Remember the Aya Neo 2021 Pro, the super-powered and super-expensive portable PC we covered a short while ago? Well, the company behind it is releasing a new handheld this year which boasts a feature that should be very interesting to long-suffering Switch owners.
The Aya Neo Next is a Ryzen 7 5800U-powered device that uses a 'Hall Effect' sensor (named after the person who discovered it) on its analogue sticks and triggers – this is technology that makes use of magnets so the components inside don't actually wear against one another.
It is believed by many that 'Joy-Con Drift' is caused by the components inside the stick rubbing against each other and creating dust and debris, which then causes false inputs and drift. By removing the need for parts to actually make contact with each other, Hall Effect sensors shouldn't (in theory) suffer from drift – and that could mean an end to the problem that has plagued millions of Switch owners.
Hall Effect sensors aren't new to games consoles, by any means – Atari's I, Robot arcade machine from 1984 used this technology, as did the Sega Saturn 3D Controller back in 1996 – but the Aya Neo Next is apparently the first handheld games console to use Hall Effect sensors on both the sticks and the triggers, which should bode well when it comes to overall durability – especially when you consider that modern applications of this technology have gotten to be pretty advanced.
As was the case with the Aya Neo 2021 Pro, the Aya Neo Next is a Windows-based handheld PC, which means you'll be able to run plenty of visually-demanding modern games downloaded via the likes of Steam, Epic Games Store and Xbox Game Pass for PC. We found in our review of the 2021 model that games ran at a playable speed – although most were limited to 30 fps, and the battery life was around two hours per charge. Because the Aya Neo Next has more powerful internal tech, performance is much improved, and if you're willing to boost up the power (to the cost of battery life) then you can enjoy some seriously impressive visuals; this is a Switch-sized portable system that can run Halo Infinite, Forza Horizon 5 and Cyberpunk 2077 after all.
Also like the Aya Neo 2021 Pro, the Aya Neo Next is an emulation powerhouse. It can comfortably run any game from the 8, 16 and 32-bit eras, and is capable of running many Dreamcast, PS2, PS3 and Xbox titles at full speed and at a higher-than-nativ e resolution. There are even Wii U emulators which run like a dream on this thing.
We've had a prototype sample of the Aya Neo Next for a week now, and while we wouldn't possibly suggest that's a long enough time to properly put the Hall Effect sticks through thei r paces, we can report that they're highly accurate and very comfortable to use.
The design is a lot larger than the small sticks seen on the Switch and the Neo Pro, a probable consequence of the fact that the Hall Effect sensor is a much larger component. Another cool feature is that the sticks are modular, so you can customise them to your own personal preference. The analogue triggers also feel larger, but again, this doesn't impede on their usability. They feel comfortable and give a good range of control, especially in racing games, where we found even the slightest input was recognised in-game.
Elsewhere, the Aya Neo Next boasts other interesting features such as WIFI 6, up to 2TB storage and fingerprint security. While the latter is a feature that is pretty common on smartphones, it's yet to be used on a portable gaming system – and could potentially be another feature we could see on a future revision of the Switch, especially when you consider how flimsy the PIN code security the console currently uses can be. If you're someone who buys a lot of games from the eShop and have your payment details saved on your system, it would be really handy to have more robust security to prevent any==one who uses your console without your knowledge from spending your money.
There's little reason to boost the resolution of a handheld console's screen at this stage because the bump wouldn't be apparent on a panel of this size, but it would result in a negative performance hit that would most definitely be noticeable. It's no shock, then, that the screen is unchanged when compared to the Neo Pro – it's still a 7-inch 1280x800 IPS panel. You can, however, use the system's USB-C to HDMI connectivity to play on your HDTV at higher resolutions. A dock was released for the Neo 2021 Pro, so we may well see the Neo Next get the same treatment, making it an even closer match to the Switch.
