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Topic: Mario Party 10 - OT

Posts 301 to 320 of 398

DefHalan

luisesteban wrote:

In MP10, you mostly play with Wiimotes, or you can use other controls?

Is motion plus required?

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

Flopsy86

DefHalan wrote:

luisesteban wrote:

In MP10, you mostly play with Wiimotes, or you can use other controls?

Is motion plus required?

EDIT: Checked the Manual and it does say both Wii Remote and Wii Remote motion plus works

Haven't played the game yet as I'm waiting for my friends to arrive.

[Edited by Flopsy86]

Flopsy86

TheLegendofVince

I've made an unboxing of Mario Party 10's amiibo bundle:

I hope you'll like it

TheLegendofVince

Rexcalibr

I could deal with not having an online mode but the fact that I'd have to spend about 120$ on a new set of controllers, since Nintendo isn't making this compatible with the Pro Controller, is a deal breaker.

and for god sakes just get rid of the stupid party bus. It's such a horrible concept that nobody wants.

Rexcalibr

Rexcalibr

suburban_sensei wrote:

Has anybody seen the Super Mario amiibos? From what a guy at Gamestop was telling me (when I paid off my pre-order) was that they are a bit larger than the regular amiibos.

I've seen them, and I actually thought a new wave of SSB4 amiibos were being released today so I went to Gamestop and they weren't there…

The Mario Party amiibos are larger but don't look nearly as nice as the SSB4 ones. They don't have as much detail.

Rexcalibr

Aviator

Rexcalibr wrote:

and for god sakes just get rid of the stupid party bus. It's such a horrible concept that nobody wants.

Which is why they released a second game using the concept.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

Rexcalibr

Aviator wrote:

Rexcalibr wrote:

and for god sakes just get rid of the stupid party bus. It's such a horrible concept that nobody wants.

Which is why they released a second game using the concept.

It's still not the same though… I don't like the motionless amibo figures in the game and all the amibo boards look very bland. I'm sure the game is fun but from all the reviews it's getting (6.5 at best), it seems like it has very little replay value for veteran Mario Party fans. They're trying to dumb it down way too much, and it was never all that deep of a game anyway but it's like they tried to make it as reliant on luck as possible.

Rexcalibr

Grumblevolcano

Rexcalibr wrote:

suburban_sensei wrote:

Has anybody seen the Super Mario amiibos? From what a guy at Gamestop was telling me (when I paid off my pre-order) was that they are a bit larger than the regular amiibos.

I've seen them, and I actually thought a new wave of SSB4 amiibos were being released today so I went to Gamestop and they weren't there…

The Mario Party amiibos are larger but don't look nearly as nice as the SSB4 ones. They don't have as much detail.

The next Smash wave doesn't even have a release date in the US though maybe now that Mario Party 10 is out, they'll announce the release date in a near Direct and preorders can start.

Grumblevolcano

jariw

Rexcalibr wrote:

Aviator wrote:

Rexcalibr wrote:

and for god sakes just get rid of the stupid party bus. It's such a horrible concept that nobody wants.

Which is why they released a second game using the concept.

It's still not the same though… I don't like the motionless amibo figures in the game and all the amibo boards look very bland. I'm sure the game is fun but from all the reviews it's getting (6.5 at best), it seems like it has very little replay value for veteran Mario Party fans. They're trying to dumb it down way too much, and it was never all that deep of a game anyway but it's like they tried to make it as reliant on luck as possible.

I think it was a joke by @Aviator, that they base a follow-up game on the same car mechanics, when "nobody wants it".

Who are these "Veteran Mario Party fans"? Are these like Smash Melee fans?

I've played a few rounds of Mario Party 10. The main board mode has improves quite a bit compared to MP9, since it's much faster and not at all that unbalanced (regarding bonus stars) anymore. Basically, mini game skill and dice strategy are what decides the score.

I feel the main issue with MP10 now is what @UGXwolf already mentioned above: the mini games are divided into so many categories that it feels like there aren't that many mini games. And since there are no unlockable boards, the feeling also is that there are not a lot of boards to choose from. But given the amount of work they have made in other areas of MP10, like the Toad house (the Photo Studio is much better implemented than the Smash photo studio, for example), it almost feels like MP10 has been designed for DLC games/boards from the start.

[Edited by jariw]

jariw

DefHalan

So I got to play the Mario Party and Bowser Party game modes tonight. They were a lot of fun. I felt like the Bowser Party mode was a little unfair for Bowser but still fun. This was the first Mario Party I played with the car system and I think it is a big improvement over what Mario Party 4 (the Mario Party I have the most experience with) was. There was a lot more strategy (for a Mario Party) and I had to consider the other Player's moves a lot more. The mini games were a lot of fun and F-bombs were playing everywhere. Can't wait to try out the Amiibo Party.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

Inkling

I have a feeling this game will have DLC of some sort (not including amiibo). I mean, there's a shop, the random button on the character select screen is huge, and the range of minigames is slightly smaller (due to being spread out).

