Disney Epic Mickey could be argued as being something of a letdown on the Wii. After an initial reveal showcasing remarkably dark concept art and promising a dynamic and choice-driven narrative, many saw it as a bold and promising new direction to take Disney's famous mouse. The resultant game, and its sequel for that matter, ended up being something that never quite delivered on the initial promise and was rather disappointing considering the talent that was producing it.
In a recent AMA on Reddit, Warren Spector - the series' director - shed some light on the conception and development on the games. Spector says he first got on board when his agent encouraged him to contact Disney about making a game. They weren't interested in the initial ideas he pitched, so it was suggested that he work on a Mickey Mouse game.
My agent encouraged me to talk to Disney even though I knew they wouldn't be interested in the fantasy and SF stuff I was concepting at the time. I was right about that, but they asked me if I was interested in working on a Mickey Mouse game. I turned into a puddle on the floor and when I reconstituted myself said "YES!" Who says no to working with Mickey Mouse? Not me!
When asked about the initial concept art that made waves throughout the industry, Spector said that was originally made to see just how much Disney would allow them to get away with.
That concept art was leaked and never intended for public consumption. I had the team do that because I needed to know where the line of acceptability was for Disney. What would they be comfortable with and what would they not be comfortable with. The way to find where a line is is to cross it. By a lot. Do something really out there and have them go, "No. Too far." Then do something a little less radical… and less radical until, frankly, you get where you want and they don't even realize you've gotten there. I think we pushed things further, darkness-wise, than anyone thought possible.
Will a game in that crazy, over-the-top, dark as the pit style ever see the light of day? Probably not from Disney!
Oddly enough, he also said that at one point Epic Mickey was being considered for a film. Spector had gone so far as to make a trailer and string together a team to drive the project, but Disney shot it down before it went anywhere.
Could Epic Mickey have worked better as a film? Better, hard to say but probably not. Could it have worked as a film? You bet. I actually put together a trailer and a budget and had a team lined up to make the Epic Mickey film but Disney didn't bite. I REALLY wanted to make that movie…
Disney was very generous with how much leeway they gave Spector and the team, he said that the only real restrictions they placed on him were that he wasn't allowed to ever show Mickey's teeth and that development time was a bit rushed.
Well, I'm actually not under NDA or anything with Disney, so I can talk about what happened there. The bottom line is that Disney gave me and the team an almost unbelievable amount of freedom to make the game we wanted to make. I think everyone there knew I was respectful of the properties – oh, hell, I've always wanted to be Walt Disney! – so they didn't worry too much. The one thing they told me (and I still find it weird almost beyond belief)… the one thing they told me I couldn't do was show Mickey's teeth. Go figure.
Okay, Disney didn't always give us as much time as we wanted to make the games EVERYTHING we wanted them to be but a. NO publisher ever gives ANY developer enough time and b. no game is ever even close to what you wanted it to be.
Spector reinforced that he made a conscious effort to keep most modern Disney characters out of the game, with a soft rule in place that nothing created after 1967 could be present. However, had there been an Epic Mickey 3, there likely would've been some newer character as Spector wanted to take the franchise out of Wasteland.
There were never plans to incorporate more recent characters (at least not until we left the Wasteland, which I really wanted to do in Mickey 3). I set a rule that nothing would appear in the game that happened after 1967 because I didn't want to include anything Walt himself didn't touch. (We violated that rule more often than I'd like – and I'm surprised no one's ever called us on that – but it was still a rule.)
Spector isn't sure whether or not Disney will continue the franchise any further, but any future games likely will not come from him.
Does Epic Mickey have a future? You'd have to ask Disney about that. Honestly, I'd be a little surprised if there were any more games in the series but I guess you never know.
Also, it appears that Spector has deep respect for Shigeru Miyamoto, as he recounts his experiences with the legendary designer in a rather tongue-in-cheek manner.
Does anyone not love, admire and respect Shigeru Miyamoto? He came and visited the Disney Interactive booth at E3 once and I stood within 6 inches of him and couldn't bring myself to say anything. I was in awe. A couple of years later, I presented Epic Mickey at the Nintendo press conference at E3 and, backstage Mr. Miyamoto touched my arm and I instantly became a better designer. No fooling.
It's always interesting to see developers do a "postmortem" of a game after its finished, and this is no different. While Epic Mickey may not have been the game some wanted it to be, it's certainly an interesting piece of the long running history of Mickey Mouse. Perhaps, one day, Disney will opt to bring it back.
[source nintendoeverything.com, via reddit.com]
Comments 30
Are you guys indirectly publishing stories by me? I asked him some of these questions!!
How is Epic Mickey? I've read reviews that are all over the place with the sequel generally getting panned. It's cheap enough $6-7 dollars at Gamestop to give it a go if it's decent enough.
@Tazcat2011 I actually enjoyed the first one! If its less than 10$ I'd say DEFINITELY get it - that's such a small risk.
I loved how it was kind of like a classic platformed and some of the levels were really creative- just some of the controls were a little clunky but it did not ruin it for me!