The Aya Neo Next is available in three versions: Advance, Next, Next Pro - the "advance" is actually the weakest of the three, power wise, but is like a "prototype" early access deal, which is the one we’ve been playing around with. It's available to order now, and ships at the end of February, with an eye-watering price tag of $1,345. The Aya Neo Next and Aya Neo Next Pro will both include the slightly more powerful Ryzen 7 5825U chipset and will be supported by an Indiegogo crowdfunding campaign that starts in February, with shipping expected to take place in March. The Aya Neo Next will cost $1,315 for 1TB of storage or $1,465 for 2TB, while the Aya Neo Next Pro will set you back a whopping $1,565. Gulp.
So, could the Aya Neo Advance give us any idea of what to expect from a new model of the Switch? Nintendo will be keen to solve the ongoing issue of Joy-Con drift, which still remains unresolved in the console's fifth year on sale – despite apparent attempts to fix it. If Hall Effect sensors live up to their promise of reliability, then we could potentially see them included in the next iteration of the Switch – which would hopefully mean drift is a thing of the past.
We'd also like to see Nintendo factor in things like fingerprint security and more internal storage space for games – although it's worth pointing out that the Switch and Aya Neo operate at two wildly different ends of the market. Nintendo's machine has a much lower price point, while the Aya Neo Next will cost around well over $1000, even for the base model – which means there's more scope to include new and innovative technologies and high-end components.
Do you think Nintendo will be keeping its eye on systems like the Aya Neo Next when it comes to solving Joy-Con drift? Could we see other features, such as a fingerprint scanner, factored into future Switch iterations? Let us know with a comment.
The Aya Neo Next Advance used in this feature was kindly supplied by the manufacturer.
Comments 121
@Nintendolife, not every handheld gaming device is a Switch rival.
@sanderev was thinking the exact same thing
But if the big N sees this, maybe we can get past the stupid drift that I have had on all my controllers at least twice.
@Bunkerneath Yeah, this might improve durability of those analog sticks.
Tbh, I would just call them handheld pcs, or handheld gamepc. Like the Steam Deck or the GPD Win. You buy devices like this to play the PC games you already own. They don't have exclusive games.
You buy a Nintendo Switch to play Nintendo Switch-games. Games that are created and tested to run on the Switch. These handheld PCs usually don't get nearly the same support as the Switch does. (Even though the Steam Deck might come close)
There’s a 700$-1000$ price gap this ain’t a switch rival lmao
Hall effect sensors are great, I have some devices that use them. I hope this is adequately successful which will lower the price of components to Nintendo acceptable margins, we will hopefully see new tech in the next console's sticks.
damn $1000 to $1300? no thank you I'm not rich.
Cool, another thing for scalpers to buy up!
I'd just get a laptop if I had a grand to throw away though. My wrists hurt just looking at that person holding it.
These new handhelds are cool and kind of interesting but a $1,000-$1,300 device is not a “Switch Rival”. These are CLEARLY aimed at two different demographics that may include some small crossover. I’d say the same for the new Steam handheld as well.
@UglyCasanova i dont think scapers are going to be grabbing a 1k item to shift at 2k lol. the demand is relatively weak, and people are mostly broke and not gonna be dropping 2k on an item they can buy direct any way. Not everything that comes out has scalpers waiting to buy and resell.
@Bl4ckb100d I can afford it, and I STILL wouldn’t waste my hard-earned money on this.
@UglyCasanova Exactly. Satisfy isn’t making grips for these. Lol. And my wrists are throbbing just looking at the pictures.
@UglyCasanova Seriously, for a grand you can buy a pretty solid gaming laptop, play almost any game on a nice 15" screen and do all the other things that actual computers can do.
I bought a Legion 5 last fall for $1100, very happy with it. Between the Switch and the Legion I have all my gaming needs covered, as well as work and productivity.
Its worth mentioning that the Sega Saturn analog controller (and later the Dreamcast) used hall effect sensors for its analog sticks.
Looks like Sega still does what Nintendon't.
Question: When people say "Joycon drift", do they talk about the Bluetooth connection issues? Cause that's what I have. It's unbelievable, thought it's because I bought one at launch, but the revision model and a second pair of Joycon (bought just now) all have the same laughably instable connection. Not even 3m from the console and connection keeps dropping if there's something like a couch table in the line of sight. HOW? Apple Earpods successfully keep a connection with an iPhone all through the house.
