Announced yesterday for Switch as part of the Nintendo Indie World Showcase, Sail Forth is a procedurally-generated naval adventure cruising to Nintendo's console early in 2020.

Developed by David Evans, from the looks of the trailer above Sail Forth fuses the cell-shaded oceanic beauty of The Legend of Zelda: The Wind Waker with the naval battles of Assassin's Creed IV Black Flag (recently released on Switch as part of the Assassin's Creed: The Rebel Collection).

As you sail the ever-changing ocean, you'll get into sea-scrapes with enemy ships and slowly build your own fleet, although as you might have guessed from the trailer and screenshots, this is hardly full-on naval simulation and the focus seems to be on giving players a relaxing boat ride with some fun cannon-blasting engagements.

Here are some more details from the official blurb and a few screenshots to oggle:

•Never the Same Island: Procedurally generated islands means every level is a new experience. Each containing their own flora and fauna and ambient soundtrack.
•Make Your Boat Your Own: Pick your own design and colors for the sails of your boat and unlock new designs as you play. Equip the ships in your fleet with a variety of weapons and equipment to modulate their capabilities.
•Each Journey is Unique: Each play-through is set in a uniquely generated map filled with islands of various biome types. At each location, complete one of many types of quests, from stealing treasure from a Skull Clan fort to rescuing a friendly sailor who ran aground.
•Stylized Physics: The sailing physics is based on real buoyancy and wind force calculations. Custom tweaks to the physics keep the game casually playable and not overly simulation focused while retaining real sailing concepts.
•Build Your Fleet: Find new boats as you progress and add them to your fleet. Quickly swap control between the ships in your fleet, and give simple orders to the AI crew operating the boats you aren’t sailing directly.
•Naval Combat: A multitude of weapons are available to engage the Skull Clan ships and other dangers at sea. Keep track of the wind while in combat to avoid losing your positional advantage.

With unique journeys and quests to undertake, this looks like it could be a pleasant little cruise - we'll find out more when it launches in 2020.

Do you plan to sail away, sail away, sail away when Sail Forth lands on Switch? Let us know if the salty sea air is stirring your soul below.