Nintendo has announced that a special demo of Sonic Boom: Shattered Crystal is available now on the 3DS eShop.
The news came during today's Nintendo Direct broadcast, and it was also revealed that a special Sonic Boom 3DS theme will also be made available.
Launching alongside the Wii U version — entitled Sonic Boom: Rise of Lyric — Shattered Crystal is part of a cross-media push by Sega to reinvent the Sonic brand. It will be accompanied by a TV series and toy range, as well as other merchandise.
Can't wait to download this!
its not there
Comes out at 6PMEST/3PMPT
The eShop hasn't updated yet for me to get this or Shovel Knight.
Man November is the month. Sonic Boom, Smash Bros, Amiibo, MK8 and HW DLC
Just be patient.
I wish they bought out a demo for the Sonic Boom Wii U game as well
The eShop has now updated, time to finally buy Shovel Knight!!!
I'll download the demo, but Shovel Knight will be played first.
And still nobody cares about Sonic Boom.
Is it good?
@Nintendo_Ninja Not really...
SANIC BOOM, HERE I GOES AT SOUPAH SANIC SPED!
@SheldonRandoms Yep, this pretty-much sums up my experience with the demo.
Watch Sonic Boom fail, and with it, Sega buried a bit deeper.
Wow, I've been looking forward to this game just to play the demo..... As a slow, slow, SLOW Sonic and co.
Not a fan, the graphics ok, but when rendered on the low res 3ds screen.... they don't blend well. I feel sorry for them, why make it? I hope the Wii U version makes a hit, cause I would have been more tempted to buy the 3ds version before I played the demo.
Been playing the demo for a bit. So far, it feels kinda basic: Keep running as one character until you need to switch to one with a specific ability.
I guess I'm definitely part of the "Gotta go FAST!" camp. Will we ever see a play style like Sonic Advance 2, Sonic Rush or the Unleashed daytime stages ever again?
If I were Sega I would drop exclusive support to Nintendo's consoles. Nintendo's actual support on Sonic games (sonic lost world + sonic boom) have been abysmal, even they are exclusive games for Nintendo consoles. In contrast, Nintendo spent so much energy on advertising Raymen Legends at the beginning, which turn out to be a multi-platform game. What is the point of supporting exclusively on Nintendo consoles?
This looks fun!
I'll at least try out the Demo. Thanks Nintendo!
I'm gonna try the demo when i get home.
Well, this was a real surprise...
Played a demo of Shattered Crystal at a games' event not long ago and I was dissapointed, but this demo is totally different, had lots of fun with it
I guess the main difference between the demos could be the level design... or it could just be that I didn't try well the game at an event with lots of other people and games around like smash and splatoon (and that's very more likely XD).
Anyway in a period with no releases I would totally buy Shattered Crystal after this new promising demo, but this is totally NOT such period >.>;;;
@DTFaux Sonic advance series and the sonic rush/boost sonic games are some of my favorites-I thought that was what Sonic boom would be but you're slow until you hit a speed boost.... Who wants to walk as sonic?
I'll give the demo a try when I get home later today. I think the Sonic reboot looks promising. I also downloaded the Pikmin 3 demo as I have never tried the series outside of Nintendo Land (I know it's different).
Gamers under GameXplain are quite positive about this game:
I downloaded the demo last night and played it. I guess because the Dark Age of Sonic still has lingering effects people are down on anything new from Sega and Sonic, but I liked it. For the people who said Sonic is slow, there is a run button like in Lost World. I will agree it does feel like the model is "Play as Sonic until you need someone's special ability", but this was one stage; I'm sure the full game will better use Tails, Knuckles, and Sticks.
@GreatPlayer Then that's the fault of SEGA not Nintendo.
@Captain_Toad I an happy to see the reasons behind your view.
@GreatPlayer System exclusive games doesen't always guarantee success they just makes the games they feel would work best on a platform of choice. The system makers (i.e. nintendo) just pushes the games out.
Oh and concering sonic's and sega's sales sucess on nintendo platforms. https://www.nintendolife.com/news/2014/02/sonic_lost_world_sales_reached_640000_in_2013 https://www.nintendolife.com/news/2014/05/sonic_lost_world_hits_710000_sales_as_sega_lines_up_significant_3ds_support https://www.nintendolife.com/news/2013/09/sega_sonic_titles_perform_really_really_well_on_nintendo_platforms
Nother Oh That Rayman legends stunt. Ubisofts fault and the Rayman Legends team was left hanging to the point that they had to put in a free challenge app as an act of apology. I could count that nintendo didn't throw enough money for that to be exclusive or something but that's another story.
And yet one more oh, Sonic boom hasn't come out as of yet so we can't have official word on it's success as of right now.
@Captain_Toad i mistakenly press the report button as i type with my small phone.
My point was not about the success of the game but Nintendo's abysmal effort in advertising third party gamea such as sonic lost world and sonic boom: 'Nintendo's actual support on Sonic games (sonic lost world + sonic boom) have been abysmal, even though they are exclusive games for Nintendo consoles. And compared ti rayman legend. As such, there is no need to make games exclusive to wii u.
Meh, I'm a huge Sonic fan, but I didn't like Lost World 3DS and I didn't like this demo either. I feels too slow for a Sonic game, and I just didn't found it very engaging... back to playing Shovel Knight!
I find it pretty decent actually. I understand why it might not appeal to diehard Sonic fans, it's just not as fast as some of the titles they are used to, but as someone who is just looking for a solid 2D platformer, this is good fun.
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