Edit: I'm posting it here cause I'm unsure if BT connection and "drift" issues are one and the same. Sometimes when the connection fails your character keeps running, which feels like a faulty stick, too.
It certainly looks interesting. Steamdeck is on notice!
@RadioHedgeFund
NintenDOES stay in business and make games that aren't buggy messes. I know you were just making a goof.
@RadioHedgeFund Wow, is that true? That's remarkable. I assumed this was a relatively new development, at least in the field of games.
As long they use the same super cheap OEM sticks Nintendo does (yes the ones Switch and PS5 use are or terrible cheap quality)
The drift will come anyhow.
Removed - offensive remarks; user is banned
If this actually works then maybe we can get some joy con, preferably first party, that use this tech. Not had the issue yet myself but there are enough people who have to warrant an upgrade.
Early Atari arcade machines used Hall Effect joysticks like iRobot, so they’ve been around for a while. Nintendo could also solve drift by going back to the optical sensors they used in the N64 joysticks.
Or I could just wait for the steamdeck...
the word "rival" really triggered a bunch of people
@UglyCasanova,
I doubt scalpers will be rushing out in droves to buy such a niche market product.
@MJF,
Or Nintendo life have used the word "Rival" when in fact it's not.
This is not a Switch rival. If it's a rival to anything, then the Steam Deck is the rival.
@BulkSlash
I recently serviced my N64 analog sticks and was highly impressed by the durability and accuracy of their optical sensors. The fact that they still functioned perfectly despite 25 years of abuse and through a ton of powdered joystick material is amazing. Shame they ate themselves so bad. With Hall effect sensors there's no friction but the magnetic force fades with time. No problem if the design allows for magnet replacement after 30 or so years.
@NintendoWife have you tried updating your controllers? bluetooth interference is also entirely possible i think
(of course, so is just getting unlucky with bum controllers, to be fair)
@ROBLOGNICK it's a shame nobody showed Nintendo then.
@NintendoWife they aren't the same issue but I get the exact same Bluetooth issue as you to be honest.
It's just a bit rubbish unfortunately. Needs a clear line of sight and also to be relatively close to the console. It's not great but it's not awful. Just the way it is for me unfortunately!
Aya thinks they're Nintendo's "rival" that's cute
As was already mentioned, Sega used Hall-effect sensors for its analog controllers, for the Saturn and Dreamcast. I believe they used it for both the sticks and the triggers. I remember learning a long time ago that Sega used this design, though I don't remember where that article was. I've wondered why it stopped being used, though I'd assume cost is a factor as it often is. There are many upsides to it and was my favorite approach to analog control in the late '90s.
Look at all these people in denial about this device being competition for the Switch. It’s even the same darn form factor ffs. What strange tribalism; you would think you guys are in some form of cult or something.
@NintendoWife They're different issues. The Bluetooth problem causes what you described. Drift is when your controller is connected, but your characters makes moves as if you were pressing a button (but you aren't).
Unfortunately, I've had both problems with my first Switch and the Bluetooth connection problem with the second one
@BloodNinja Price alone will define it as a niche product, don't you think?
Not the case but if you allow me to make a free comparison it's like the Neo Geo and its "rivals" at the time
Every stick will drift. Things get dirty. Things break. But if you take care of your things and learn to do a little maintenance, most of the time Things will last for a long time.
And anyone claiming this is a Nintendo issue and it doesn't happen elsewhere almost as frequently, is just speaking nonsense.
I won't even spend $500 on a new Playstation or Xbox. I'm definitely not spending $1000+ on a off-brand company's device. I wish them luck but, at that price, I don't even think it's a Steam Deck rival.
@Kayvoo Yeah the plastic bowls are a real design flaw, albeit one that took about 15 years to really manifest for me. I bought one of the steel bowls from Steel Sticks a few years back and I was pretty shocked how much range my N64 stick had lost from wearing the old plastic bowl down. With the replacement done the stick must have had a good 30% extra range on it.
I want to buy some bowls for my other N64 controllers from there but they’re always out of stock! 😅
@sanderev Agreed!
