There might be a sequel to My Time at Portia on the way, but that hasn't stopped Pathea Games from supporting the original release. In fact, there's a new and rather sizable update now available to download on the Nintendo Switch.
It includes new quests and side quests, new NPC, a new hairstyle and bug fixes. Here are the full details for version 3.0:
PATCH NOTES – Version 3.0
New Features
- New Quests involving Tody, Higgins, Huss & Tuss, and more… (These are available once the main story has been completed)
- A new NPC – Mason will be coming to live in Portia with his own quests and stories to tell. He also arrives after the main story has been completed.
- Added additional side quests
- Added new content for the Portia Times
- Added an icon for the player’s home on the map.
- Added ten more levels to the Deepest Ruin
- Added a new weapon, ‘Golden Staff’, as a reward for going through the Deepest Ruin
- Added the side mission to get the Monkey King clothing set
- Added a new hair styles
Bug Fixes
- Optimized Alice’s behaviour on the Flower Shop Sign quest
- Fixed an issue where the Chamber of Commerce’s ranking settlement was incorrect
- Fixed the error that could cause the “Shining Apple” quest not to trigger
- Fixed the display position of the Electric Furnace
- Fixed the appearance of Albert’s child.
- Fixed issues with machines making incorrect items.
- Fixed the issue of the game crashing when the player triggers A Cup of Melancholy and Beauty is Hard Work quests at the same time.
- Fixed the issue of the target updating incorrectly during Ginger’s Tests of Marriage
- Fixed the issue of the mini game triggering incorrectly when you go on a date with Gust.
- Fixed the issue of the camera passing through after player takes a photo of the restaurant and entrance to the Collapsed Wasteland.
- Fixed Nora’s icon.
- Fixed an issue where NPCs would occasionally not participate in events.
- Fixed an issue where players would be stuck after festival events, dating and exploring the Haunted Cave.
- Fixed an issue where Dee-dee transport could not be controlled when closing the map.
- Fixed an issue with cotton llamas getting stuck in front of doors.
- Fixed dates being interrupted.
- Adjusted the location and size of the store icon
- Fixed the bug that gift shops at festivals/competitions have no icons
- Fixed the bug that some items have incorrect production times in the factory
- Fixed the bug that the camera direction of the mission Sophie’s Basket is incorrect
- If the player kicks trees whilst holding their baby, the baby will be sent home.
- Fixed the bug that the player may not have the option to interact with their spouse.
- Fixed the bug that weapons may disappear.
- Fixed the bug that the image on the ad board becomes blurred.
- Fixed the bug that Gust’s palette vanishes during the animation of him painting.
- Fixes to audio and text throughout the game
- Other minor bug fixes and optimizations.
When this game was originally released on Nintendo's hybrid platform in 2019, we gave it seven out of ten stars. While the gameplay can be a little overwhelming at first, once you get your head around it, you may just sink hundreds of hours into this life sim.
Will you be checking out this latest date for My Time at Portia? Leave a comment down below.
[source team17.com]
Comments 30
Very underrated game. I spent hours enjoying this and I'm happy to have a reason to return to it.
Just in time as i bought this on sale 2 days ago. I'll try it out over the next few days.
Hot take: This game isn't very good. The idea is fantastic, but the execution left a lot to be desired. I can't believe they're making a sequel so soon... It better knock this one out of the park.
Maybe I might give it another try? I dunno, I'm too busy with making Star Fox models.
This came out right after I got burned out on Stardew, so I haven’t given it a decent amount of time. Looks like it’s about time to do that!
The game was underrated. It has a lot of charm, NPCs feels like they have things to do. It is nowhere near perfect, but I'm pretty sure they made it clear a bit ago that the Switch would never get anymore updates..? I don't know where this update mirrors the PC and other ports, but I'm quite impressed they did this years later.
Hmm haven’t played in a while but this might be a good time to go back.
❗That 'Ircha👩🏼Gaming' loves this Game.
picked it up last weekend, can't stopp playing. I really like how you can upgrade your place with bigger buildings and more land. Plus all the chests are connected so you just have to open one and you can store everything with one click in all chests . So convinient, wished this feature was in stardew valley.
