2K Games really has gifted Switch owners a smorgasbord of truly excellent games from their back catalogue lately, with the publisher's Borderlands, BioShock and XCOM franchises all exploding onto the eShop in unison. It's certainly going to be interesting to see how successfully they've managed to deal with the technical task of porting this lot onto Nintendo's hybrid platform and, if we were to pick from the entire bunch, it's surely XCOM 2 that's provided the biggest challenge in this regard.
Thankfully Virtuous – who've already done a fantastic job with their Starlink: Battle for Atlas and Dark Souls: Remastered ports on Switch – has not only managed to get this turn-based tactical behemoth up and running, they've done a properly solid job. Let's be clear, this is a hugely demanding title that has had numerous bugs and framerate issues plague it on PC as well as PS4 and Xbox One – long loading times and stuttering framerates are all par for the course here – but Virtuous has somehow still managed to squeeze it all onto the Switch in a highly playable state.
Yes, the graphics have been kicked right down to their lowest settings, yes the framerate is all over the shop at times and yes loading in and out of missions can sometimes feel like a bit of a drag (there's also a pretty big but hopefully very patchable bug that we'll get to in just a bit) but, rest assured, this is the full-fat XCOM 2 and XCOM 2: War of the Chosen experience and the brilliance of Firaxis' genre-defining game absolutely outshines any technical difficulties we've come across whilst playing through it in both docked and handheld modes.
Before we get down to the nitty-gritty of this port specifically – and for the benefit of anyone who hasn't already indulged on some other platform – XCOM 2 is 2016's stellar sequel to 2012's XCOM: Enemy Unknown. This is an entry in the franchise that sees a ton of smart new additions folded into the already excellent XCOM core gameplay and is, quite rightly, regarded as one of the very best turn-based strategy games currently available on any platform.
Set twenty years after the events of Enemy Unknown, things kick off here under the assumption that you failed in your mission to fight off an alien invasion in the previous game, with the world now ruled by a human/Advent coalition. Of course Advent, being the absolute baddies that they are, aren't being entirely upfront about their motives in being a part of this unlikely union and it's up to you as commander – freshly busted out of alien captivity after two decades – to gather your disparate forces together and uncover the secrets at the heart of the Advent network while taking the fight to them in various locations around the globe.
In XCOM 2, XCOM itself has been reduced to little more than a resistance movement; a far cry from the well-oiled and properly-funded fighting machine of previous titles, and here you'll spend your time mobilising against Advent threats by striking out against them from the shadows as they appear in regions across your world map, providing support for emerging resistance groups and attempting to strengthen and expand your network of allies in order to take down your enemy.
As well as engaging in turn-based combat missions, you'll constantly need to juggle research into new weapons and technology with resource management, organising ship expansions, staff, new laboratories and workspaces and choosing which threats to deal with first. Making the correct decisions regarding what to develop next, when and where to engage with the enemy and how to spend your vital credits and resources is absolutely essential, and the mistakes you make aboard the Avenger craft which serves as your HQ will absolutely come back to haunt you on the battlefield.
XCOM 2's missions most often begin with your squad in concealment, a new gameplay mechanic for this sequel which allows you to sneakily position yourself and prepare to engage before announcing your arrival to the enemy. It's a brilliant addition to the core gameplay that works beautifully with the game's signature overwatch mechanic, and taking the time to think about where you move your squad and putting as many of them into overwatch as you can before sounding the alarm can see you deal huge damage to suprised Advent forces; it's a great way to get the upper hand early in a fight.
You're also constantly fighting against the clock here, something that was a little contentious when the game originally released – this is not an experience that needed any more stress injected into it – but in practice it adds an excellent level of excitement and tension to everything you do. Missions often charge you with hitting your objectives in a set number of turns, options on your world map will very often need urgent attention and the Advent doomsday clock ticks down ominously over the entire situation, meaning you'll need to take the offensive at all times rather than sit back and try to protect your soldiers and assets.