@John_Deacon The price of a Mercedes didn’t make it niche among automobiles.
@Heavyarms55 My first stick that drifted was on my N64, then GameCube. My Xbox360 controller didn’t fail for 10 years. My next console that got drift was my Switch. Hm
Hall effect sensors does have something called time drift. Meaning they probably won't have drift in the same meaning as Switch, PS5, Xbox etc, but they might however get lower accuracy over time
@RubyDevilNine Oh, there's no comparison. I game mainly on my PC, only bringing the Switch out if I travel. And lately I haven't even been bringing it and just enjoying my time wherever I end up. But to say this device is not directly competing with the Switch makes no sense. It's in the same market for people who like handhelds; this one just happens to be quite powerful for what it does. And they keep making updated versions so it must be doing well.
@RubyDevilNine do you seriously compare a PC with the Switch?? The Switch can't even hold up with a modern pc. 👿
Neither can the xbox/psx hold up to a game Laptop. I think most NL honest Switch users already know this. It's the other camp trying to down play the Switch sales success. Remember Switch didn't need all that power to become what it is now.
It’s time to go back to microswitch sticks lol
It solve the issue when brand new but not when it got used many times. Stick drift doesn't happen on day one, it usually happen after long hours maybe even days, months, and years of usage. I don't believe you would try a brand new product and expect it to have issue day one, it may not have it day one but may likely have it on day 3, day 30, or day 350 or so. Also it doesn't happen even if you want it to happen as it's still brand new, things happen for a reason and it's cause of ware and tears overtime: dust could invade interior and build-up, WiFi or other bluetooth signals could interfere with controller wireless bluetooth connection, component inside may age and need to be replaced, rumble motors could overheat and stop working, plastic dongles that hold stick steady may start to come loose, buttons could get sticky overtime due to polluted or toxic environment, battery may start to leak resulting in less battery usage, motion gyro may go awal and need recalibration or its calibration may glitch out resulting in inaccurate movements, VR headset could high beam flash resulting in user blind for life, etc.
No idea this was a thing.
Given it's basically a PC with a Switch form factor, I wouldn't call it a rival outright. The audience it's for is right on the tin, PC gamers who like the switch and wish they had something more dedicated than a tablet. That's the real rivalry.
Unless you count emulation, and given what butts Ninty has been with their virtual console libraries I can see that.
@johnvboy it accurately describes the product
@SwitchForce I don't think these handhelds will outperform an XBOX Series X or PS5.
Also the Switch is basically a tablet with removable controllers..
This iPad mini is a Switch rival according to Nintendolife.
But no. It's a different device for a completely different market. It only looks similar. But so did the original GBA, so it's also a GameBoyAdvance-like device.
Cool about having a drift solution (my biggest annoyance with the brilliant Switch), but that price point is waaaayyy too expensive.
@BulkSlash
Same, I tried to get hold of a steel stick but instead took a punt on the Retro-bit Wireless Tribute. I love it! The stick range is almost perfect, it has built in rumble & the build quality & ergonomics are great. The dongle is a hilarious monstrosity though! (Also works on Switch)
@BloodNinja
I have 5 original GameCube controllers - used for every Smash game since Melee - no drift after 20 plus years. Also two non-drifting Dreamcast controllers, decade old PS Vita & 3DS non-drifting analog inputs. Wii U gamepad stick drifted after 2 years, joy cons drifted after 1 year. Nintendo designs are no longer durable in general as they evolved from toys & are now desirable tech for adults. (Iwata would have acknowledged & solved the joy con drift issue)
PC gaming is nuts, the money you have to spent to stay current is crazy. I wonder if games are going to be made for, or even optimised for this hardware. If not, it is to expensive. Who will developers target, 90 million underpowered Switch owners, or a few thousand underpowered PC handheld owners?
I was interested until I swa the price
@Heavyarms55 It's not just a Nintendo issue, but I've seriously never had this happen with non Nintendo products and tbh I played far more PS2 and Xbox than Gamecube back in the day when I had all of those. Even then...guess what got the drift first?
