Update: Nintendo has revealed that OMORI is coming to Switch in Spring 2022 during its recent Indie World broadcast.
Original Story [Thu 3rd Dec, 2020 13:30 GMT]: Those of you with good memories might recall an indie title by the name of OMORI, which was successfully funded via Kickstarter way back in 2014.
Inspired by EarthBound and boasting a mix of cute visuals and horror elements, OMORI was originally confirmed for the Nintendo 3DS but its protracted development period has forced the team behind it to shift platforms.
Here's some PR:
OMORI is a surreal psychological horror RPG Maker game.
Explore HEADSPACE, a whimsical world full of colorful friends and foes. Navigate through the vibrant and the mundane in order to uncover a forgotten past.
When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
OMORI launches on Christmas day (that's December 25th, in case you were struggling) this year, but only on PC and Steam. A Switch version was confirmed by publisher Playism back in 2019, but there's no word on when that will be arriving; the plan was always to launch the PC version first, then bring the game to consoles.
When we know more, you'll know more.
Comments 49
Reminds me also of the Earthbound inspired "Yumme Nikki" too. I like how the battles look like sketches too. I'm intrigued. I'll keep an eye out for this one.
The screenshots give me Undertale feels
This looks amazing can't wait for the release date for SWITCH even though I owned a 2DSXL I never played EARTHBOUND but I have played UNDERTALE and DELTARUNE and loved them both can't wait to play this when it comes out
It looks like Yume Nikki if it was a full RPG. I’d play it even if Yume Nikki is one of a very select group of games that outright terrify me still.
Reminds me of the Earthbound-inspired Devil May Cry series.
Oh boy, I remember this from long time following OMOCAT. Nintendo fans might remember her from some chibi funny Zelda comics she made back in the day
The Kickstarter for this project was a bit of a mess. The game was initially scheduled to release in early 2015 and was constantly delayed over the course of nearly 6 years. This in of itself isn't so bad, since games take a lot of time to develop and there can be many challenges that appear. Even if it was made with RPG maker, they seem to have put a lot of effort into the art style and animations. The main problem came with their total lack of communication. They would often go completely silent for nearly a full year and were pretty unresponsive to backer requests from what I heard.
That being said it does look like it's shaping up to be an interesting game. Hopefully it turns out well and was worth the wait for those who backed it.
This looks so charming... definitely interested!
This looks so good!!! 💗
I immediately dislike the connotation of calling something "Earthbound inspired". What does that even mean? Quirky? Earthbound itself is like 50% Dragon Quest.
"EarthBound-Style" stopped reading there.
Kinda of tired of indie games always have to be "inspired" by something instead of being there own thing.
Doesn't look like a horror game
I honestly starting thinking this game would never come out. I’m really excited but looking back the only thing they really had to show was a cool style/story premise. I’m a little unsure if they can deliver but i’m willing to take the risk just to see what exactly i’ve been waiting for this whole time!
finally, touhou but messed up is real
reitirating this for release; could've gone a decade without corny ol' omocat on switch
This game always intrigued me, but to be honest I thought it'd never see the light of day, seeing how much time has passed and how terrible their communication has been.
Looking forward to it again now!
@Jakiboy It’s the authors of these types of articles who just love to make comparisons because in NLife Land, the only games that exist are first party Nintendo games. Same way that anything remotely cel-shaded is a BOTW clone. This is less Earthbound inspired than Undertale, which literally started out as a ROM hack.
@nessisonett
You're right, I should at least watch the trailers/play the demos then make assumptions based on article titles.
I somehow have never heard of this before, but it looks incredible.
I remember this. I had assumed it just died on the table and never see light of day. Interesting.
"It's like earthbound" "earthbound like" "earthbound spiritual successor" "in the vein of earthbound"
If this term is used to describe your game I am disregarding it, I also turn on ad block if your reviews says "It is like dark souls".
I'll check it out. Hopefully we see a physical release. If not I'll settle for digital. (At the right price)
Wow 🤩 if this is like anything that I played in 1995, or the Mother 1-2 and 3 games then this is a winner hands down! We still though need a sequel to Earthbound! So what’s the holdup NOA! 🙋🏻♂️😓 And you would actually think that the new President of Nintendo Of America would actually listen 👂?
I must be the only one who thought undertake sucked. I def. don't understand what everyone was all gaga about, it was/is trash IMO, not remotely entertaining.
I bought the steam version of the game and while the game is fun, the PR of this game is a nightmare. Some people who pledged on it through Kickstarters, never got their key, and are still messaging Omocat for their keys. Some who wanna play the game, and pledged on it, either pay double of the ammount, (Pledge + Steam Key). As I said, game is good, and fun, but the PR is just... I never thought a person could step this low of just, leaving and ignoring those who paid money to pledge on the game, and just up and vanish.