Of course, taking the offensive in XCOM 2 is also brilliantly terrifying because of the game's robust character creation suite and building your very own bespoke crews is a big part of the enjoyment here – who doesn't want to see their friends and family members die horribly whilst attempting to thwart the plans of evil alien invaders? Unfortunately, as we mentioned earlier, this Switch version of the game currently has a bug which is seeing customised characters in your character pool being wiped when you restart the game. Some elements of your creation's details do remain, but they're physically randomised so all of your hard work in building accurate lookalikes is wasted. It's a pretty major problem if you're into this aspect of the game, but we're pretty hopeful that it will get addressed with a patch pretty soon. It should also be noted that this bug isn't present when editing characters from within a game in the Avenger's Armory section, so you can still have custom characters running about the place, but right now you'll not have that surprise moment when your aunt suddenly shows up welding a shotgun and asking to join your cause.
The War of the Chosen expansion which is also included in this comprehensive collection takes the base game and adds a ton of cool new features as well as beefing up the already pretty strong story and really, beyond the very first mission, this is an impressively different experience to play through that has enough new elements that it could almost have been an entirely separate entry in the franchise.
Firaxis has added three excellent new factions – the Reapers, Skirmishers and Templars – who you'll join forces with and who expand your available classes, skills and combat options enormously. There's also a new fatigue mechanic, covert ops missions and some brilliant new enemies to tackle, alongside lots of other little gameplay wrinkles. The Lost are a horde of shambling zombie-style enemies who are alerted by noise and now rampage through missions en-masse, they're also tied to a cool new mechanic that sees you get a free turn if you manage to take one out with your gun, meaning that, if you play cleverly enough, you can take out several of them at a time, giving the combat a massive injection of pace and action.
Alongside The Lost, War of the Chosen also adds The Chosen themselves, three unique alien bosses – and for us the best enemies yet in an XCOM game – who'll hunt you across the world map, randomly interrupting your missions at the worst possible moments. They're a constant threat and are each tied to their own unique countdown clock and need to be defeated at their secret base citadel in order to stop them from resurrecting and continuing to harass you around the map you as you try to deal with Advent.
Kill a Chosen and you'll gain access to their special weaponry as well as relieving yourself of the considerable headache of having to pit your wits against them time after time. The addition of The Chosen makes a huge difference to the ebb and flow of the game's campaign and, alongside that new fatigue mechanic, ensures that you'll need to rotate your soldiers and get used to the pain of losing them forever as you inevitably suffer heavy losses and accrue all manner of mental and physical scars – which, in turn, feeds directly into the fun of that character-creation element. War of the Chosen is XCOM 2 turned all the way up to eleven, and we reckon it's a good idea to at least get some practice in with the base experience before diving headlong into this expanded version.
Overall then, XCOM 2 Collection is a pretty much essential purchase for fans of the genre but, as we've already mentioned, this port does come with a few issues. Virtuous has, understandably, had to turn the graphics right down, it's not a huge issue for the most part – this is still a good-looking game – but there are times (most especially when explosions are taking place or when the camera gets up close and personal with a character or piece of scenery) when things can look pretty rough.
You'll notice lots of low resolution textures and fancy lighting volumetric effects are all but gone from the experience. The framerate too, as is also the case on more powerful consoles, can be a bit of a liability, especially as missions are just starting or when the action cuts to sequences of you firing your weapon or hurling a grenade. However, although Virtuous hasn't managed to keep a solid 30fps here, overall it's not a massive issue and we don't think it will affect your enjoyment of the game too much. After all, this is a turn-based strategy experience and not something that depends on smooth sailing in terms of fps in order to succeed.
Loading times, just like the PS4 and Xbox One versions of the game, can also be a bit of a pain – although we're almost certain loading into levels here is actually quicker than on the base PS4 – and if you like to play the game in a save-scumming style you'll be in for a lot of twiddling your fingers as you wait for your game to load back to where you need to be. However, all things considered, this is still a top-notch title that absolutely plays a decent game in both docked and handheld modes.