@BloodNinja It's competition and arguably better built but sadly I think that price is going to be a deal breaker for most people.
Cosmetically, the previous Aya neo looked better. This looks more like an Anbernic RG351 but far, far more expensive.
As for joycon drift... No excuse. Shame on you Nintendo!
@MJF,
Of course it does, so by the same token a casio $20 wrist watch is competing with a $10,000 Rolex, because they are both watches.
@somebread Hm no updating the controllers I haven't tried, didn't know that's possible. But I bought one pair just recently, at least that one should be up to date. All in all I'm talking about 2 systems (one launch, one revision model) and 6 controllers in total (2 launch, 2 revision model, 2 in Dec 2021). They all have connection issues even below 3m range. So I don't believe it's a case of a "bad apple".
From the possible reasons given it's most likely the proximity to the Wifi router. Can't do much about that though.
@John_Deacon But actually that's one of the symptoms: Unstable connection, controller tries to keep connected but you can tell it's beginning to fail. And that jerkiness consists of the game responding slowly or delayed to your inputs, for example that the character keeps running even though you stopped pressing right.
Of course, once the connection is completely lost, you'll get an error message popup and blinkies on the controller. But there are symptoms before that.
@johnvboy literally yes.
thanks for playing!
@MJF,
You must be joking.... nobody in their right mind could see both systems as competition for each other, and it would be a bit unfair on the Aya Neo (had to scroll to the top of the page as i had forgot it's name), to expect it to get anywhere near Switch sales.
@sanderev I'd agree, but also I'd strongly argue that if the switch never came around these companies wouldn't be making these devices. It definitely started a trend. It's a very similar form factor compared to a switch oled.
Does Nintendo not hold the patent on optical sensors, rendering all of this drift stuff meaningless? But, of course, optical sensors cost more than $0.24 each, and you can't sell people $80 joycons every year that way.
@RetroOutcast There are many people who wouldn't balk at that price for what it does. For me, it's a bit much, since I can buy a high-power laptop for a couple hundred more if I wanted. I can easily afford the handheld, too, but looking at how infrequently I use my Switch makes me stick to my PC.
@Kayvoo So clearly the answer is that your mileage will vary
@RubyDevilNine You sound insecure about the Switch finally having actual competition.
@johnvboy you guys are just being way too literal
@MJF,
I think you have that the other way round, I have no issue with any of these powerful portable P.C type devices, but to put them as rivals to a much cheaper system is wrong, but horses for courses as they say,
@BloodNinja,
What competition?
@johnvboy The device listed in the article.
@BloodNinja,
Not sure if you are being serious, the only competition the current Switch models will have, is when Nintendo eventually unveil their next generation Switch console, this like the others will be niche sellers at best.
@johnvboy They’ve been selling well enough that they keep making updated iterations of it. I think this is their 6th model if I’m counting right. Are you another insecure Nintendo fan that can’t handle that there is now essentially a “luxury” model handheld, similar to how there are low budget vehicles among luxury ones?
@BloodNinja,
Not insecure at all, just pointing out it's not direct competition, like you stated with Mercedes, true they are still cars but will not be competing directly with Ford, as they both have their own segments of the overall market.
How many have they sold, as up till this article I did not know of the device, not so sure outside of core circles many other people have either .
But you can believe what you want too, I just do not agree with you.
@johnvboy Thanks for letting me know what your valuable opinion is on the matter.
@BloodNinja,
No problem, I always find your Ninja approved opinions are priceless, and hide your bias against Nintendo so well.
@johnvboy I'm open about my dislike for Nintendo's poor decisions.
@BloodNinja,
Yes I must admit the Switch has been full of poor decisions, standing on around 100 million consoles sold and around 700 million pieces of software.
So they may be making poor decisions in your own personal view, but back in real world....................
@johnvboy Meanwhile, they haven't done anything to fix the joycon drift, so everyone that bought a Switch will eventually end up with something broken. The company keeps using their funds instead to be one of the most litigious gaming companies of our generations. But yeah, you can parrot sales numbers, very good! You can't be that much of a fanboy, can you? I've seen you with other users, you're just going to continue to be contrarian. I'm not interested, please bother someone with more patience for children's arguments.
