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Topic: Games You Recently Beat?

Posts 1,061 to 1,080 of 3,906

Ralizah

Tetris Effect: I'm calling it now: first completed game of 2019. At this point, I've completed the Journey mode on Normal difficulty and have completed every Effect mode with a C-rank or better (I've S-ranked several of the modes and achieved A ranks in most others; the C-ranks are for the modes I struggled to even beat initially). I think I've given up on the idea of ever getting the Platinum: I could potentially see myself SS ranking some of the modes I'm consistently getting S-ranks in anyway, but these modes where I have to struggle to get a B or a C-rank? Probably not happening.

Anyway, I'm impressed with the modes in this game: unlike so many other versions of Tetris, where the non-Marathon modes feel like filler, almost every gameplay mode in this title feels substantive and compelling in its own way. Mystery and Purify, in particular, are extremely fun and have eaten up several hours of my life already.

It's still Tetris at bottom, though, and there's not much to do with it beyond altering the aesthetics. The developers went to town with this approach and used a combination of responsive sound design, gorgeous music, and various particle effects in the background to fashion a version of Tetris that often feels like pure art. While I don't get much of the visual effects (I zoomed in as far as possible on the board, dimmed the flashing effects, and generally have to pay attention to what I'm doing in the actual game), the AMAZING music really does a great job of consistently immersing me in the experience (this is a game that I'm totally unwilling to play without headphones plugged in; there is just a world of difference in terms of the immersion factor, and my TV's speakers just can't do justice to the sound in this game).

There's not much else to say. On a single-player level, this is the best version of Tetris I've ever played by a long shot. It's so compelling, and the unique aesthetics and sound design reinvigorate one of the most well-worn games in the puzzle genre. I hear it's even better in VR, but I didn't have the privilege of trying it out with a headset, unfortunately. The only negative thing I can think of to say about it is that it's missing multiplayer, but, honestly, I don't even care: Tetris has always been a primarily single-player game to me, and Tetris Effect plays to that perfectly. I expect I'll be dipping back into this game for months and perhaps even years to come

9.5/10

@Heavyarms55 Half-Genie Hero is sufficiently different from Pirate's Curse that I doubt you'll experience any burn out. But yeah, the game is wonderful. I'm glad more people seem to be gravitating to it on Switch!

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

SharkAttackU

Ori and the Blind Forest. Amazing metroidvania. Challenging platforming segments.

Great game.

SharkAttackU

darkfenrir

Finished Crosscode and Dust: An Elysian Tail.

Crosscode is an amazing piece of game, and action RPG to boot. The story's real fun and the puzzle elements are great too- although I end up using Youtube to help solve most of them (too lazy to try brain through them).

And for Dust... it's good yeah. Not a bad story, the gameplay's nice although I wish his animation is faster during attacking and running. The story ends up disappointing for me though (At first I liked the story, then the reveal is given and it's a disappointment). Overall not bad.

darkfenrir

gcunit

@Ralizah I'm calling it, that was not the first game completed in 2018.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

Ralizah

@gcunit Woops.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

OfNullAndVoid

@Heavyarms55 I got that game a few years back for the 3DS, and I agree with the final dungeon. I almost gave up at that point since I felt it changed from metroidvania exploration (which I like) to precision timing platforming (which I tend to shy away from). I'm glad to say I stuck with it and did finish it. 1/2 Genie Hero is on my list of games I want to get some day (which unfortunately is extremely large).

Haven't finished any Switch games recently, seeing that I've only been playing Warframe and Smash Ultimate. I have been trying to switch (no pun intended) between games a bit more often so I'll get a best of everything. I might throw in some of the NES games from the Switch Online catalog to see if I can finish some, Adventures of Lolo coming to mind first and foremost.

On the PC front though, I finished Lego the Hobbit. Didn't 100% it, but I actually enjoyed it more than the more recent Lego Marvel Super Heroes 2.

Switch FC: SW-2457-0400-2143

Heavyarms55

@OfNullAndVoid I do want to be clear that it was only the first room of that last dungeon. The rest of it, while tough, didn't feel too bad. Though, after that room, had the difficulty actually gone up, I would have just rage quit because I doubt I would have been able to do it. I must have died 40-50 times on that one room. Way out of proportion with the rest of the game...

Nintendo Switch FC: 4867-2891-2493
Switch username: Em
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx

Justifier

Star Wars The Force Unleashed (Xbox 360)
I used to like that game when I played it with PS2, but it is aged very badly. Too bad there are no more good Star Wars games.

[Edited by Justifier]

"Wake me... when you need me."

Switch Friend Code: SW-0456-5973-9496

Ralizah

Currently Playing: The Hundred Line: Last Defense Academy (PC)

gcunit

@Ralizah Goodness, I'd never have expected to see so much griping about a sideways Wii Remote May not be ergonomic perfection but I've always loved the simplicity and versatility of the Wii Remote.

Admittedly though, I'm yet to try NSMBU in multiplayer, so haven't had to deal with the control conundrum (Edit: but I have played NSMBWii multiplayer so probably did then - don't remember it being a problem).

My biggest gripe with the game was the lack of save points. I think you have to beat 3 levels before you can save... which frustrated the pants offa me. When I lose a life playing SMB games I tend to get impatient and try and approach the bits I'm being forced to repeat faster, which results in my throwing lives away with silly mistakes, game overing more times than I care to admit, and having to go back to the last save point, often making me have to beat levels I'd already beaten multiple times. Making me angrier, making me play faster, making me die even more... vicious spiral like.

Then to top it all off, I finally beat the game and it then let's me save anywhere as a reward, just to rub it in.