In portable, many of the graphical downgrades are also much less of an eyesore and it's just a delightful thing to be able to play this absolute beast whenever and wherever you fancy. In docked things hold up relatively well – although stuttering and graphical anomalies are much more apparent here – and thanks to what appears to be some smoothing and anti-aliasing filters we're not being subjected to a world of jagged, low-resolution edges all over the place, but handheld is definitely the more pleasant visually.
In short, when XCOM 2 was first announced for Switch we genuinely didn't see how it could manage the jump without some serious issues – if indeed it was possible at all – but Virtuous has handed in another strong effort here; this is as good a port as we could have reasonably expected with all of the downgrades we're now used to on Switch but still, at the end of the day, it's a very playable version of one of the all-time greats.
Conclusion
The XCOM 2 Collection on Switch is the full-fat XCOM 2 and XCOM 2: War of the Chosen experience. Virtuous has had to knock the graphics right down to the lowest setting, there's plenty of framerate issues and bugs that we've already encountered on other platforms and the not-insignificant – but hopefully very shortly patched – problem with the game's character creation pool, but this is still a highly playable version of the game. If you can make peace with some stuttering and long loading times and aren't too offended by pretty ugly textures here and there, you'll be rewarded with one of the very best turn-based tactical titles currently available. XCOM 2 is nothing short of a masterpiece and now you can play it on the go, which we reckon is well worth any sacrifices made here.
Comments 83
I loved the game but the excruciatingly long loading times on the ps4 made me stop playing. Will pick it up again on my next-gen console with an SSD drive though!
Yaldi, looks good
No touchscreen controls cons?Right because touchscreen is very important when playing turn-based strategy. Now that you have started minimizing ridiculous points like IGN, we may not take the reviews of this site seriously.
Sucks that the physical copies are all gimped. I would have loved to have this on my shelf.
The forced downloads on these 2K games are enough to make me pass on these otherwise great games. If a company is cheaping out then it’s an easy pass.
@ShaiHulud All the player feedback I've seen so far suggests load times on Switch are significantly better than PS4. Likely the result of many months of iterative optimisation to squeeze every drop of performance out of the console. Switch loads times are still way slower than PC, buts that's to be expected.
@JokerCK Touchscreen support isn't present in any other version of the game, and would require a complete re-tooling of the engine – an engine built around the use of a controller.
@JokerCK People ask about touchscreen controls constantly, hence its inclusion. It's just information, the more info the better for potential buyers of the game, no?
I don't know why they bothered. Agramonte's already played it.
@Damo That's perfectly understandable. Then... why do you consider it a con?? XD
Is it right there's no physical edition in the UK? Got Bioshock and Borderlands but cant find XCOM 2 anywhere
amazed they got it running on the switch
@ozwally none in switzerland either bioshock and borderlands but no xcom
Ah ok, so basically the Vita XCOM port then. A port that runs like dogsh*t but is such a good game that you can look past it.
@JokerCK
wow...
@ShaiHulud Same. It had also bad performance on later stages where it was hectic with many enemies, burning backgrounds, effects, etc. I read that some were improved with a patch but I had abandoned my game and later on many new games had been released and I have left it unfinished..
I will eventually purchase all 3 games 2K have released, having only played Borderlands previously it feels like I’ve missed out on the others. I’m actually a massive fan of ports nowadays!
@nessisonett Nah, this is much better than the vita xcom. Beyond looking a bit rougher the performance here isn't really any worse than I've experienced on PS4 or Xbox. They really did a good job.
@JokerCK "we" lol.
Get off your high horses, it's just a review. You can read the full text if the bullet points make you angry like that
@GameOtaku When you buy a physical game, you have digital code on a storage device. When you download a digital game, you have...digital code on a storage device. Can you tell me what the difference is, that would change the game from being worth buying to not being worth it?