@BloodNinja,
Once again no data or real context with how bad the joycon issue is in the first place, as at the moment we just have the experiences of a portion of core players, and even within this there are people with no issues at all, I have had no issues and am not the only one, not saying there are no problems, but as of this moment there is no definitive answer to how widespread the problem actually is.
And as my original joycon controllers and sisters pairs are still working, so certainly not everybody.
Also your comment they have done nothing is incorrect, they have made modifications to later designs, website teardowns have shown this, and they offer a free replacement/repair program, so total rubbish from you as usual.
So if someone does not agree with you it's childish, so sad you do not see the irony in that comment.
@RubyDevilNine Smart phones are a pretty bad example to call upon, since they profit more than any other hardware medium in existence right now. In fact, if smart phones didn’t exist, I would wager the Switch would have been even more popular/successful. Remember that all these devices are competing for your attention, since you can only use a single device at a time. You can deny the competition all you want, but the fact remains that the Switch has many competitors that are competing for your attention and money.
@RubyDevilNine but you would never compare the Xbox with a PC.
Actually Windows is M$ and Xbox is M$ so they are the same but Xbox can never compete on GPU gaming power levels when compared to a Gaming Desktop/Laptop those two will blow away any Xbox consoles no matter what time of the day.
@RubyDevilNine ok
A little late to the party AYA Neo Next, Steam Deck already claim they fix this issue and is only half your price so yeah try again next year.
https://www.google.com/amp/s/bgr.com/tech/valve-hopes-steam-deck-will-avoid-the-switchs-awful-joy-con-drift-issue/amp/
I'm sorry how much? Even if it was a rival, It wouldn't even touch the switch because of the price alone!
For that price gap you can buy a lot of new joy-cons without joy-con drift.
So you won't have to experience joy-con drift anyway.
@sanderev especially not a micro PC. You'd think the basic but stark differences between console gaming and PC gaming would be within the ABC of anyone who calls themselves a video game journalist.
@sanderev But I own a Switch for visual novels and AAA third party ports lllike BioShockand Doom, not Nintendo exclusives.
The thing is that Nintendo is weird un that if it's not worded as they figured it out themselves then it will never happen.
@Specter_of-the_OLED Has it been confirmed that the Steam Deck uses Hall Effect sensors?
@RubyDevilNine With little to no much usage. Linux doesn't run native PC games just because you install it. That's the differences without the game software support it's worthless. For that price a Gaming laptop is the value. Also typed commands aren't the same as PC so that's another learning curve. So PC to Linux isn't as simple as people make it out to be. Even with the GUI you need to know Linux to use it.
Lots of flight sticks have used hall sensors, what we called joysticks back in the day, so yeah they work fine.
So far I've fixed 6 joy-cons with drift and they're all still working.. 6 months and counting for the first pair.
Took them apart, placed a spacer under the analog sticks and drift go bye bye
Joycon drift gets more articles than switch pro and neither of them actually exist!
What is Joy-Con drift? I haven't had any on my Lite after 700 hours play time.
I think it might be a matter of taking better care of your equipment (keeping it in a soft/hard case when it's not used etc.)
@sanderev I love how every single article, insecure Nintendo fans get triggered whenever competition shows up and the word "rival" is used. Nothing can compete with Nintendo, even when something potentially better comes along lmfao
@dew12333 you must be an extremely lucky individual to say that joycon drift doesn't exist
@shgamer it's a wild card, really. My day 1 joycons didn't have drifts, though they had other problems, until after 1000 hours of play. First it was mild and I just rotated the stick to fix it, then it became unbearable. The cardboard fix worked wonders and I haven't had a drift issue since. Since you're using a switch lite, you will probably need to open the entire handheld to apply the fix, if it's even possible.
@BloodNinja,
I love it when this site compares uber expensive portable P.C type consoles, then suggests they are direct competition to the Switch, just because they happen to be similar things, no other market place operates the same way, you do not compare a Rolex to a Casio wrist watch just because they are both watches.
Then call anybody insecure, who dares point this ludicrous assumption.
