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Topic: Is story of seasons: friends of mineral town worth it?

Posts 1 to 13 of 13

blindsquarel

So I was watching some videos from peanutbuttergamer and this game caught my eye. But I am still not sure. I know the basics of how the game works but have a few questions. 1. How do the day cycles work. Are they like animal crossing, where it is in real time, or is it quicker. Like say each minute is 10 seconds or something like that.
2. Is there a story you are working towards

3. Is it worth full price or should I wait for a sale.

blindsquarel

SwitchForce

It's not like ACNH where if you don't play you miss something. Time moves as you play the game. Are we talking Physical or Digital? If physicals it's worth buying.

Edited on by SwitchForce

SwitchForce

Anti-Matter

@blindsquarel
1. The time in Friends of Mineral Town will be lapsed every 10 minutes. 10 minutes in game = 5 seconds in real life so better you plan everything quickly. Time will be stopped when you are inside buildings or places.

2. Yup. You have to earn money, plant a lot of crops, befriend with the villagers, getting married in the game as Mayor Thomas will evaluate your progress after three years as the game was a re made from Back to Nature PS1.
Pay attention with some events as there is a bachelor that will moving out from your village if you don't help him (Cliff). I still remembered this as I have ever played HM Back to Nature PS1.
Good thing, you can marry with same gender in this remake version now.

3. You can wait for the sale if you want. If you curious to try, just go ahead. It will be a worthy purchase.

Edited on by Anti-Matter

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rallydefault

It's old-school, and it's awesome. Streamlined, relatively "simple" by modern standards, but I like that sort of thing. Even if you only play through it once, I think it's nice to see the roots of the genre.

rallydefault

JasmineDragon

I consider this game essential if you're into the genre at all. It's just perfect. It's old-school, and there are a lot of newer games in the genre with better graphics, richer stories and more options, but FOMT is S-rank Harvest Moon.

Other people who have played more in the genre might have other personal favorites, but I'm pretty sure the community consensus is FOMT is in the top tier.

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Remind yourself that overconfidence is a slow and insidious killer.

HarvestGoddess

Yes, but if you're expecting it to be exactly like the old game, then no. It is not as challenging.

Pros:

  • Almost the same game as before
  • More Pets
  • Villagers don't freak about gold lumber anymore
  • New marriage candidates are cute
  • New outfits are cute
  • New designs of villagers are cute
  • Returning to the Japanese translation of names is a nice way to honor the games original intentions
  • No Gamecube link required for certain features.
  • The farms redesign and additional tree options are incredibly convenient.
  • Same sex marriage.

Cons

  • No rival marriages. It's not even an option that you can choose when you start your file. File options for things that are divisive would have been more modern.
  • No animal death. You don't suffer very many consequences for not taking care of your animals. I think that's a bad message for the series.
  • Harvest Goddess new design is okay, but I like the original better. Why did they make me so witchy. I'm supposed to be a goddess. >..>
  • Pets are needlessly complicated to obtain.
  • No way to return the designs of the villagers outfits to the original if that is your preference.
  • Every type of festival has an animal costume, but for some reason there is no horse costume. Let me wear a horse costume while riding the horse. :L

Edited on by HarvestGoddess

HarvestGoddess

Burning_Spear

Unfortunately the series seems to be getting tweaked to appeal to a younger audience, hence the animal immortality, the strawberry cows, the kiddie costumes and some features that are billed as quality-of-life changes but kind of deemphasize basic chores that are staple elements of the game. All of that said, the FoMT remake is an excellent package, in my opinion.

Mechabot Ultror Fights Again

blindsquarel

I have decided not to get it. It was just kind of a 2 week mood I was into sim games

blindsquarel

Eel

@Burning_Spear the lack of rival marriages is also similar, since apparently some audiences really dislike the idea of the characters being able to marry anyone but the player.

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Burning_Spear

@Eel For that one I would suggest providing an option to toggle on or off. I think it adds depth to the story and would keep it, even though I was disappointed when I lost Anissa to a rival in Tree of Tranquility. If it's too much to program a toggle, maybe dial it back so the player has more time to select and woo a partner.

Mechabot Ultror Fights Again

Eel

@Burning_Spear on the DS games, I think they would either not get married until after you already did, or take upwards to four years to propose, and only if you went and triggered/saw their events.

I thought that was a good system, though a toggle would also work.

Edited on by Eel

Bloop.

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