@JimmySpades
A physical game should be playable without additional downloads (Playable out of the box). The download code in a box defeats the point of a physical release. I buy physical because I don’t have a internet connection at home and I find it irrational to buy at one store to have to go online to another storefront to play a game I bought.
@iulis84
"fantastic job considering how it behaves on other consoles"
They can't just ignore problems because those problems also exist on other consoles.
That link leads to nothing. Where is the physical version!!!
My friend sent this to me today so I will wait until I am shure that 2K isn't bad guy. https://www.bloomberg.com/news/articles/2020-06-03/kerbal-space-program-2-release-disrupted-by-corporate-strife
I will buy this once they make a real physical version. Otherwise no loss.
@JimmySpades I want to play it again in 20 years. The download services will be long gone.
If the switch is your only console, get this game it's better than the muddy texture's on the handheld play of mutant year zero on the switch.
I haven't experienced any crashing playing on the switch both docked and undocked. Yes, not the best but it's okay to have on the go considering the switch limitations. 2k did well and kudos to them moving forward to other switch ports.
@StevenG In 20 years there will be something else. I never go back to old games that I've already played through. I never buy physical anymore. Waste of physical space to store boxes, waste of materials to make those boxes, waste of shelf space at stores and warehouses to hold those boxes. Its just a waste of everything overall and not worth it.
High quality gameplay of a TBS genre game? Performace is tolerable-ish?
That's all I need to know. I'm down with getting this eventually?
The graphics are pretty bad I’m docked and handheld, and quite a bit of lag... but this is XCOM so it’s pretty amazing regardless, and you don’t need precision timing on controls.
I am upset and the very few face options... is that normal?
Also, the game is HARD!
I played enemy unknown till the end in normal, and halfway on the more difficult levels...
But this one, on normal, is KILLING ME.
The freaking snakes that counterattack each move and grab you from a mile away?!?! What the hell.
@MrMichaelJames
So you like throwing your money into the wind. I enjoy playing my older games but without a physical copy the only thing you can do is emulate.
I'll wait until that character pool issue is patched, but otherwise, I'm excited for an enjoyable portable version of this game.
@nessisonett Only in the sense that XCOM 2 "runs like dogsh*t" on all consoles. To my mind, though, the portability makes this port the one version of the game that's not just a downgrade from the PC release all-around.
With the next generation of consoles coming up, I feel like the Switch will begin to become more of a compliment than a main system. I’m getting tired of hearing “it looks bad AND stutters AND takes ten minutes to load each time....but it’s the full game!”
I’m going to just play demanding games on a PS5 and/or Xbox X.
@MrMichaelJames you sound like a waste of a gamer lol
@GameOtaku Don't blame third party game developers for Nintendo's decision to use an expensive storage medium.
I'm 99% will be getting this game.
@GameOtaku But that doesn't change it from being worth buying to not being worth buying. It changes it from being easy to buy to being difficult; but that hardly means the publisher is cheaping out, or seriously differentiates physical and digital. Plenty of physical games are difficult to find. Hell, companies like Limited Run make that their business model.
@StevenG So...don't delete the game when you're done playing it. Do you throw away your physical releases when you're done playing them? And expect to have the copy in 20 years? You haven't told me anything that truly differentiates physical and digital.
@JokerCK touchscreen controls are *****... So they had to put this on PROS
@Damo They released XCOM2 on mobile with touch controls. They sucked! It may be the tiny smart phone screens, but even on an ipad it wasn't very good.
@GameOtaku If I spend money on a game and put 30 or so hours into the game and finish it, then I've got my money out of it. What's the point in playing it again and what's the point in getting pennies on the dollar back from reselling it? My time is worth more than the effort to resell a game. In the grand scheme of things games are cheap throwaway entertainment. I also don't buy movies on blu-ray anymore. There was a time that every Tuesday was new DVD release day. My preorders would be delivered. I had 100s of movies in my collection. Then I realized WTF was the point? All this junk taking up all this space. Reselling them was a waste of time since you get practically nothing for it compared to what you spend so why bother with physical anymore.