I have absolutely no issue using “earthbound-like” or anything similar to help describe the look/feel/gameplay of a new game. I don’t understand why it triggers so many people — we use images and categories and genres to help describe things and make sense of them. Metroidvania, souls-like, etc. It helps me get a general idea of what type of game I might be learning about and whether or not I want to research further.
With all that said, Omori looks crazy good and very earthbound-inspired … while completely unique at the same time and I’m all for it. Here’s to hoping there’s a sick physical release in the future for Switch (though I’m pining for a what-if scenario where we received a physical Omori 3DS copy).
I know in my heart there will be a physical edition of this. But I'm SO TEMPTED to get the digital on Switch when it comes out.
I love the art style so much! since its coming to the switch I might give it a try.
I've heard a lot of acclaim about this game, it's one to keep an eye on for sure.
Literally couldn't be happier.
Finally. FINALLY!!!
I am excited about this one but I will wait for reviews on how it runs on Switch
I've waited nearly a year at this point, what's a little bit longer.
This was one of the better indiw showcases for sure.
Horror??? Nothing horror to see here! Than a drawn images of Teens.
I loved this game but be warned, it really is absolutely incredibly dark. Depressing barely covers it.
@Jakiboy It's very much its own thing. But everything is inspired by something. Your beef is with the journalists who constantly compare it to what came before it, but it's not untrue either.
People want to pretend that stuff like this is "unoriginal" without seeing the fact that a lot of effort was put into it to very much stand by itself whether it has that inspiration or not.
So again, your beef shouldn't be with the game if seeing the word "inspired" is what ticks you off, because if it is, I highly recommend you just never touch another game ever again because there's a lot of "inspiration" out there.
EDIT: Apologies if this came off as harsh. The devs have spent years really putting their all into it, it can be frustrating to see people write it off so quickly based on one thing.
@nessisonett that's perfect! I love me a game that hits me in the feels.
How many horror elements are there? Asking because my mom doesn’t want me to interact with anything that’s horror.
@Greatluigi Quite a bit but it's heavier on the dark themes.
That being said, if you aren't in the position to decide for yourself which games are appropriate for you, then you probably shouldn't get this game until you feel you have that confidence and freedom.
@Rpg-lover oh boy, oh boy! I recently played this game on pc and can genuinely say it’s terrifying. although a lot later in the game but still, it lures you into a false sense of security and then throws everything it’s got at you at once. Hope you decide to play it, it’s a fantastic game all around (coming from somebody who thought earthbound was the pinnacle of rpgs)
FYI, people use terms like "soulslike", "Earthbound-like", "roguelike" and "metroidvania" because existing game genres are insufficient to describe what a game is. It's not ideal, and it is reductive, but it's not lazy, either.
@Finntendo64 like seriously, then I will have to play it and see for myself. Thanks for the info.
Bought it on Steam. The first hour comes on strong and great. Then, oh man... all I'll say is no game has ever disrespected my time more than Omori.
Doesn't seem all that swell but I may give it another look on PC before dipping the Switch port.
Looks like GOTY 2022
@Losermagnet @sonicmeerkat
Agreed. This website has a very bad habit of comparing games to other established ip. If you observe closely, they tend to choose comparisons for games that have a fervent fan following such as Metroid, Okami, demon souls, etc. Comparisons are not bad in and of itself because they can be used to help explain a concept that is hard to define however NintendoLife does this for the clicks.
Also if the game genre labels we use such as platformer, rpg, fps, etc are insufficient because it doesn't adequately describe the game then constantly calling everything MetroidVania is going to eventually cause the same problem. Worst case is it will confuse a consumer/dissuade them from looking into a game especially if they didn't like the game NintendoLife is comparing it to.
As for this game it has a hand drawn eclectic vibe.
@TG16_IS_BAE I’m getting a very “citizen kain” feel from it, myself.
Put this on my wanted list just because the artist Omocat did the designs for alot of the Doki Doki Literature Club clothing I own
Oh my god it's actually happening. I didn't think I'd see this get put onto the Switch, but here we are. This game has gripped me so hard. At first I was along for the neat gameplay and the cute but interesting story. Then kept playing to find out wtf was going on. I have never seen a story executed so well. Replaying the game makes you see just how interconnected everything is and makes it all that more impactful.
It's saddening to see that the Kickstarter issues still haven't been resolved, but I'll double dip just to support the creator. The game, and especially the last fight, is a masterpiece.
I have a bit of a bugbear over how the games overworld looks in RPGMaker games.
I sort of hate the size of the screen/resolution. It shows off too much at once and it makes the characters look really tiny on the screen. I'd contrast it against Earthbound where in a way thanks to the SNES' lower resolution the characters appear larger on the screen, the camera is better focused on the characters and it's easier to appreciate the pixelart.
https://www.wired.com/images_blogs/gamelife/2013/07/earthbound.jpg
Wow. That would've made a pretty cool 3Ds game. Shame it skipped it.
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