November2022
Random Sounds Like Masahiro Sakurai Wants A Kid Icarus: Uprising Port As Much As Us
"It sure would be nice"
Masahiro Sakurai has put out another video through his 'Masahiro Sakurai on Creating Games' YouTube channel, this time looking at the implementation of difficulty settings. Focusing primarily on the 3DS action title Kid Icarus: Uprising, Sakurai explains the concept of risk and reward with difficulty, going into the 'Fiend's...
April2022
Gallery Masahiro Sakurai's Best Super Smash Bros. Ultimate Tweets
Our favourite dev shots from the Smash Bros. creator
For a long time, Kirby creator and master of the Smash Bros. series Masahiro Sakurai posted near-daily Super Smash Bros. Ultimate screenshots on Twitter using his special debug build of the game. This developer-only mode let him line up angles and create special in-game shots that regular Smash...
March2022
News Sakurai Reflects On Every Super Smash Bros. Fighter Reveal In New Blog Post
Half of them are here!
Super Smash Bros. Ultimate got its final DLC character last October in the form of Sora from Kingdom Hearts. It was a hugely exciting time, Sora's arrival in the game brought near-universal joy. People who didn't like Kingdom Hearts could see that the Keyblade-wielding boy had earned his place, while fans of the series were...
Feature Kid Icarus: Uprising, Nintendo's Most Daring Release Of The Last Decade
Remembering one of 3DS' most intriguing releases 10 years on
Yes, it's now an entire decade since Masahiro Sakurai was permitted to do something other than Smash Bros., so to mark the occasion, Mitch Vogel looks back on one of Nintendo's most ambitious and misunderstood titles... Let’s all take a step back and rewind the clock to June 2010, a...
April2019
Soapbox I Don't 'Get' Smash Bros. And I Just Don't Know Why
Confessions of an apathetic Smasher
Soapbox features enable our individual writers to voice their own opinions on various topics, opinions that may not necessarily be the voice of the site. In this piece, staff writer Gavin looks back on his history with the Smash Bros. series and tells us why he's weary of the latest iteration on Switch...
December2018
News Masahiro Sakurai Rules Out A Modern Port Of Kid Icarus: Uprising
"I don't think this will be possible"
Earlier this week when Nintendo was counting down the days until the release of Super Smash Bros. Ultimate on the Switch, it revealed a previously unpublished augmented reality card for the 2012 3DS release, Kid Icarus: Uprising. If it got you wondering about a potenti
September2014
Preview Super Smash Bros. for Nintendo 3DS Goes Big on the Portable
Will Nintendo's portable brawler smash it out of the park?
It may be less than a month to go until Super Smash Bros. for Nintendo 3DS is finally released in North America and Europe, but that doesn’t change the fact that the wait over the next few weeks is going to be unbearable for its most ardent fans. The game — which at the time of writing...
August2014
Feature The History of Super Smash Bros.
How Nintendo's crossover fighting series smashed its way to fame and glory
Despite its immense popularity — not to mention the frenzied hype and anticipation that comes during the lead-up to each new instalment — the origins of the Super Smash Bros. series are in fact remarkably humble. When its creator, Masahiro Sakurai, initially came up with...
June2014
Because we always need more Smash Bros.
Super Smash Bros. for Wii U and 3DS has been a focal point of E3 for Nintendo, unsurprisingly, with the live Invitational Tournament being a stand-out event, while Masahiro Sakurai also revealed Pac-Man in a developer's presentation. Nintendo has now produced handy highlight videos of both, ideal if you...
August2012
News Sakurai Spills Some Beans On Super Smash Bros. 4
Control methods being explored, more cameos looking unlikely
Super Smash Bros. boss Masahiro Sakurai has spoken to IGN about the fourth installment in the series, revealing that he's keen to avoid unnecessary gimmicks and feels that adding more non-Nintendo characters might be detrimental to the game's focus. "The GameCube controller is not the...