@Patendo you sound like just a waste period.
Typical site/Damo response: 'I don't have an answer to a valid criticism so I shall just not respond'. Just amend it if it isn't a con.
@TimboSlice
Yeah, That's normal! I was great on XCOM EU/EW, and got a nasty shock when I started 2. You've got to bring your A game right from the start.
If this had been given a physical release in the UK I would have already bought it. Pre-ordered it without hesitation. Instead, now i’m still torn over paying £40 for a digital only release. My own issues I appreciate but it just baffles me why the other two 2K ports (BioShock and Borderlands) got physical retail releases and Xcom 2 did not?
@MrMichaelJames lol thanks
I'm very tempted to get this, but I think I'll wait for a sale. The main thing putting me off at the moment is the somewhat excruciating difficulty. I don't want to spend whatever limited time I can carve out for myself for gaming banging my head against a brick wall. While an alien shoots me in the spine, melts my legs with acid and tries to eat my face.
It does look like an amazing port of a fantastic game though.
Also, I'm not sure why people are raging over the whole touchscreen con thing. Surely it's listed as a con because it's a feature available on Switch that hasn't been utilised. If you're not interested in using the touchscreen (I'm not, I think it's a terrible way to control a game), then the point is irrelevant to you, but if you're someone who likes using a touchscreen, then the lack of that option will be a negative. Not sure why people are having a hard time getting their noodle round that. Or getting angry about it.
@WiltonRoots 😂
Agree with comment above for review knocking it for lack of touchscreen controls. The review doesn’t even discuss the games’s controls, let alone why touchscreen would be better. Is this a just a typo in the final list before scoring?
@JimmySpades I have NES games. That's more than 20 years.
The NES I have however isn't the first one I owned. In 20 years I may very well have the same games but not the same switch.
I lost PS3 download games, the drive died and when I replaced it those games weren't in the store anymore. I lost a lot of DLC that way.
typically, such games this early at release are a bit prone to bugs, but i could not resist and bought this game at release anyway cause i´m a huge fan of the franchise. well, i like it, but immediately at the start my game crashed, after i loaded it crashed again, then it was fine. it happened a few times. yes, it may be a challenge porting this game to the switch, but it´s not like they have to test many different hardware setups for the switch, so i´d like a little bit more "stability"...
Another thing, i deselected the dlc "shen´s last gift" at the start, but somehow the mission still came up. It was my first game and i realized this while playing through the Mission... Did i understand something wrong there? Did this happen to other players as well?
Also, from other sites, others are reporting some bug whith the Sniper Squad ability (haven´t realized this myself yet)
Oh well, i want to like the game, but feel that the game needs some patches sadly. But then, the official forums aren´t really that active...
@MrMichaelJames I still play my copy of Mario, Duck Hunt and World Class Track Meet. It was a 3 in 1 cartridge for the NES, that shipped with my first NES. That NES died, but it works with my replacement.
The games take no resources to continue to operate. Your electronic games stop working or we have to keep powering servers to keep them around. The license checks will one day fail.
One of the best games ever made, worth playing in any way, shape or form at all times!
@JimmySpades
It absolutely means they cheaped out. Spend out for the higher capacity carts or have multiple carts in a box. At least have the base game on cart the dlc should be an optional download if size is a factor.
@MrMichaelJames
Very different in how we like media. I want to rewatch old movies and replay older games whenever the mood strikes me. Some games and movies or tv series can’t be seen anywhere so I have a massive collection of games and dvd/vhs and I don’t regret it. I see digital as a waste you own nothing.
Xcom was bettered when Mario + Rabbids released imo...