As a result, it wasn't really a game I enjoyed very much, and I'm yet to attempt to finish it off to the extent you have. One day maybe...

[Edited by gcunit]

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

Ralizah

@gcunit I think my biggest gripe is the tiny D-Pad. Also, it's terrible trying to do vertical movement on the thing in 2D games. It just don't have the ergonomics down to be a decent 2D controller.

Anyway, you can quick save anywhere and the game autosaves whenever you beat fortresses, towers, airships, or unlock hidden stages. I actually have no idea what the game does to you if you lose all your lives in single-player mode, as the game throws lives at you like candy, but in multiplayer mode, the game just... gave us continues and extra lives if we lost all our lives. Didn't even make us replay a bunch of levels or anything.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

CanisWolfred

@Ralizah Glad you had fun with NSMBU, it really does have some of the best level design in the series, and is one of my personal favorite 2D Mario games, up there with SMB3. With that said, the Miiverse nagging got to me, too, and is one of the reasons I'm just gonna trade in my copy and get the Switch version.

[Edited by CanisWolfred]

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

MysticGengar

After loving the second Bleed and pouring several hours into it, I finnaly picked up the sequel on sale. I can confirm the second is better in nearly every way.

Nice >:]

I do stupid stuff on youtube.com/mysticbros, so check it out if your bored or whatever.
Or don't, it's your time after all.

gcunit

@MysticGengar Did you mean the first Bleed?

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

MysticGengar

@gcunit
Woops. My bad. I meant prequal instead of sequal. Oops!

Nice >:]

I do stupid stuff on youtube.com/mysticbros, so check it out if your bored or whatever.
Or don't, it's your time after all.

gcunit

@MysticGengar No beef. Was just trying to work out whether there was another Bleed game I want aware of. I've been playing Bleed 1 this week and liked it enough straight away to buy Bleed 2 without hesitation, but will finish 1 first.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

Ralizah

[Edited by Ralizah]

Currently Playing: The Hundred Line: Last Defense Academy (PC)

Anti-Matter

I have finished the storyline of The Dog Island Wii last Sunday morning. 😀
The journey of the main character to save his / her sibling that got really incurable sickness. Only a Legendary Flower can heal him / her. But to find a Legendary Flower, the main character should through very Tough journey, become a Sniff Master and befriend with Anc creature (Petasi).

I have ever finished that game on PS2 version last time on year 2006 as i remembered (But with my pirated copy) , but this year i finished again with Original Wii disc. 😀

Everlasting Dance Trax Boxing Eurobeat

Moroboshi876

I'm proud to say The Legend of Zelda: Breath of the Wild. Expansion Pass included. 6 days ago.

It's been a long ride (more than 205 hours, but I know many people play further than that), but I enjoyed most of it a lot. But, like with everything else, it comes a time when you just want to see the end, enjoy it and move on, no matter how much you like it. You want to focus on other things, and right now I'm going to alternate Dragon Quest Builders (whose Chapter 1 I already finished in early 2018) and short bursts on Super Smash Bros. Ultimate, as well as small and arcade titles in even shorter bursts.

Switch code: SW-2291-6286-4620

Nintendo 3DS code: 2879-0476-7598

My Nintendo: Toni | X:

Ralizah

Beat Sky Force Anniversary on the PS Vita. This is the fourth game I've completed in 2019 thus far. Anyway, I probably spent 10+ hours obsessively playing through this game over the last couple of days (primarily yesterday), because arcadey, mission-based games tend to have that effect on me.

This is a fairly standard vertical shmup with an upgrade system (leading to a lot of level grinding if you want to level up all your stuff like I did). Each level is filled with stars. These are your currency, and the more of these collect, the faster you can buy side weapons and upgrade your stats. There are also medals you can achieve for completing challenges in each level (such as killing every enemy, completing a level without getting hurt, saving humans stranded throughout the level, etc.), and you use these medals to unlock more stages. There are only 9 unique stages in the game, though, so the vast majority of the game is spent replaying the same levels over and over on various difficulty settings to collect more medals (each difficulty level has four achieveable medals, and there are three difficulty levels, so you can achieve a max of 12 medals for each level) or grind for currency to improve your ship.

This all sounds like a grind, but it didn't bother me too much. The levels are unremarkable design-wise, but they had a good difficulty curve, and the game itself is, all things considered, decent fun if you like shmups.

The worst thing about this version of the game is the performance. Besides some bugs that kept popping up (certain levels would develop a nasty, static-y hiss if you replayed them, causing me to turn down the volume for large chunks of the game), the game runs at 30fps with infrequent dips. Really bad dips. They only last a second or so, but in a game where you can die in the blink of an eye, this caused more than its fair share of annoying and unfair deaths. The load times are also really bad, and it would sometimes take almost half a minute to load up a level. I have to assume this is due to shoddy optimization, as the game doesn't seem to have a lot going on visually beyond the sheer number of projectiles that are often on-screen.

The music and sound are pretty forgettable, all things considered, as are the bosses. The campaign has no narrative elements or real pacing to it, either. It just kind of... ends. It's very weird, as you get the credits roll after stage 8, but stage 9, which unlocks after the credits, seems much more like what I would expect from the final level of the game.

This sounds harsh, but keep in mind I've been playing it almost non-stop for two days, so it can't be too bad. There are still some more medals for me to earn, but... honestly, I think I'm done with the game. I'm giving the Vita version a 4/10. Maybe add a point for other versions of the game if they don't suffer from the same performance issues.

Currently Playing: The Hundred Line: Last Defense Academy (PC)

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