Zelda: Link's Awakening is one of the most beloved titles in the series, and was recently remade for the Nintendo Switch with 3D visuals and enhanced features.
However, Kibou Entertainment – the developers behind the upcoming Timothy And The Mysterious Forest, which is coming to Switch this year thanks to publisher Gamera Interactive – clearly feel that the old-school look is part of the game's charm, as they've created a title which pays tribute to that classic monochrome look.
Described as a mix of Game Boy graphics, meta-narrative, stealth and real-time combat, it's being made pretty clear on the point that Link's Awakening was a key inspiration, and the Game Boy release is even name-checked in the promotional material.
However, it would seem that Timothy And The Mysterious Forest – which is already available on Steam and is also coming to Japan this summer – rewards a more methodical approach than Zelda; "keeping a slow pace" is apparently the best tactic here. The lead character is "basically defenceless" and dies from a single hit.
His quest is to save his grandfather from a fatal illness by venturing into the titular forest and finding the magic mushroom (no, not that kind) which will cure the disease. Packed with ruins, graveyards and caves, the forest is full of danger – and, as the developers note, is also home to characters who are "often mean or clearly driven by not-so-nice feelings." Three different endings will offer longevity.
We have to say, although the art style is clearly very, very close to that of Link's Awakening, the game looks interesting – will you be taking the plunge when it hits Switch this summer?
[source nintendoeverything.com]
Comments 31
Meh.. I'm quite over gameboy graphics. They should go for at least 16 bit graphics for 2D games.
Timothy seems such a bizarre name. It just doesn't seem like any other name in the english language.
This seems more than just clearly similar to Link's Awakening, this looks like they've taken the tileset of that game and redrawn tiles as necessary to avoid being infringing.
Things like flower patches, bushes, trees, skull piles, are all extremely close to Link's Awakenings renditions.
Also, that color palette is cheating! It has five tones not four, using two different hues of green!
A nice Game Boy style game, as much as I like games like this, I kinda wish they made one where it would also look like a Super Game Boy game. Maybe had one mode like the pea soup green graphic while the other mode had a Super Game Boy style look to it complete with full color graphics and features. That would had been fantastic.
@gcunit What about Jimothy?
They borrow too much for me to think there’s much unique inspiration
I'm quite into gameboy graphics - and this looks especially well done.
@LinktotheFuture OMG! I completely forgot about him!
These art assets position themselves a little TOO close to Link's Awakening, and most new things look decidedly less "designed".
I'm not sure I trust this game with surprising me in positive ways, so I'll have to wait for a review.
@RupeeClock I'm actually wondering if this is legal. Taking inspiration from something else is fine, but this indeed just seems like copying while making some minor changes.
"Inspired" by Link's Awakening feels a little too generous. Either way, this doesn't really look all that good, so unless it gets some decent reviews, I'll pass.
@gcunit I believe it's Greek, which would explain it. Not many Greek names are commonplace in English.
FWIW this game only has six reviews on Steam, but they're all positive. They also say that while it looks like Zelda, it doesn't play like it.
Personally, I was sold on the first screenshot. Will definitely be looking out for this.
This looks like graphical plagiarism, but the game itself sounds promising.
I'm interested. Might play it if the price is right
But we did get a sequel to Link’s Awakening...two in fact. The Oracle games!
I like the design choice but these textboxes are just not fitting!
Yeesh, looks like they’ve actually copied some of the assets, a bit too similar for my liking.
This looks more like Nintendo finally made a Zelda Maker and this is someone's creation within the game. If you replace the main character with Link is there really a difference?
@Monkeido You can actually sprite edit existing sprites and if it looks different enough they cannot do anything about it. There is a fine line as everything is inspired by something else and that is a fact.
On one of the Steam reviews for the game it states this is not a Zelda game and doesn’t play like one, there are no maps, the only weapon is to throw rocks/pots, and assets were used from a third-party sprite asset pack. If all of this is true, there is nothing of interest for me here
Could be fun. Not so sure about the combat though.
Looks a heck of a lot better than the other Gameboy palette throwback games.
@WreckitRyan I was thinking the same thing. I played through Seasons a few weeks ago and now I'm nearly finished with Ages. The look and feel are very similar to Link's Awakening; I've really enjoyed both of them.
I would have loved to play this 20+ years ago. Sadly it is missing a few million colours and pixels for me to enjoy nowadays. The gameboy only hits my nostalgia with games I have played, not games that look like 25 year old crap
@King-K-Rool Yes, they are both great games! I am hoping (and anticipating) that we will get remakes for them in the same style as the new Link's Awakening at some point.
Aw they should release on switch and 3ds. There are still new games (esp ones that look like that) being added in 3ds eshop to this day. That type aesthetic in 3d looks very cool.
...or they could have made a Zelda style game instead! God I'm so sick or wanting more Zelda style gameplay but finding other developers making it appear similar only to add stressful or buttonmashing or annoying gameplay instead. Dude just give us escapism gameplay where we can explore, attack enemies without health bars, no random battles, no button mashing ***** battles, ignore crappy experience points crap, upgrade equipment as we go and just enjoy the story. Is that so hard?
@WreckitRyan that was my first thought when I read the headline almost as if they forgot them on purpose because they weren't on the original Gameboy and in colour.
Looks like the game is out on Steam already with reviews: https://store.steampowered.com/app/1096980/Timothy_and_the_Mysterious_Forest/
It sounds like the art is not made by the dev but from a third party: https://sodacoma.itch.io/awakening-complete-tileset
And it looks very different type of game than Zelda is, you don't seem to have swords or shields and apparently one single hit kills you.
I want to look forward to this game but something just seems a little “off”. I’m turned off by the four directional movement and the idea of a meta narrative makes me nervous. Only a handful of developers ever get this right and it often feels like a crutch to try and hide bad writing.
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