The obsession with physical releases on the part of some is ridiculous. It’s a little plastic thing in a plastic box with a cover on it. Roger Dean isn’t exactly designing the cover art here.
This, Bioshock and Borderlands are all very important releases for the Switch. I like the console for the fact that we get awesome first party exclusives, a huge selection of fun indie games, and a growing number of high quality AAA third party titles.
Thank you for this review.
@FatHedgehog
Considering all 3 three of these releases require a download will eat up precious memory card space (around 90 gb!) so a 128 card will become full rather quick (it may not even be enough for those who go digital only). A physical release (a full physical mind you) saves that space with the exception of updates, patches and dlc. A physical game will last longer and can always be resold. You lose a digital game like the wiiware games or a licensed tie in like Scott pilgrim you can’t get it back through legal means anyway.
I don't trust firaxis after their Switch port of Civilization 6. Gonna wait until there's more fan feedback and I can be sure this doesn't crash constantly.
@StevenG I do understand that I just don't care about it. If I want to play old mario I'll do so on my switch or my snes classic. You could say the game doesn't take resources to play, you need to keep around an old TV and have working old hardware around. That stuff is a lot larger than newer hardware that can store the game in a file only format instead of carts. I feel the sooner game companies switch to all digital only the better off we will be, but there is still quite a bit standing in the way of that for some people.
@GameOtaku I understand your point, but one bad house fire or house flood and all that physical property is gone forever. By the time the servers shutdown I won't care about replaying the game anyways, I'm 45 right now I just don't care about games I played in my 20s or when I was 10. I think online only is going to happen eventually, its inevitable.
@StevenG When you get a new PS3, you can still re-download your games as long as you use your same account. They might not show up in the store and are no longer available for sale; but if you bought them, they will show up in your library (I have a PS4 and PS3). It doesn't work for only a handful of games. Thinking that either you are not aware of it, embellishing a little bit, or not being truthful.
@MrMichaelJames
I’m in my early 30s and I don’t see me losing interest in my growing collection. I don’t worry about floods high ground and all that but same with your digital collection. Online only will never happen because it’s not possible.
Options are good. They should keep physical and digital purchases for all games where possible.
@Dman10 If the game has been removed from the store, you may not download it again. I have this exact issue with a couple games. For example Burnout Paradise city removed motorcycles and others.
@MrMichaelJames I don't need an old TV for mario and my basement is huge. If we switch to all digital games, I will simply stop playing new games. I have no interest in renting games, which is what digital sales are.
The minute I can resell digital games, buy used games and the company is required to either remove DRM or provide those services for 100 years I will change my mind.
Purchased. Love it.
@StevenG Are you sure? I can re-download Burnout Paradise on PS3 (but never got the DLC so can't speak for that). I can also redownload games like Duckales Remastered and Simpsons. On PS4, they delisted Deadpool, Lego the Hobbit, yet I have them and can re-download those even though they don't show in the store. I just did that with Telltale's Guardians of the Galaxy which I just downloaded it to my PS4 (even though I purchased it a long time ago). That is also not showing in the PS Store, but I am playing it. It has to be the same account that you made the purchase on. If it doesn't show in the same account in your game library, you can also go through your download list on your PS account on a PC, and you can find your purchases and push them to your PS3 or PS4 to download. You won't find them just by doing a search. You have to go through each purchased game (which can be a royal pain if you bought a bunch of games).
@MrMichaelJames I agree , I am also I also in mid 40s. I can't keep up with the constant deluge of new games, I don't revisit NES/genesis/PS1 days unless it is a port, remaster or remake. I have Nintendo Online but barely touch NES/SNES classics. We watch movies digitally and listen to music digitally. I don't see a big deal with digital games. So what, some game gets delisted, I will be too busy playing PS5 and Switch 2 by that time.
Just like you can play anything worth a damn right now that was made 40 years ago, you'll be able to do the same in 40 years from now, and at a much smaller comparative storage size. I just saw an article here that said every N64 game would fit on one Switch cartridge. Maybe you have to be older to appreciate it, but that's the way this works.