@johnvboy Look, another one
@Savage_Joe It's also a matter of the Joy-Cons having rumble and a transmitter build-in in a very small small device, whereas in a Lite it's all much more solid, I believe.
The "flimsyness" (if I must be so frank) of the Joy-Cons was always the reason I never bought into the standard Switch (or the OLED for that matter), but waited for the Lite to release (which I always believed it would as soon as technology had caught up and made it possible).
But then again dust and dirt in your Joy-Cons or sticks, I believe, has always had their say when it comes to drift (and not only the Switch - I've had drift issues with my first Xbox 360 controller as well).
@Savage_Joe
There may have been a little sarcasm there, I have had the odd small issue but I have always been able to get them back to working order without much effort.
At $1300, not so much a "rival", more of "not on the radar". Don't know what it's gonna do differently than the switch or steam deck. Which you can get both, for less than this, with some games.
@sanderev I dunno, my TI-84 calculator can run Skyrim, looks like the Switch is in trouble!
@sanderev "not nearly the same support" i dont get this. its a PC isnt it? what kind of support does it need? it has all the software you will ever need, all the games, even nintendo ones. you can literally do anything with it.
@RubyDevilNine what's with the insistence of being able to play "officially" ever since I've been able to play switch games on an emulator I haven't bought any switch games "officially" seems like a rival to me.
@Damo Don't care about no sensor, as long as it has no issues it's already miles better than this junk.
Let's be clear here, hall effect sensors are used in Xbox One and Series X controllers on the triggers. It is also the component that most frequently failed. The senors themselves tend to have a higher failure rate, which is why they haven't been used until recently.
In an ideal world, these are perfect. In reality not so much. You also need to create a means to supply resistance and centering. Which can still generate friction issues that people claim is the cause of the current issues with current design.
In my time repairing xbox one controllers I've seen everything from bad sensors, damage sensors, and dislodged magnets (that sometimes result in the damaging of the sensor). Additional you introduce a shielding problem as forces outside the controller can impact the hall sensor. So drift won't be your issue then, it'll be completely disrupted input.
@Specter_of-the_OLED How can you possibly call a product junk when you've not tested it yourself?
It remains to be seen what kind of analogue sticks the Steamdeck will be using, but if it's the same deal as the Joy-Con, it could well suffer from drift over time.
Steam Deck isn’t even a real rival to the Switch realistically so the chances of this being a “rival” is even more absurd.
Only chance the Switch had at having a rival was if Sony didn’t give up on the handheld market because their devices are the only ones that won’t be marketed as niche hobbyist devices like the Steam Deck and this four figure price device.
Good luck if you unironically think this will even pop up on Nintendo’s or the average gamer’s radar, but turns out some people do here for whatever reason most likely due to anti Nintendo bias from the usual individuals
If this plays Switch games maybe you could say it's competition. But that's also assuming consumers would pay more money for this system and also spend time getting emulation working. Then there's the legal and ethical consideration. Either way I don't know why this article is on Nintendo Life.
@BloodNinja,
Not insecure just can't get my head around the pure insanity on here sometimes, but if it makes you happy I will agree with you, that this is direct competition with the Switch.
seems way too expensive compared to the Steam Deck
@shgamer
It’s not a matter of care.
I’ve been lucky with my joy con so far. But I also don’t use them very much. And when I do, I’m usually just playing slower paced games like RPGs in handheld mode.
By comparison, I got severe drift on one of my Dualsenses in less than 200 hours of play. Call of Duty Cold War did that. My other has way more hours on it now and has minute drift, but I’ve learned to compensate since it isn’t bad. It’s kind of a crap shoot with how bad it will be.
What causes drift is the wearing out of the little plastic points that the stick rides on. This causes the controllers analog sensors to misread inputs with the most minute of stick movements.
You take a game like Call of Duty, where you’re constantly performing end to end stick movements as rapidly as possible to quickly aim at targets, and you wear them out quickly. It’s also why I never have drift issues with my left sticks; it’s only with my right sticks. Been like that since the PS3 era.
