and I really disliked the motion control games on the Wii (so I didn't like the Galaxy games - I found them unplayable and inaccurate). The idea of getting to play new Mario games without gimicky motion controls was really appealing.
... notwithstanding this gimmicky nonsense, Super Mario Galaxies hardly had any motion control. There were just a few levels that used them. Most of it was regular platforming (and the optional collecting of stars by the pointer).
only if you like it there's no reason to keep what you dislike.
goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
now working at IBM as helpdesk analyst my Backloggery
Concerning Super Mario Galaxy, I consider the "shaking" to do the spin attacks and the "slinging" of the wii-mote to propel Mario gimmicky motion controls. They were imprecise movements that caused unnecessary and frustating deaths. Having the choice to play the game with the Classic Controller would have greatly improved my enjoyment of the title.
Concerning Super Mario Galaxy, I consider the "shaking" to do the spin attacks and the "slinging" of the wii-mote to propel Mario gimmicky motion controls. They were imprecise movements that caused unnecessary and frustating deaths. Having the choice to play the game with the Classic Controller would have greatly improved my enjoyment of the title.
I never really understood why people claim that it's "imprecise". Those uses of it were really nothing more than a tactile glorified button press and it was mostly if not solely used in situations were timing wasn't a big deal. The spin attack for example had a long enough time of effectiveness for it to be a non-issue. When you were using it as a jump boost the timing was even less of an issue. As for the star-slings well for those you had a good couple of seconds to react.
TBH I think Mario Galaxy gets criticised way too much by people for the motion control stuffs especially by people who want to make a point. The real and possibly only problems with Galaxy were the camera and the difficulty of judging distance. Something they well and truly solved with the different perspective of 3D Land/World but at the expense of the creativity of Galaxy. Creativity which was sometimes motion control based, like the level where you're suddenly playing Super Mario Ball or dragging Mario along with pointer.
/rant
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The motion controls in SMG were pretty inoffensive, some fairly decent pointer stuff, though the manta-ray surfing and ball-rolling mini-games were quite clunky and would've controlled better with an analog stick.
Sounds like you're just making every possible excuse to justify the fact that you don't like the Wii U. You know you don't have to explain yourself to anyone you can just sell it if you want to. You're not telling us why you like the Wii U you're just telling us why you dislike it. My question here is what is your major conflict that's stopping you from selling your Wii U? You make it sound like you only bought the console for your fiancees' kid and not cuz you wanted it, you're also done with all the games you like and it looks like there's nothing for you to look forward to in the future so why do you want to keep it? You haven't given us a reason as to why you want to keep it.
My suggestion: make a list of why you want to keep it and why you want to get rid of it and get back to us on your decision.
Sounds like BS to me. Nintendo's customer service has always been excellent to me, so I don't believe for a minute that they wouldn't help with a faulty system that was only a month old (they even repaired my 5 year old Wii for FREE).
There's also the option of the Pro controller or Wii remote for a lot of games, so you're not just tied to the GamePad.
I don't know about Smash Bros, but Mario Kart 8 is amazing. After playing the e3 demo I think that it'll be the best one ever and Mario Kart Wii doesn't come anywhere close to it. No interest in Bayonetta 2 either?
All in all it sounds like you should trade it in, because if you're willing to lose $200 worth of VC games then you must really not like it.
Sounds like BS to me. Nintendo's customer service has always been excellent to me, so I don't believe for a minute that they wouldn't help with a faulty system that was only a month old (they even repaired my 5 year old Wii for FREE).
There's also the option of the Pro controller or Wii remote for a lot of games, so you're not just tied to the GamePad.
I don't know about Smash Bros, but Mario Kart 8 is amazing. After playing the e3 demo I think that it'll be the best one ever and Mario Kart Wii doesn't come anywhere close to it. No interest in Bayonetta 2 either?
All in all it sounds like you should trade it in, because if you're willing to lose $200 worth of VC games then you must really not like it.