Physical carts to me are nothing more than something to lose, step on, lug around, or have the dog eat. Meanwhile, I can take 100 digital games with me anywhere, to play with or without an internet connection. I get the emotional collector's appeal, but that's like collecting baseball cards for me, a kids romance.
@GameOtaku "A physical game will last longer..."
Neither of us will know the truth but I will guarantee that you're wrong anyway lol.
I had an NES growing up and treated my Zelda cart like the gold it was made to look like. And then I couldn't believe that emulation was a thing, that I could play Zelda without a cartridge.
And now I know that the game will always be available to play long after the last physical golden cart has been sold for a million dollars and then accidentally stepped on.
@Damo it's funny cause you misinterpreted that comment so bad you actually proved him right lol
Kind of pricey for an old game. I would like to wait for a sale. Do 2k games put their games on sale often? Like Ubisoft?
@FatHedgehog Gave you a heart for the Roger Dean reference alone!
Its interesting to me how aggressive and rude some of these "ALL-DIGITAL!!!!1!" people are. Why don't you allow us to preserve what we want to preserve? If you want your purchases, and hobbies, to be dependent on the co-operation and goodwill of major corporations and platform holders, I think that you are VERY CLEARLY not paying attention. Honestly, I think you're incredibly short-sighted. But I am not COMMANDING you to abandon the practice. I wonder what agenda is being served with such aggressive comments.
Just like you can play anything worth a damn right now that was made 40 years ago, you'll be able to do the same in 40 years from now, and at a much smaller comparative storage size.
@KatiaManagan Ahhh, such precious assumptions. Are you comfortable with, say, Google Stadia? Because if all the "ALL-DIGITAL!!!" future is forced upon us, your assumption becomes extremely tenuous at best. And that assumes people will be OK and playing video games in 40 years...
@Dman10 Yup, just tried again. I have the game on disk and the DLC is gone.
Either way, the PS3 launched in 2006, I seriously doubt in 2026 or 2040 you will be able to download the games. I bet my physical disks will still work.
Do any regions get a physical cart with this game? Some of the comments here suggest that only Europe is getting a download code in the case.
Trouble Shooter
XCOM: Chimera Squad
John Wick HEX
Phoenix Point
Gears Tactics
Wasteland 3
What does the switch get?... a port of 4 year old Xcom2 for $50. And somehow it is still set at "lowest setting"
Get both the old stuff and new stuff. This game was good, but so is the new stuff.
@HeroponRiki "I don't trust firaxis after their Switch port of Civilization 6."
What's wrong with the Civ 6 port? I think it's excellent.
Nothing short of a Masterpiece....apart from....
Graphics are rough in places
Loading times are long and can be a bit of a drag
Character pool is currently broken and needs fixing
Score 8/10.
These third party games wet the appetite for gamers who have been loyal to Nintendo and who don't own an Xbox or PS. With the slowdown of first party AAA games the third party one do seem to fill the gap.
But as the above review shows, we are being asked to part with high octane cash for games that are described as Masterpieces, yet are old, buggy, rough and slow. Yet developers receive praise because that have managed to downgrade the game enough to get it running on the Switch. 🤔
I'm looking at a PS or Stadia to play these games on, something I haven't considered before.
But I guess I will pay the price for these so called masterpieces until the PS5 arrives, I find out more about Stadia or Nintendo wake up and smell the coffee.
.
So, I just picked this up when it was 19.99 on the eShop, and it just might be the best 19.99 per gaming pound I've ever spent. This game simply ROCKS.
@Deerock69 are the patches for this game done. Does the game run well on switch?
It's got some slowdown here and there, but nothing has ever crashed on me (knock on wood). The fact that it's turn-based really blunts the need for exceptional 60 fps glory, and it's the COMPLETE game.
This is currently £3.99 on eshop so feels like a steal.
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