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Topic: Do you believe that there is a place for $70(USD) base price games on switch?

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AppleroseGrace

With the shadow drop of Skyrim enhanced edition today on the Nintendo eShop it raises a couple interesting questions.

One is there a place for Nintendo (or other 3rd parties) to release a base game (no DLC or extra content) for $70(USD) instead of the standard $60((USD)?

Second question would be if you believe there is a place for the $70(USD) game on the Nintendo eShop what would the game have to be or what would it have to add to an already released game (perhaps was only on other consoles such as call of duty series, Madden, fallout, etc ,etc) base game to justify paying $70(USD)?

AppleroseGrace

Sunsy

I'm usually positive, but no! Please do not make Switch games $70. $60 is already expensive as it is for games, I rather not see a price increase on games.

I do not believe $70 games have a place on any platform, Sony's already doing it on PlayStation AFAIK. I could understand if it's a bundle, like a special edition with extras, or bundled with DLC. The base game alone, I would rather see them stay around $60, or $40 if it's for lack of a better phrase, a "budget" game (I remember My Little Pony: A Maretime Bay Adventure launched at $40 instead of $60, that's the only new game I bought this year).

Sorry, I'm usually positive with my gaming opinions, but it will just make newly released games more expensive. Third party games usually go on sale, Nintendo games rarely do.

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HotGoomba

I doubt that Nintendo would price a game at $70, at least for the time beingz and I don't think Nintendo will allow, or at least want, publishers to price games at $70.

Personally, I don't want them to, but I also think they won't.

Only reason why Skyrim Anniversary Edition is $70 is because it's a bundle of Skyrim and new content, and even then it's a high price since it's an 11 year old game that's $50 on Steam, available for less physically on other platforms, and the non-Anniversary Switch version is already considered overpriced since it's 60 damn dollars, which is $10 more than the Anniversary Edition on other platforms. If they don't lower the price, nobody is gonna buy it.

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Deltarogue

The moment Nintendo starts charging $70 for their games is the moment I switch (pun intended) over to another gaming platform. It's already bad enough that Nintendo almost never puts their games on sale on top of third-party games such as DOOM 2016 are still $60 on the switch while they cost only $20 on other platforms.

Edited on by Deltarogue

Deltarogue

HotGoomba

@Deltarogue Like Sony's any better.

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VoidofLight

People keep saying this is the first 70 switch title, but it's legit just a digital deluxe edition of Skyrim on Switch. That's all. There's tons of other Digital Deluxe editions that are around 90 dollars on switch right now.

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Rambler

Not to defend £$€70 games, but it would still be cheaper than a SNES game in 1991, which is a bit scary

Plus you had all those Neo Geo games costing silly money

Rambler

skywake

On the one hand I'd rather pay less thank you very much. But on the other hand it seems kinda absurd that things like games and tech generally are this magical thing that seems to be immune to inflation. I mean devs deserve a pay rise yeah? We don't want studios folding right? Well maybe games shouldn't be the same price they were in 1995......

And if that's not an option perhaps we shouldn't be shocked with the rise of alternative revenue streams for games

Edited on by skywake

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Magician

If the Twilight Princess / Wind Waker bundle rumors are true, it'll be the first $70 first party game.

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Buizel

VoidofLight wrote:

People keep saying this is the first 70 switch title, but it's legit just a digital deluxe edition of Skyrim on Switch. That's all. There's tons of other Digital Deluxe editions that are around 90 dollars on switch right now.

My thoughts exactly. I guess the more surprising thing is that it's Skyrim, a decade-old game that has been released God-knows-how-many times, releasing at this price, rather than a brand new game.

That said, I'm not particularly happy with the ubiquity of digital deluxe versions at this price.

I also wouldn't be happy if Nintendo raised their prices to $70 (presumably £70 here in the UK, as with Sony). The price increase on PS5 is somewhat mitigated by the fact that Playstation games fall in price over time...whereas this doesn't tend to happen to any significant degree with Nintendo's bigger titles. That said, even with the current retail price (is it £55?) I don't ever find myself paying full price - the voucher deal (2 vouchers for £84) is too good to pass up.

That said, many countries' economies are out of whack at the moment with 10%+ inflation rates and devaluation of their currencies (how Nintendo being a Japanese company plays into this, I don't know). On one hand, it might be unreasonable to expect games to stay at the same price forever. One the other, maybe retaining current prices in a climate where people have less expendable income would be a wise decision for Nintendo.

Edited on by Buizel

At least 2'8".

RubyCarbuncle

Only if it includes really good extra content otherwise no there is no place for this on Switch.

