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Auto-running platformer I’ve Got to Run! has now passed Nintendo of America’s approval process, bringing it closer to release. Developer Syrenne McNulty of 4 Corner Games confirmed the news in a recent tweet:

https://twitter.com/4CornerGames/status/465320186565103616

A trailer for the game should be revealed on Wednesday 14th May, meanwhile:

https://twitter.com/4CornerGames/status/465339764355629056

Coming exclusively to the Nintendo Wii U eShop, I've Got to Run! challenges players to compete for the highest score they can in randomly generated platforming stages. It'll include multiple modes, will run at a silky smooth 60 frames per second and will have a budget price in North America of $1.99 USD/$2.19CAD.

We recently interviewed 4 Corner Games, during which time McNulty spoke to us about her route into development and the path of taking I've Got to Run! from prototype to Wii U-exclusive release.

Are you excited for the game and will you be checking out the trailer?

[source nintendoeverything.com]