When you have an unorthodox game designer like Goichi Suda and a wonder machine like the 3DS that's sure to ignite a few sparks in developers' creative minds, we as consumers could very well be in for a treat. The CEO at Grasshopper Manufacture, more commonly known as Suda51, recently spoke to Revogamers about ideas he's considering for on Nintendo's highly anticipated portable system (albeit a bit obliquely), qualities that game designers must have, and the prospect of No More Heroes 3.
When people have the opportunity to chat to Suda, he says, a large proportion of them ask which of his games is his favourite. If you get a straight answer out of him, consider yourself lucky as he states that he's very proud of all his games and to single one out as a favourite is a difficult thing for him to do.
A distinguishing trait of Grasshopper Manufacture titles is the boldness of the often over-the-top characters and storylines. Suda says that he feels it's necessary to be extravagant in that sense in order to highlight the style and spirit of the game. Passion is another important quality to have, he thinks, especially if you're fearless. What a designer may think is a great idea is still capable of disappointing the fans, so one must convey them with passion. For example, Suda recounts the risk he took with No More Heroes by keeping the laser katana recharge method as a Wii Remote shaking gesture, even though he thought gamers might not like it. As it turns out, that wasn't the case.
With regards to 3DS ideas, he's a little less forthcoming:
I have good ideas that utilise the 3DS features, and they're ideas that can actually be done. But I won't give away my secrets to other game designers out there. I'm keeping quiet... I get the impression that many publishers are looking to give more prominence to the way hidden objects are collected in potential 3DS games. Traditionally, these collectable objects are used to supply the player with additional information, but with the 3DS, emphasis could be put on the physical movements you make in the process of finding these material objects.
On the subject of a No More Heroes 3, if it were made, he says that it would definitely be designed for the eventual successor to the Wii. The fact that it could be awhile before such a system is available doesn't bother Suda because he says that Grasshopper Manufacture is happy to take its time with a follow-up in order for the series to grow as a franchise.
On another note, gamers looking forward to the return of the 1999 Playstation title The Silver Case may have to continue waiting. A version for the DS was completed awhile ago but has already become outdated by today's standards, so whether that finished build gets released, re-worked, or scrapped is uncertain, though Suda states that he would love to launch it anyway.
Check out the rest of the interview, which you might have to use an online translator to do as the original article is in Spanish.
[source revogamers.net]
Comments 24
Please be No More Heroes 3....
I loved NMH 1 and 2 but he needs to come out with something new and awesome idea and I will likely buy whatever it is. I'm happy people like Suda51 exists or else gaming would be much more boring.
No more heroes 3 should be a launch title by then. THAT will establish it.
I'll be playing 2 very soon, missed out due to monster hunter - but I'm gonna buy it soon
Hurry up with the Kojima / Suda remake of SNATCHER already!!! I still have my Sega CD copy, but a sequel or remake would be more than welcome. A 3DS version seems (Or Wii2) seems like the best route, but it will most likely be on 360. This is sad as the Wii and 3DS would be perfect for the games text based adventuring and light-gun shooting. And you know, I wouldn't mind a new KILLER 7 . . . .
Although I don't want a successor to the wii anytime soon because I still have loads of wii, vc and wiiware games to get, I know I'll have NMH3 to look forward to when the new console is announced.
@WhiteTrashGuy:
The dream would be a Snatcher follow up that takes part directly after the PC88 / MSX game. The original game ended with a cliffhanger, and when the PC Engine and Mega CD versions were made, Konami made the rushed ending we see in the finished game.
So... a modern 100% new adventure with the original game emulated as a bonus...
Still, this´ll probably never happen. Kojima and Suda made some kind of radio theatersome years ago, and that seems to be the end of project S
No More Heroes 3 should be... No More Heroes 3DS!
I know he hates game balance, good AI, and intelligent boss design. No More Heroes woulda been awesome.....if it hadn't been anything like it was. Take the worst elements of sandbox games and 3D beat em ups, muddy the control up as much as possible, and make sure to include as uneven a difficulty as possible--and apparently you have a game all Wii owners lust over. /throwshandsup
No More Heroes can wait. Please release Killer7 sequel ASAP
Suda Rocks, id actually... as much as I Love NMH and would get 3 in a heart Bea......... I want to see what else he can do, Maybe team up with Sakurai and Iwata to make a new game... That would be awesome.
He's like, a dark Shigeru. Pure awesome!
I think the Silver Case release would be a great idea.
I would like to see Killer 8 over anything else. Killer 7 is easily in the top 5 best games ever. Not sure where you can go from NMH2, that was already not as good as the 1st and if a third comes out who knows how bad it might be. I would like a new game from him, he is amazing. Looking forward to the Mikiami team up more than anything!
Yeah it's pretty much a given NMH3 will come out eventually by this guy.
we need killer 7 part 2 now its still 2 to 3 years away for the next nintendo console anyways
He was afraid people wouldn't like to recharge? That was one of the best things about the game, IMO.
My mother, who is in her 70s, LOLed when I did a save in NMH2. It is the only game she likes to watch when I play. But I felt embarrassed when I had to recharge when she's watching
The reason why there were so many bad games on the Wii was because developers were focusing on too much on the system's unique features like they HAD to use them. I believe they were just there to enhance games not to reinvent games...
With the 3DS I just want to see good games in 3D ya know?
The 3DS just gets better and better...and it's not even out yet.
Travis Touchdown is by far my favorite new character of this generation. i reeeeally want him in a new smash bros
Suda 51 always brings unique things I've never expected to see out of a video game. I REALLY hope No More Heroes 3 is going to happen soon.
I actually didn't like the Wiimote shaking in NMH. Oh well, I'm looking forward to whatever he comes up with. Most of Suda's games have been pretty creative so far.
I don't see what people don't like about the Recharging, you shake it when you attack too, its not like it was the only movement in the game. You moved the controller when you did a pop-a-wheelie on your bike too, was that so bad too? It just added another level to the game play.
^At least you didn't have to do a pop wheelie when you didn't want to. It was both awkward and difficult to have to stop in the middle of a fight and start shaking your stupid remote like a mad man in order to charge it fast enough so you don't get your butt kicked every time you ran outta juice.
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