Nintendo will never fix drift, simply because it allows them to sell new Joycons by the thousand, it's the same reason MS and Sony haven't even tried either.
Regardless of what technology is employed, people are still going to wear out their controllers or be rough with them and complain.
@TheRedComet Ok, I admit I don't play Call of Duty, but I've played a lot of dual stick action/shooter games on my Switch like RE 4/5/6/Rev1/Rev2, Doom 1/2/3/64, Duke Nukem 3D, Ion Fury etc.
I rarely play adventure games or other games that doesn't require a lot of "stick action", but then again I don't "abuse" the sticks.
Thing is that I've probably played 600 hours out of 700 of "stick action games", but haven't had a single hardware issue with my Lite so far (and it's the same with my launch OLED Vita; close to 1500 hours play time and no issues whatsoever; my 3DSs and PSP are the same).
@shgamer
I’d say you’re very lucky. Extremely lucky.
Most people’s controllers on any platform usually fail, for one reason or another, long before those kind of hours.
I went through seven Dualshock 3s during the PS3 era. Some were victims of drift, others had input issues on the face buttons, one particular little ***** had an issue with the L3 registration sensor that would trigger L3 if I had rumble turned on.
I would say the controller I had the best luck out of ever was my Wavebird. I put at least 1500 hours on that bad boy when I was young and it never missed a beat. Went through a ton of batteries though haha.
@RubyDevilNine
Sometimes emulation is the only option.
I’m not dropping hundreds of dollars on a possibly scratched copy of The Misadventures of Tron Bonne off of EBay. Nor am I going to learn Japanese to import the much cheaper Japanese version.
If I don’t want to get the PS network version (which itself is emulated), it’s getting played on PC.
I hope someone fixes the Joy-con drift problem since Nintendo put their head in the sand and pretends it's not a problem.
Sure they fix your controllers for free but I've had both of mine "repaired" by Nintendo (that took 2 weeks without them) and they're both back to being as bad, if not worse than when I first sent them in.
Pointless.
This isn't including my brand new console that had a faulty SD card reader, 3 cracks in the casing as well as Joy-con drift straight out of the box, never used!
I had to send it in after only 2 weeks of owning this launch console back to Nintendo as it was so faulty before I had even touched it and the retailer had no stock left, remember this was at launch when you couldn't get one anywhere.
Nintendo had it for nearly 2 months before I got my console back.
Sure, I might be unlucky but Nintendo's quality has taken a massive drop since the Cube.
I love my Switch but I know they're fragile, I recently bought my daughter an Animal Crossing LE one and I seriously hope hers is better built than my Switch, or as I call it FrankenSwitch.😜
This is the new Bugatti Veyron.
Since it's only 6 times as expensive, an absolute luxury item only a lucky few can afford and not pratical at all; let's check it out to give us a foresight into the next Toyota Corolla.
also: given it's (physically-limited shrinkable) footprint a Hall effect sensor is basicely a nogo for any serious handheld.
I was intrigued until...
"The design is a lot larger than the small sticks seen on the Switch and the Neo Pro, a probable consequence of the fact that the Hall Effect sensor is a much larger component".
The whole reason for the joy con drift is that the joysticks need to be smaller, so they are forced to use inferior tech. If they could use the regular sticks from the Pro Controller (and pretty much any other controller out there) it wouldn't solve drift issues completely but at least massivly reduce them. A solution that solves the issue 100% in theory but in practice makes the sticks even lager doesn't really help.
I genuinely don't understand the pricing on this thing. The Steam Deck cost me $400 and appears to be similar in terms of performance. How is this company expecting to sell these at a nearly $1k markup over the Deck?
@Heavyarms55 I still have a Nunchuk (and Wiimote of course) rocking good, which I got at Wii's launch back in 2006. It works as good as it always has. Just completed Super Mario Galaxy 2 again last month. And I used them continously from 2006 to 2012 nearly every single day.
Meanwhile, two pair of joycons I got in 2018 and 2020 already have drifting issues. And I do play less with them than I did with the Nunchuk because now I need to work a lot. Also, I put them in the Switch box along with the console whenever I don't use them, so it's not a dusting issue.
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