I really wish they'd improved load times as well, it's a great game but momentum is killed by waiting ages. Even just leave your house in the morning takes too long, or is it too realistic 🤣
@antisumo when have you played last time? Either it's not that bad anymore or I'm really ZEN
@Bischi downloaded the update yesterday, I tried it straight away. Am I just impatient? 🤣 Might need to take a leaf out of your book
@antisumo maybe we can learn a little bit from one another =D
@Bischi I will have to give it another go in the future, it's been so long since I last properly played it that it's hard to get back into it. Rune Factory 4 is currently my go to game
@antisumo never played any rune factory, but i will give 5 a go as soon as it releases.
have they fixed the loading issue? last time i played (at least a year ago) load screens lasted about 5 minutes
I checked and mine isn't 3.0 so where is this showing at?
I want to love Portia, but it runs like a potato on the Switch. Not much better on PS4 for that matter.
@huddyduddy yes and no. The initial load is still longer than sin, but interstitial loading screens such as world-building transitions have shortened.
@huddyduddy Yeah fixed that. They also made it possible to play at double speed so the waits for materials to finish isnt so painful
I stopped playing this game because is was a buggy mess that kept crashing. I might try to finish it someday if it is working properly and the loading times aren't as bad.
Like I said elsewhere, contrary to all the fan buzz, the game has already been playable and damn fun in the 25+ hours I've had with it this year (the only bug I ever encountered was getting stuck in a ruin wall a couple times, but the related mechanics thankfully make it inconsequential). But all the added content catching up with the PC version (including a certain postgame questline I could definitely find handy, even if its previous absence didn't affect my character's marital estimations) and some performance polish are hardly something to say no to. And the game isn't even much bigger afterwards (despite replacing enough files for the update to weigh over 3 Gb before installation), although I still had to make some room since it coincided with Warframe's new update. The latter is occupying over 25 Gb again, yikes - and these devils know I'll be hard-pressed to delete a game with Yareli in it.😅
It's an enticing game overall, and perhaps unsurprisingly so, being self-admittedly inspired by Rune Factory AND finding its own turf as a bittersweet postapocalyptic adventure with a bigger narrative focus on crafting than farming. Heck, it even has same gender marriage out the box, something Rune Factory itself still needs workarounds for. The update seems to have added a bunch more voiced lines, too.
@MailerBen was it ever painful, though? Maybe an occasional bummer when you realize a craft won't be finished before bedtime and will technically waste you the night's remaining hours on the same workstation, but I've never found it tedious otherwise. There's too much to to do around besides sitting and staring at timers. In fact, the latter makes me wish more for a production queue, but time will tell if that option is still perchance available down the road when you industrialize your abode further yet.
@MailerBen Its good but there was a lot of annoying issues with it. Like trying to make money was a total pain in the ass. I got to a point where i had to build a huge machine but needed a bigger plot and it would have taken weeks of grinding to make enough money.
@Bischi restarted my game and it's a lot quicker. I hadn't got that far anyways. Going to play this a lot more now, I'm feeling very zen right now 😉😂
@earthinheritor fishing. Just start fishing and you'll make all the money you'll ever need in pretty short order
@antisumo i have a lot of fun with it, allready 8 furnaces producing ingots. Enjoy the ZEN state! 😁
@Zeldafanforever Its been so long i cant remember if i ever tried fishing haha. Im sure i must have but i gave up ages ok because of the money. I was loving the game until that.
That and the switch version was horrific.
@Bischi Rune factory 4 is crack, it has everything you would want in a game. At least in my opinion. Crafting weapons, dating, your date can come with you on your quests and much more. I can’t wait for RF5.
I really like this game but there were quite a few bugs that I noticed in the game. Load times can be tweaked just a tad. I didn’t notice the new hairstyles though. It still lags for me a little bit.
Does anyone know when the error for Miguel's mines be fixed? Can't continue
This is a great game there's a lot of great aspects about it that I love love that you haven't seen in other builder games. I like the fact that you can also Hunt for materials as well as gathering them and growing. I do wish they would have more is more variety of monsters in the desert. I do not like the fact that you cannot save the game unless you sleep at is asleep as this game does crash a lot. As there is many quests you can do there is limited time to get things done. There are some decrotive items in the game that would have been great if they actually did something (like the grapevine). And I hate the way the cooking is set up..if You have the ingredients and the recipe you should be able to have a shortcut to make it.
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