I will update this when Half Life 3 arrives. [Started 17/11/2015]

Pimmen

It's by no means a bad game, but not a great one either. I have tried all game modes now and with around 3-4 hours of gameplay I must say it's an okay game allthough the lack of online multiplayer and no pro controller compatibility is disappointing. This is a game where you know what you should expect on beforehand and what you in the end will get. Since there are no Mario Party game previously on Wii U I found it to be worth a purchase.

Pimmen

Towelie

Played for about 10 hours now. Enjoyed myself the whole time, no issues for me with the lack of pro controller compatibility, nor the lack of online game play. I actually quite like the "all in one car" dynamic, makes the game much more tactical.

Towelie

LuigiTheGreenFire

I am not in a hurry to play this game. It will probably be a solid rental for me and that is that.

What Would W. Do?

Shy_Guy

Is this game worth getting? I never played a Mario Party game,but this one looks like it could be fun.

Shy_Guy

X:

DefHalan

Shy_Guy wrote:

Is this game worth getting? I never played a Mario Party game,but this one looks like it could be fun.

I think it is worth it if you have friends to play with. To me this game is the same investment that I put into board games. I don't pay $50 for a board game that I am going to play 50 times in the next week or two, I pay $50 bucks to play once a month with a group of friends and have the best experience possible. It is just a different type of investment for me.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

Flopsy86

Well I've finally played all the boards on Mario Party and Bowser Party and played an amiibo party.

WARNING there may be spoilers if you don't want to know about game mechanics or general Board play in detail, I don't mention any individual minigames or Boss battles though.

Mario Party seems more fair and balanced compared to MP9, it doesn't feel as random as MP9, it actually feels like with enough skill and tactical dice block use, you can win. MP10 gives out way more dice blocks I feel so it depends a lot on how you use them, especially with some of the scenarios you face on the boards (especially Chaos Castle at the end, and the middle section of the Airship board, won't spoil it for anyone who hasn't played them though).
Feels like there are more minigames in my opinion also, there seems to be noticeably more VS spaces on these new boards, it's also good that the type of game and what the minigame is are chosen at random.
For those who have played MP9, Spin spaces are gone and have been replaced with Steal spaces which steal mini stars from another player which is a good swap. Some of the boss stages are actually really good now.
Instead of Bowser turning up near the end of the board and raining Bowser spaces, he is locked in a cage on the gamepad screen and will only come out if the numbers 1-6 are individually rolled throughout the game. However if this hasn't happened by the "almost there" part then Bowser is permanently locked away and Bowser Jr takes over and does what Bowser would have done in MP9 except it is Bowser Jr spaces instead.
Bowser Jr games are gone, instead it's a Bowser space but less intense punishments or in some cases worse than some of Bowser's punishments. There are Bowser Jr games but they are not party of the Party modes, they are Bonus minigames.

Bowser Party is quite hard if you're playing with CPUs because they are terrible at the Bowser minigames, even if they are set to Very Hard they are easy to hit in a fair few of the games. Played Bowser Party on all 3 boards with 2 human players, one with both humans in the car, and the other 2 with one of us playing as Bowser. Bowser has won all 3 times because the CPUs are terrible although it was close on 2 boards with them being about 5 spaces away.
I can imagine with more human players it would turn into a situation where Bowser is the long term loser however. Nonetheless I highly recommend this game mode, it is different enough to Mario Party mode to be fun in an individual way. It's a shame there are only 3 boards for Bowser Party however, the Airship board is a no go for Bowser and that's fair enough but why not the Haunted one.

I've only played amiibo party once, you are forced to play for 10 turns and you can't change that, there is a minigame at the start of each turn except the first turn so there are 9 minigames during the game. If you use a Bowser amiibo then the minigames will be Bowser minigames and the Bowser amiibo player will be playing as Bowser each time.
You start with 20 coins each, Stars cost 20 coins and you all move individually around the board with a 1-6 dice block, Dice blocks can be obtained like in Mario Party and Bowser Party and you can collect tokens in addition if you're playing as an amiibo.