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Late

There haven't been any $70 games in US yet? That's interesting.

In Europe, Breath of the Wild's eShop price has been 70€ from the very beginning. The same goes for at least Super Smash Bros. and couple of 3rd party games. I was also surprised when I was browsing Japan's eShop back when SMT V came out and saw its price. The base game goes for ¥9878 which is their equivalent of $70.

I don't think one game having a higher price means anything.

Side note: It's weird that the symbol you use for yen depends on the language you're using. I almost wrote 円 which is what Japan uses but Latin scripts use ¥. China also has their own character for it. Things you don't think about until you start learning the language.

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skywake

@Buizel
The USD has grown by about 30% in relation to the Yen over the last year. There are margins and other factors ontop of it obviously but basically $10US this time last year would've got you 110Y, now it gets you something like 145Y. So as a company that makes most of it's money exporting product and with a fair chunk of it to the US? So in theory I'd say Nintendo is doing pretty well in that respect

But Japan's economy and their currency is a bit funky. Has been for a while. Honestly, I don't fully understand how what they're doing works....

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Grumblevolcano

As already mentioned it's pretty much a Digital Deluxe version but I would be wary about BotW 2. Back when BotW came out it was £60 which is the same price as Deathloop, Smash Ultimate also followed this path so I wouldn't be surprised if BotW 2 is £60. The question is whether Nintendo price increases in the US as in the cases of BotW and Smash Ultimate, the US price was still $60.

Grumblevolcano

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Sisilly_G

Some people here are completely jumping the gun. Nobody is suggesting that $70 be the norm, only that it should be an option for publishers.

If a $10ish premium makes the difference between a proper, complete physical release on a 32/64GB cartridge, then hell freaking yes. But if it’s exploited by greedy and/or careless publishers who want to continue to release unfinished garbage (with lofty post-release patches) on shelves and help themselves to a higher pricing tier, then they can get stuffed.

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Link-Hero

There's a very high chance Nintendo is going to increase the price, and they won't even care what their fans think of the cost raise. If they do that, which I think they will, then I'm going to rethink my continual support for Nintendo from then on out.

Link-Hero

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kkslider5552000

Silly_G wrote:

Some people here are completely jumping the gun. Nobody is suggesting that $70 be the norm, only that it should be an option for publishers.
I

Well considering how many of those 70 dollar games are filled with microtransactions and the like, no **** their options and **** them.

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HotGoomba

@Link-Hero At least Nintendo games are generally worth the money and don't have microtransactions or lootboxes. But almost any other publisher pricing $70 on a game does, which just makes it saltier.

$70 for a game isn't even that awful by itself, it's just that we're so used to $60 games at this point that it just leaves a bad taste in our mouth, especially now since we're in the middle of a recession.

If the increase was from $50 to $60 we'd probably still be saying the same exact things.

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Ralizah

Nintendo's games tend to sell for years at full price. Since the $69.99 price tag isn't exactly an industry standard one yet, I don't think Nintendo will risk raising their MSRP any time soon.

They'll likely still have more expensive versions for purchase that come bundled with DLC/season passes and the like, which I'm fine with.

Edited on by Ralizah

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skywake

Silly_G wrote:

Some people here are completely jumping the gun. Nobody is suggesting that $70 be the norm, only that it should be an option for publishers.

Nobody is? I mean I kinda am

If you dig up game catalogues from the mid 90s it wasn't unusual at all for SNES games to be $70US. And Playstation games, which were generally cheaper because they were on discs, were $50US. If you plug $70US in 2022 -> 1995 into an inflation calculator you get $36US. That would've been a budget title in that era. So really, games have been getting significantly cheaper over the years, even when you ignore rapid discount cycle most of them go through

And ontop of that games are significantly more complex than they used to be. I mean sure, there are more tools for developers than there used to be and development is at a significantly higher level. There won't be people on a dev team writing image compression algorithms and doing sprite manipulation tricks. But a high budget game is going to be hundreds rather than dozens of people working for a longer period. Games cost as much as movies now and yet.... we pay less

To be clear, I don't want to pay more and there are reasons why we aren't paying more. We all hate things like microtransactions, season passes and subscriptions but they're also part of the reason why games haven't got more expensive. As is the generally larger market for games and the lower distribution costs. A SNES/N64 era cartridge would've cost more than even the largest Switch cartridges and that's before you consider the basically non-existent cost of digital distribution

But even so, for what you get these days and what you pay? Games are cheap. Even if they upped the price

Some Aussie musics: King Gizz, TFS, Genesis Owusu
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

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