Shigeru Miyamoto is arguably the world's most famous game designer, and not someone you'd want to set yourself against in a professional capacity.
However, Nintendo president Satoru Iwata has admitted in a recently-translated interview with 4Gamer that when he was starting out in the industry, he decided to make Mario's dad his rival:
So, I have this strange sense of duty regarding the codifying of the 'Miyamoto Methodology', because I feel like it would be useful to the game industry if you could put it into words. I started up a project similar to 'Iwata Asks' for that purpose. And, of course, wanted to see it put into words so I could understand it too, because back when I was just starting out, I sort of arbitrarily decided that Miyamoto was my rival, though that's embarrassing to admit now.
Would you believe that for a long time I'd just decided within myself, completely arbitrarily and not at all reciprocated, that he was my rival and I wanted to do something to just give him hell.
However, Iwata reveals that very quickly he was in awe of Miyamoto's talent, and admits he's an "amazing person" who possesses a methodology that he himself simply doesn't have. He then goes on to try and explain how Miyamoto approaches problem solving in game design, stating that the Nintendo veteran is a "genius":
Miyamoto also says that when a problem just can't be solved no matter what, someone is lying. He doesn't mean lying in a bad way, but that the person's thought-process is mistaken, or they're looking at the problem the wrong way.
Miyamoto is like, how do I put this, he's a genius at creating perception changes. Explaining the value of changing one's perception in an easily understood manner makes people happy, so it's a very interesting skill (laughs).
You can read the entire interview here.
[source nintendoeverything.com, via 4gamer.net]
Comments 27
I would LOVE an auto-biography from someone high up at Nintendo.
This article has taught me 2 things:
1) Iwata worships Shiggy
2) I can't read or understand the Japanese language
Iwata talked about this rivalry in a few of his GDC keynotes; it actually helped form some of his most solid philosophies on game development at Nintendo. Iwata had quite the chip on his shoulder when he was younger, and thought his genius programming would guarantee his software higher sales than that of Miyamoto. He goes on to describe the "painful lesson" of Miyamoto's software outselling his by an enormous margin, and how it helped him identify that technology alone is not enough to make a good game.
Totally worth checking out, especially to see Iwata laughing. It's infectious.
@HylianJowi
Thanks!
@Pete41608 No problem! Actually, this set of videos has even more detail about Iwata's early years as a developer (and, would you believe it, a gamer!) — poor guy has a hell of a sore throat, though.
Sounds like Miyamoto and Steve Jobs are very similar. Too bad they never worked together on anything.
FWIW, when Hiroshi Yamauchi created the departments that would be known as EADs in Kyoto in the beginning of the 1980s, he set up each EAD as a closed department competing with the other departments. That internal competitive approach seems to be all gone now, with Miyamoto working with all EADs, and Iwata setting up a new Kyoto building where the hardware and software departments work closely together.
I'm a bit curious as to how Miyamoto would react to this, I'm not gonna lie.
@NintendoFan64 Oh I'm sure he knows. They probably sit around and laugh about that stuff now
But which Luigi is the imposter?
I hope senpai eventually noticed him.
Good article (laughs).
Nice article (laughs)
In one of those they asked him about Iwata Asks. He says the readers and himself grew bored of them so they are recharging and may come back.
Personally I love them and I would have liked to see some for MK8, Capt. Toad and Bayo 2
Ha! I can see that!
How could one possibly consider a godly figure such as Miyamoto, a rival?
So Red is Miyamoto and Blue is Iwata. You heard it here first folks
Had no idea.
"...when a problem just can't be solved no matter what, someone is lying."
So true.
Unfortunately there really is no contest when comparing the two but it is definitely cool to have some friendly rivalry!
Miyamoto, please understand...
It's good to see that he was not stuck in his own ways and willing to change his methodology upon seeing his rival outsell him. xD
Three words: Giant. Fighting. Robots. He needn't have worried, Miyamoto lost it long ago. He's a threat to Nintendo but not to anybody else.
And in that, he and Iwata have alot in common.
(laughs)
I liked this article. (Laughs)
I have an enormous amount of respect for Iwata but it's more for his business acumen, he's also oddly... I guess cute?
@Sceptic Lost it in what??
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