More Wii U woe?

Now that Wii U has finally been released, we have three HD home consoles on the market. It seems every man and his dog wants to know which one performs best, especially when it comes to those third party multi-platform games Nintendo gamers aren't used to seeing.

One of those multi-platform games that is now available on Wii U, Playstation 3 and Xbox 360 is Call of Duty Black Ops II, Activision’s testosterone infused first person shooter.

So which version of the game performs best? Well the folks over at Eurogamer have put the game through its paces by testing like-for-like scenes across all three platforms, and in terms of engine performance the frame-rate of the Wii U version, disappointingly, came bottom of the pile.

The game does appear to perform well but in terms of consistency, the Xbox 360 and Playstation 3 versions held up a little bit better than Nintendo’s new console. This news will no doubt fuel the worries surrounding the tech underneath the Wii U's hood even more. Some developers have already spoken of their concern with the console's grunt with Oles Shishkovtsov of 4A, the developer behind Metro: Last Light, calling the Wii U's CPU "horrible".

The full Digital Foundry write-up does suggest that the Wii U's CPU seems likely to be the "main bottleneck", despite the other areas of the system's infrastructure that surpass the capabilities of the rival systems. On the plus side, the visuals match those of Xbox 360 (despite lower frame rate) which in turn means there are some areas where the Wii U version has stronger presentation than on PS3. We should also bear in mind that developers won't have optimised their development to cater for the infrastructure of Nintendo's system in these launch titles. As the months and years progress, we'd hope to see greater familiarity deliver improved results.

Of course this was just an engine performance test; Wii U may perform better than its rivals in other areas. Does this news worry you? Let us know in the comments below.