For those on the fence about amiibo party, if you have enough compatible amiibos for one per human player then it's a good mode. You don't need all of the compatible amiibos to enjoy their boards because you can unlock them all for use eventually and save them to your amiibo. I have 7 of the compatible amiibos out of the 9 (all except Rosalina and Wario) and I have already unlocked the Wario board for my Toad amiibo. So essentially just having the Mario amiibo bundled with the game can give you access to all the boards, it'll just take longer to access the ones for the amiibos which you don't have.
The use of the tokens on the amiibo makes this mode interesting, it is like an item mode but you can only have one at a time and you can collect more as you play. More than 1 amiibo player can collect the same token aswell. All the tokens you collect, even if you don't use them are saved to your amiibo permanently (so that you can select to start with that token).
If you play with CPUs they can't use amiibos, you need at least one compatible amiibo to play, but even then any additional human players who play without an amiibo can't collect or use tokens so it essentially means they can't use items (except dice blocks).
So it's recommended that each human player has a compatible amiibo so you're on even footing, there really isn't any point having any more than 4 compatible amiibos for this game except if you want character choice because you're forced to play as your chosen amiibo.
The tokens can be used to obtain extra dice, change sections of the boards to a particular character's board (you could end up with 4 quarters made up of 4 different character's boards!) and lots of other nice or bad events.
Other than that, it plays very much like Classic MP except with a 1-6 dice block and the small boards. It may not be what some people want but I am happy with Nd Cube's attempt at capturing the classic action and I personally think they did a good job. Me and my partner actually prefer this mode to MP10's MP mode and Bowser Party and we really enjoyed it on the first time we played it.

Personally I got this game for £34.99 and it came with a Mario amiibo worth £10.99 so the game was worth £24 and I feel I would have paid more for this game if it was higher. It's not worth a full game price but it is a very good Budget title.
I also hope DLC is on the cards for this game, I won't be disappointed if it doesn't happen though. This game will have a lot of replay value and it blows MP9 out of the water (and I LIKE MP9!)

Flopsy86

KB90

Great post Flopsy

KB90

Whopper744

This is a little something I typed up on reddit after a bunch of people have been mostly just bashing the game :

While everyone has different taste, I feel there are many that have cheated themselves from a good time. Some won't even give the game a chance because it requires Wii remotes. I could understand not wanting to buy a bunch more but that's not what's stopping some people. It's just the simple fact that they want to use the Pro controller instead. I've been playing the game a ton this weekend, and it seems to me the Wii remotes work very very well for this game (and the series, which I've played since the original). There are several games that don't require motion at all, and the ones that do, mostly aren't all that difficult to understand. I think using the Wii remotes (which a lot of Wii U owners already have, and should have at least one of anyway) makes it more accessible to everyone as well, with out it feeling like it's talking to you like you're an idiot. It's not supposed to be like playing Melee with Fox only on Final Destination with no items. This is a different sort of game, and the series itself has taken a different direction than what it used to be. Honestly, I don't think it's near as bad as people claim it is. Even the car concept, while maybe not as interesting as moving on your own at times, is pretty enjoyable once you get used to it, and there is plenty of strategy to use against other players along the way. To not make this too much longer, I'll just say Bowser mode is a lot of fun, either if you're Bowser or on Team Mario. There isn't a ton of minigames to it but it doesn't seem to need a ton either. The amiibo party is fun as well, and is set up similar to the old style of MP (though more simple boards of course). Using the tokens and saving them along with new bases to your amiibos, adds a little more value to having those amiibos as well.

The game is not perfect, but me, along with about 5 other adults I've played with over the weekend have had a great time with it, and that's what it's about. No, there isn't much to playing alone, so if you have no friends maybe it's not your type of game. Maybe I'm just not much of a critic, or I like to be happy, but I just don't like seeing people completely mess themselves out of a good time due to their outlook and expectations for this sort of game. I hope I didn't come across as being rude or anything, just trying to help you guys out!

Nintendo ID : Whopper744

Twitter: @Whopper744games

online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
Try out my Super Mario Maker stages at well! Here's one to start : F98B-0000-0022-0753
(used to be Joshers744...

Flopsy86

Whopper744 wrote:

This is a little something I typed up on reddit after a bunch of people have been mostly just bashing the game

+"long wall of text"

This is pretty much along the lines I've been thinking aswell, I really don't understand the hate because of the fact that the game requires Wii remotes, MP9 required them so why should this game be any different. If MP10 used pro controllers then it would be a step back into the gamecube era.
Wii Party U also used Wii remotes but I don't see many people bashing that game, maybe because it was never on GC or N64 before the motion control era.

If people don't want to try this great game and bash it then just let them get on with it I say. You can't judge this game if you haven't played it.
Yes the "hated" car mechanic is there but the hidden gem known as amiibo party does have some great classic MP gameplay, and yes the boards are small but it doesn't affect the gameplay too much, the boards are consistently changing whenever I play them and there are a lot of combinations out there, if anything this is as good as (if not better) than a GC/N64 MP with fixed boards.
I maybe a bit biased here because I have 7 compatible amiibos for amiibo party but we are only using 2 at a time because I've only played with 2 human players so with 2 compatible amiibos it's possible to have a great time in this mode.

The MP10 Party mode is much better than MP9's also, this game has in my opinion bested MP9 on all fronts (except for people who are hating on the removed characters from the roster).

Flopsy86

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