@gcunit Yes it does not make them buy new. They will just find a way to acquire it by other means as I mentioned above.
As long as there is a physical option there will be a second hand market. Or we could see some kind of what Sony wanted to do with the PS4 at the beginning - disk based games to be tied to one console/account. The people rioted and they won. That is why we can still re-sell our PS4 discs.
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
A digital second hand market is an interesting concept but the big players would not allow it. There are examples there are market places such as g2a that focus on digital games and software but mostly applies on PC. For Console its a different story, In the case of eShop there would have to be like a market place where you exchange your digital game license for e.g 'Nintendo Gold coins' of a certain value, then the receiving console owner will pay Nintendo directly and they will get a discount depending on the game title. It also means that it impossible to turn it into a business (e.g in G2a) since you cannot withdraw your 'Gold coins' in exchange for real cash......Its complicated
I've personally abandoned the used game market close to twelve years ago because I wanted to support the developers for making good games. Can't do that if I get the game used.
The used market has been around for decades and has never stopped a single developer from producing new games.
A digital second hand market is an interesting concept but the big players would not allow it. There are examples there are market places such as g2a that focus on digital games and software but mostly applies on PC. For Console its a different story, In the case of eShop there would have to be like a market place where you exchange your digital game license for e.g 'Nintendo Gold coins' of a certain value, then the receiving console owner will pay Nintendo directly and they will get a discount depending on the game title. It also means that it impossible to turn it into a business (e.g in G2a) since you cannot withdraw your 'Gold coins' in exchange for real cash......Its complicated
It wouldn't need to be complicated. Simply allow the user to post their "used" game for a price determined by the publisher, and a percentage of the sale price gets added to the user's store balance with the rest going to the publisher. That's the only way I can see them allowing something like this, if they ever did.
If you buy something you own it. It's only logical that you can sell what you own if you want. Lots of used games that come up on the market at GameStop are usually either A. The gamer beat it quickly and wanted to move on to something better B. The game was utter crap and a waste of money or C. Cutting down the collection after a period of time.
It would be great! Player one wants to buy a copy of Gunner Game 2 but it's either digital only and has been removed from the shop because of reasons unknown. Player 2 has a copy on their system and sells tge digital game to one.
@Link-Hero
True I've had sellers remorse before, but I usually ended up with another game. But the fact remains that you bought and paid for something therefore if you want to sell a digital game then you should be entirely in your rights to do so. The top selling games on the switch eshop are rarely good games just cheap uninspired crap but they take top billing since hey it's just a dollar or less!
@kkslider5552000
You don't have a shred of evidence on me detective defective! Hmm that bear game keeps popping up on sale at tops the charts, Elena temple too, heck even free to play games for some odd reason show up on the bestsellers.
to be fair, it's not like I look at it constantly. But I've seen it come up on GoNintendo or Reddit quite a few times, and the vast majority of games on the lists are games people like. shrugs
@kkslider5552000
Point remains though if you buy a digital game you should be able to resell it like a physical game you own or anything else for that matter like a car.
Point remains though if you buy a digital game you should be able to resell it like a physical game you own or anything else for that matter like a car.
I agree. But I also think billionaires should willingly give more to their employees, Kubo and the Two Strings should be as popular as a Pixar movie and women should find me attractive. It's a nice thought, but it's probably never happening.
The digital switch will continue to be slow so long as companies continue to fail to provide value with digital games. Gaming is elastic, so if companies fail to provide value customers won't bite.
So they totally might.
Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F
@Cotillion
But unlike physical games you cant find them much later down the road. Maybe you missed out on one for one reason or another, maybe it was removed from the eshop due to licensing or some other nonsense like finding it has an exploit.
I've chatted with plenty of people and read online posts that refuse to buy the game new and wait a while to get it used. Why, you ask? So they can get it "a couple of bucks cheaper."
It can be more than just a couple of bucks if you shop smart. I bought a used copy of Monster Hunter Generations Ultimate a few months ago for almost half of what it sells for new. Same with a recent acquisition of LEGO City Undercover. Even a top selling game like Super Mario Odyessy can be had for as much as $10 off, and even more in the right circumstances.
IA lot of people think that getting a "legal" physical used copy somehow supports the industry.
They think that because it does. Do you know what a store like Gamestop does with the money from used game sales? They use it to support their business which includes purchasing new games from publishers to keep their stores stocked. It's a win for everybody.
@Cotillion
Just look at the Wii shop exclusives! No way to get ahold of them anymore! But look someone wants to sell their digital game since they no longer play it! They sell it you you then you can have the game.
@Cotillion
Maybe you didn't own a Wii during that period or maybe you picked one up recently. There's always emulation since if the shop is closed they aren't making any more money off of them.
And sorry no. If you buy something then you own it and should be allowed to do anything you want with it, that was one of the biggest reasons the courts ruled in favor of the game genie.
You only need to change a few key words in this thread about wanting to resell digital games and it reads pretty much the same as the argument for defending digital piracy.
The comparisons to physical objects here doesn't apply. Physical objects degrade and depreciate. They have a finite supply that affects demand.
None of this applies to digital. If you resell it, you are reselling a brand new copy. If you want to compare it to physical, reselling a digital game is the same as buying a game from the store, leaving it sealed, then reselling it like that. The car analogy is even worse. You buy a new car, but you are not reselling a new car when you get rid of it. Its had wear and tear, thousands of miles on it. Dings, dents, faded paint, etc. It's just not the same.
So, how do you mark down a digital? It's not used or preplayed. It's not even the same "item" as a physical disc/cart would be - it's a perfect copy of it, still worth as much as the original price.
It is very much akin to piracy. Its brand new perfect copies of the same game being distributed without the creators seeing a penny of the sales from their game.
The only way to legitimize it is to resell through a storefront where the creator gets a portion of the sale. But again, for what price? Its still the exact same brand new copy of the one in the actual eShop. But why would they offer this when they can sell the exact same thing at full price?
No matter how much people may cry and/or complain about it, there's zero incentive for the industry to do this as it is a complete loss for them.
I believe there was even a count ruling in the States a few years ago where reselling digital music was ruled illegal. I'm not sure the legality of that now, but not only is there no incentive for them to do it, it may be illegal in some areas.
Since the issue is, in essence, wanting temporary ownership of a game, then this is where digital rentals comes into play. You want to buy a game, have it for a while and then resell it. Instead you will be able to pay a much smaller fee to have it for a while. This is what digital movies and shows do now.
Wow - you raised some good points that I didn't think of. Now that I consider what you've said, you're right — considering that selling digital copies without publishers getting any money out of it is essentially digital piracy, it's almost certainly not going to happen. Even what someone earlier in the thread mentioned — having the publisher get a cut of the sale — wouldn't happen as you said since at that point no one would have any incentive to buy brand new.
Never gonna happen. The best we'll probably get along this line is digital rentals. Pay 1 price to own the game permanently, pay a lower price to rent it for a week, if you have the spare time to blitz through it.
As both @Dezzy and @Cotillion suggested, digital rentals will probably be the only realistic way one could get a digital copy of the game cheaper than the brand-new price (besides sales/discounts or game passes).
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Topic: Do you think we will ever get the ability to sell digital games to another person?
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