It isn’t very long but can be a challenge particularly in the 3rd section! Good luck! Might be some good ideas in this concept for other creators out there too! Hope you like it!
Hello everyone here is my maker code and my level codes:
Maker ID:630-387-VTF
Inverted Underground Ascent: D5J-KPX-PWG
The Toybox: TR6-PHS-7DF
Crypt of The Switch Master: H2Q-91S-LVG
Swinging Claws and Seesaws: 7N5-HT7-W0G
Hope you guys enjoy!
Title: Marios Mining Madness!!!
Course ID: 91C-T26-QLG
Game Style: Super Mario Bros
Tags: Puzzle-solving, Themed
Difficulty: Hard
Description: Mario is digging for coins. Use the bomb-oms to destroy the blocks!!!
Just made a new level.
Elgostels haunted house:HLG-PTF-MKF
It's a short ghost house with mostly platforming and a few enemies thrown in with an easy boss fight.
Would really like some feedback,I'll to the same.
Thanks in advance😁
Check out Renegad3's Revenge @Johnnyfive, a dedication to you for a flying level too! There's a Yoshi and Shellmet as well, no conditions and also an alternate route. An obstacle course. Have fun guys
Hey guys. I enjoy all of your levels. Please check out mine if you are not already done it.
P-Switch On The Go: 1M4-8NH-GKF
Fire Funcano: X90-4B6-LSG
Three Doors Down: TP9-WHW-BHF
Off-topic question. Anyone know what the meaning of the green hill with a red flag means? I see it at some of the levels in the right corner of the menu?
Hiya NL netizens. I have two levels I would love people to play and give feedback on. Also would love to know how these translate to co-op or versus as I have no way of testing that atm.
Both these levels are designed to be fun and frantic 1-screen arcade-style challenges that require collecting the pink coins while alternating between red and blue blocks via the On/Off switches. Blue "usually" means safer but red is always required to complete the stages. Play-tested a gazillion times for maximum fun. Challenging but fair... I dig this style, so If people like em' I would love to make more, improved ones.
I played your level and enjoyed it a lot. Loved the first part. The room with the big koopas is to hard for my taste. Couldnt clear it.maybe tomorrow. I <3 your level!
Finished up another level. This one is themed around falling icicles. There are a few vertical sections where you step on icicle floors to make them fall and then jump off them before they hit spikes and a couple horizontal sections involving jumping across icicle platforms. I can say I had fun testing this one - watching screens of icicles fall and crash as Mario runs across is satisfying.
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Topic: Super Mario Maker 2 Level Sharing
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