I was kinda hoping that Raiders was gonna be a actually-fleshed-out evolution of Side Order but I'll take Splatoon looter-shooter, it looks super fun
And who knows, that tower they teased at the end could be that potentially (highly unlikely but you never know), just please make more that 10 floor layouts if that's the case
@darkfenrir They did announce the Rhythm Heaven Groove demo 2 weeks after the June Direct despite the game having a big presence in the Direct so there's still some hope of a Splatoon Raiders demo.
@squiddu-real that didn't sound like it's gonna be a roguelite mode, I think it's gonna be more like a test of endurance where you select your gear and you try to clear as many floor as you can until you die (or reach the end, I kinda doubt that there will be an actually endless cave, and I wouldn't really want a endless roguelite mode anyway, the length of Side Order runs wasn't my issue with it and it being endless wouldn't fix anything)
@Sylamp i wasn't really alluding to any of that, more just saying there very clearly was a den more than 10 floors that would suggest they likely could do that
@squiddu-real oh, gotcha
I mean yeah, the way caves work has some similarities to how you progressed through Side Order, I just thought that the tower they also teased at the end could work like that because Side Order took place in a tower
Finally got to watch the Treehouse vid on Raiders: looks incredibly fun! Hopefully the randoms I'll certainly be playing with won't rush through each stage.
They may just be gag comics, but it’s still been fun to wake up to read the newest Deep Cut’s Island Misadventures comic each day before going to work. My favorites have been Rain (poor Frye), Evacuation Strategy (love how Shiver gets spooky when she’s serious), and Chore Wheel (how did Big Man make a spinning wheel on a deserted island?!). Love the references to Team Gear and Team Money in Essential Gear, too.
Absolutely!
I love the comic. It's funny and totally cuuuute! ❤️
@Dev-the-Shivery maybe i'm too optimistic, but is that not what they were hinting at near the end of the direct? the way some of the cutscenes look give me vibes that they might lean more heavily into story regardless. like, a couple clips feel like they're not just the usual "cutscene before/after boss" type thing
@SplatRay001 I've read the interview and they basically said the same thing that the direct did about how there is a cave with seemingly no end to it
I'm still not convinced that there is an endless mode, my bet is that cave is just really long, like 100 floors or something, and until there is an outright confirmation I'm sticking to that
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Topic: Splatoon Raiders
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