I was unhappy with Customer's Service's initial delay. After I finally got a response after several days, the associate was very friendly. Even though my issue perplexed her, she set me up to be able to ship it in for a repair/replacement (which I did on Thursday).
I am a little nervous that it won't be repaired properly. If the issue is due to my gaming environment, and it doesn't reproduce the same connection error at the repair center, then they won't be able to help me. I also worry that since the error has occurred so quickly after purchase it could occur again and after warranty.
Suggesting that I ditch the malfunctioning gamepad and use a pro controller is a very strange recommendation for a fan of Nintendo. It sort of goes against the point of the Wii U. Of course, I can drop around $50 on a pro controller (or a little less for a generic), but I still won't get to experience what makes the Wii U an interesting piece of hardware. In that case, I might as well be playing 360 or PS3, which have a lot more games that are available more cheaply and have graphics that look as good as the Wii U AND work through surround system.
This brings us to the point of whether or not to continue to invest in a system that doesn't work properly. Should I drop more money on controllers to make a malfunctioning console function on the level of systems I have owned for years? Should I continue to buy games for a system that may completely drop off the face of the earth in a year or two?
I read that the average gamer purchased 7.5 games for his Xbox 360, and that was a high rate of purchasing. On my 360 alone I currently have 16 games on disc, not including ones that I've purchased digitally or traded in for store credit. Considering this, losing a couple hundred bucks on the Wii U system if I were to sell it would be mitigating a loss of a few thousand dollars if it stops working again or if Nintendo yanks support (which is the rumor). That, and I don't see seven games on the system worth owning due out this year.
Speaking of Mario Kart ... I'm not going to fault anyone who likes it because I know there are substantial numbers. It is a preference thing to me. I have Mario Kart Wii, and it's fun to play with my 6 year old nephew now and then, but that's it. Short races around a course that last less than 10 minutes cannot compare to the experiences that Nintendo used to deliver: Super Metroid, Super Castlevania IV, Super Mario World, Star Fox, Kirby.
And if you're not playing multiplayer Kart, it's really ho-hum. I can count on one hand how many times I played Mario Kart Wii online. None of my friends were there playing, or if they were, they were impossible to find. None of my friends will be playing this generation either, regardless if Nintendo makes it easier, because nobody I know owns a Wii U. Playing against anonymous gamers online - to me - is no different than playing against AI bots. If there's not a compelling single player experience, I'm not interested. (This holds true to Xbox 1's Titanfall and every other FPS.)
So if I think I'm not going to like the Wii U and I want to mitigate my loss, it's best to sell it while it's still kind of new and has value on the used market and best to sell before I continue to invest by buying new games and controllers.
What is compelling on the horizon? I have no idea. Nintendo isn't telling me anything. We have Smash Bros and Mario Kart - two sports games that are only fun in multiplayer with no one who has the system that basically duplicate the experience I already had with my Wii with the exception of a few new fighters, arenas, tracks, vehicles and racers. It's insane that people got rabidly excited about Little Mac from Punch-Out being a playable character on Smash Bros. What insanity is that? That's like getting excited when EA says that Peyton Manning is going to be in the next Madden game. Who cares? I don't.
Bayonetta 2? A God of War, Castlevania Lords of Shadow kind of action game? That's okay, but it's not enough. It's not worth keeping the system around.
I'm just curious. Do I like old school Nintendo and not what they've been doing since after the SNES (unless they retread old games in familiar ways - such as Mario Bros Wii U)? Maybe I just don't like N64, GameCube, and onwards Nintendo games.
^Nintendo has warranty for the repair too so if they mess up you can get it fixed again(or even a new one) for free(unless you do something to violate the warranty, like dropping it or opening it up)
but if you dislike it so much I'd be glad to take from your hands for free, just make sure you'll pay the shipping too!
goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
now working at IBM as helpdesk analyst my Backloggery
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