@Tazcat2011 I can't speak for the 2nd one, but the first is kinda disappointing. I thought the camera and controls were off the mark and the base gameplay just doesn't play as well as it sounds on paper. Granted, I was one of those who was part of the hype when the concept art first surfaced, so my opinion is biased.
It's been ages since I've played it, but I adored Epic Mickey. It felt like a Rare platformer with a genius gameplay hook that was super satisfying, and the art direction/character animations really did live up to the hype. Growing up with N64 platformers, juggling a finicky camera is natural to me so I'm not the best judge of whether it worked or not. It worked for me. There were a lot of little decisions that bugged me, but over all I thought it was a wonderful game that received WAY too much hype for the sort of game it was trying to be. Never played the sequel, though I was always interested in checking it out.
@KodyDawg Thanks for the input. since all the stories about Yooka-Laylee have been coming out it made me look for some 3d platformers and Mickey kept popping up. Good point on the cost, it's really a can't lose proposition.
@MitchVogel Yeah the camera and some of the controls were a recurring knock against it from what I read.
The first one is good, but it's hindered by unnecessary drawbacks and bad design choices. The second one seems awful overall. The 3DS one is not worth playing unless someone pays you for it.
I loved the first Epic Mickey. It was a great game with a few flaws. The second is more flaws than game sadly. It's one of the few games I regretted buying. The art directions were amazing though. I also loved the musical nature of the second.
The Epic Mickey games were truly some of the most uniquely designed and imaginative games on the Wii. I enjoyed both games (the second one a bit more) and its saddening that we may never get a third.
Its also puzzling that Disney didn't want to even make an EM movie! That would've been incredible! Guess they assume people just want more princess and superhero movies... :-/
I played both Epic Mickey games (one on Wii, the other on PS Vita) and enjoyed both of them. It did help that I am a Mickey fan though (but how could I not be after those awesome Mickey games of the 1990s). I do hope that there will be another Epic Mickey game in the future - or maybe even just another Mickey game that is epic.
The first Epic Mickey is one of my favorite Wii games. The sequel dou, that was a real damn letdown all right.
That concept art looks awesome, I wish the game had been like that.
Instead, Epic Mickey is a platformer with lots of lost potential. I've enjoyed N64 and PS1 era platformers a lot more. Thankfully, Yooka-Laylee looks very promising so the lack of great (or any) 3D platformers in this era will be fixed soon.
It's been a while since Disney had a movie about Mickey, hasn't it? To be fair, I love the shorts that Mickey's been starring in as of late.
Epic Mickey was and still is my favourite game on the Wii.
I loved the story, the nostalgia, the mechanics. It was great.
Never bought The Power of Two after seeing how bad it was.
Bought Power of Illusion, but have yet to finish it.
The Epic Mickey games on Wii where fantastic in my opinion.
Let's be honest here, nobody really expected the games to be as over the top dark as the concept images, and to be fair I don't think it would have been a good idea to make it that dark even if Disney allowed them.
The games we got where excellent tributes to Disney's past as well as great 3D platformers which is not exactly something we where spoiled with during the last console generation. The story was very well writen and actually had a mature edge to it without resorting to the tired dark n edgy trope.
I actually really enjoyed the original Epic Mickey because it felt like an old school 3D platform which happens to be my favorite genre. It certainly helped that I am a big Disney fan too.
I actually thought that the first Epic Mickey game was fantastic. I loved exploring Disney's past and painting the game world. Personally, the game would get probably an 8.5 from me. Tons of good fun in that game, and as an added bonus I managed to snag the collector's edition for 9 bucks which includes the figurine and cd. Was an amazing deal.
magical moto at it again. This time time with his magic arm touch!
I REALLY loved Epic Mickey. Not the sequel, though. I played it once, and never touched it again. One of the worst sequels to a great game I've ever played.
I thought both games in the series are garbage but that's just my opinion. We unfortunately own them both because my son asked for them from his grandparents @ Christmas. I'll agree that the second is way worst then the first though.
Epic Mickey is one of my biggest personal letdowns of all time. And I've played Final Fantasy XII here, guys! That right there shoul tell you something! Awesome idea on paper; horrible execution that killed my interest within an hour.
The first one was only ok waws dissapoiontment, the second one was just terrible. I would still love to see a completely new mickey game but nothing related to this series.
First game was great, second was a bit of a let down but still completed it twice. If there was a third game I'd get it no doubt.
The first game was fantastic game, the second felt cheap. Shame we won't see another Epic Mickey as in the right hands it could be a brilliant series.
Epic Mickey 1 is one of all time fav wii game... Cheap or not cheap get that game you will NOT regret it
@DiscoGentleman What else would you describe it as?
Anyway, I would have love if Epic Mickey would have had some of the concepts in the game. That first one looks rather creepy.
Grabbed this today, thanks for all the feedback everyone.
"The one thing they told me (and I still find it weird almost beyond belief)… the one thing they told me I couldn't do was show Mickey's teeth. Go figure."
Welp, I guess that's why the beta was scrapped.
http://files.g4tv.com/ImageDb3/180959_S/Epic-Mickey-Screenshots-Details-Revealed.jpg
So that explains the very dark first concept pieces!
I AM A STEGOSAURUS!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...