as an adult, these videos are incredibly stupid. for my 6 year old son however? I'm going to be showing these to him so he can learn how to get better at MK8 and laugh at this guy at the same time.
Pricing and connectivity are all well and good, but the reality is that we don't live in an age where people are going over to a friends' house to game together as much. Back in the day, if I wanted to play TMNT 2 on NES, I had to go over to my buddy Jeremy's house because a) he had the cart, and b) no online. I'm an adult now with children of my own, but as a Nintendo fan/gamer myself who likes this amiibo stuff...I'm wondering "okay great I can store data on these things, but what does it offer me as a single player gamer?".
The nostalgia for Nintendo characters runs deep in my veins, but I need a reason to USE the amiibo stuff other than displaying it on a shelf. Do I get a different racer in MK8 with my amiibo? Do I get an extra mini-game in Zelda? Better yet, sell me the retro Link from NES Zelda days, and give me an extra dungeon for my eShop VC game! I would pay top dollar for that.
My point is that the transfer of data feature is cool, but in an online multiplayer first world, I'm curious as to how they will market it to single player gamers.
Comments 2
Re: Video: Nintendo's "Mario Kart 8 From The Pit" Series Sure is Energetic
as an adult, these videos are incredibly stupid. for my 6 year old son however? I'm going to be showing these to him so he can learn how to get better at MK8 and laugh at this guy at the same time.
Re: Talking Point: Nintendo's Ambitious amiibo Plans - Pros and Cons
Pricing and connectivity are all well and good, but the reality is that we don't live in an age where people are going over to a friends' house to game together as much. Back in the day, if I wanted to play TMNT 2 on NES, I had to go over to my buddy Jeremy's house because a) he had the cart, and b) no online. I'm an adult now with children of my own, but as a Nintendo fan/gamer myself who likes this amiibo stuff...I'm wondering "okay great I can store data on these things, but what does it offer me as a single player gamer?".
The nostalgia for Nintendo characters runs deep in my veins, but I need a reason to USE the amiibo stuff other than displaying it on a shelf. Do I get a different racer in MK8 with my amiibo? Do I get an extra mini-game in Zelda? Better yet, sell me the retro Link from NES Zelda days, and give me an extra dungeon for my eShop VC game! I would pay top dollar for that.
My point is that the transfer of data feature is cool, but in an online multiplayer first world, I'm curious as to how they will market it to single player gamers.