Freedom Planet made quite an impact back in 2014, then gracing the Wii U a year later and reminding us of the delights of 16-bit action platformers, particularly on the ol' SEGA Mega Drive / Genesis. It drew comparisons to Sonic games, especially as the project kicked off in part as a fan game, but also established its own style.
Developer GalaxyTrail, started by Sabrina DiDuro and now consisting of a small but committed international team, has been taking its time working on Freedom Planet 2. On the studio's website DiDuro says the following about the goals for the project.
The original Freedom Planet was modeled as a tribute to Sega Genesis platform games. We've learned what works and what doesn't, what's fun and what's frustrating, what we should expand on and what we can afford to lose. With all of this in mind, we feel that we are ready to bid farewell to nostalgia and create a sequel that will define Freedom Planet's identity as a franchise.
Now the studio has released an updated version of the game's trailer with some new gameplay footage, and has confirmed that it's due to arrive in Spring 2022 on Steam.
No consoles are confirmed yet so we're just hoping that the Switch is an inevitable port down the line. Marvelous took on publishing of the original and brought it to both Wii U and Switch, but at present the sequel is seemingly being self-published by GalaxyTrail. Whether staying independent or once again partnering with a publisher, hopefully the sequel will make its way to consoles in the future.
Let us know if you're a fan of the original Freedom Planet, and whether the sequel is on your radar.
Comments 26
Looks absolutely superb! I really need to hurry up and play the first game, but this really does look like a really worthy sequel.
Since Limited Run Games gave the first game a physical release, this sequel will likely get the same treatment.
Noice. Let’s just hope that release date comes through this time!
Awesome, these are the best Sonic games
@Dethmunk
I think I can elaborate on the likely publication process.
Freedom Planet was developed using something called Clickteam Fusion, and to get these games running on non-PC systems needs specialist porting with a runtime called "Chowdren".
https://mp2.dk/chowdren/
Freedom Planet 2 was probably developed the same way, and will need the same porting process, so it could take longer to launch on additional platforms beyond PC.
Finally some news on Freedom Planet 2. Really hope it comes to switch soon. I freaking love the 1st game and can't wait to play this
@Dethmunk
Yes, that's the most sensible way to do it really.
And that's how it went for the original PC release of Freedom Planet, other platforms came later.
Actually, Chowdren is used for PC releases too as it greatly improves the performance and fixes a lot of technical issues.
Clickteam Fusion's default exporter is notoriously shoddy, and the initial release of Freedom Planet used that.
Hopefully the Switch version doesn't take forever.
Quite a graphics upgrade but I actually kind of preferred the nostalgic 16 bit pixelated look of the original...
Day one on Steam!
Then hopefully a Switch physical later so it can sit next to its older sister on the shelf.
I have yet to get around to playing the original, which has been waiting on my Wii U for something like five years. ^_^;;
that butchered pronounciation of the word "corazon" had every nerve in my body tense up.
but that's my only complaint about the trailer.
looks very well polished and promising.
I enjoyed the first game, but some of the boss fight were a bit frustrating.
Looks like a lot of pixel art including fonts are at noticeably different resolutions which looks cheap and is typically pointed out as one of the biggest mistakes you can make with it, notice how smooth and high res the character sprites are while some backgrounds look very blocky with obvious aliasing on diagonal lines, compare it to Sonic Mania where every pixel was made for 424x240 instead of targeting 848x480 for character art and fonts while using 424x240 for background art and a certain other fonts and ui elements.
No, I am not a fan of the original Freedom Planet. I got it on Wii U and I didn't like it as much as I think I would but it's not a bad game. I'll try, at least, the sequel.
I thought the original had some nice ideas, but it got too frustrating for me to complete. That being said, this new game looks pretty good, I'll be keeping an eye out.
Talk about a game you completely forgot about. The trailer looked good and reminded me how much I liked the 1st game. I just May end up getting this on PC this time around.
the final boss on the first game was hard as hell.
I don't have high hopes for this. This is the third time they had a release date so I won't hold my breath.
They never finished the first game now that I think about it.
@Dualmask I loved most of what I played, but I also had to give up out of frustration. I just plain suck at some games, and this was one of them.
This game will be on everything soon. I mean how hard would it take a 16-Bit inspired platformer to run on an HD system right? These guys could do what Sega can't so really looking forward to this sequel. It's basically more Sonic Mania without Sonic and friends but with a little touch of Mega Man/Gunvolt style combat add to the mix.
Really liked the first one on wii u. So hoping this comes to switch quickly.
I hope it does come to the Switch... and PS4 and Xbox One too.
Can't wait for this game!
I thought the first was excellent, bought the Switch physical version from LRG too, so quite hyped for the sequel.
Looking good Lilac! This'll give me time to play through the first again in preparation. Cannot wait!
@Old-Red @Dualmask @Gorfvic20 Yeah, the bosses got pretty tough, which is why I did my initial playthroughs for each playable character on the easiest difficulty level where you have automatically regenerating health up to a point. Doing that, the bosses turn out to be pretty easy as long as you use stall tactics. I then challenged myself to see how far I could get with each character on the next difficulty level.
Anyway, I loved the first game, so I'm excited to play the sequel eventually.
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