After issuing an apology last Friday for not living up to community expectations, the producers of Pokémon Masters have now published an outline of the game's future updates.
This upcoming schedule is built around four areas of focus: insufficient content, lack of appealing rewards, difficulty/design, and poor usability. Each of these areas will be fixed over time.
Starting in November, there'll be reward adjustments and additions – with the team explaining:
To start, we are focusing on improving the rewards planned for upcoming events. We want to do something for everyone who is currently playing Pokémon Masters, even if it’s not a major change.
The number of non-paid gems given out monthly will also be increased. Then in December, there'll be:
Game balance adjustments (battle design); addition of events from which you can get sync pairs; co-op play improvements; and more display options for your sync pairs on the Dex screen.
The user interface, game performance and balance (battle design) will also be improved upon.
Looking ahead to 2020, the sync pair training system will be expanded in January:
To achieve our goal of allowing players to strengthen sync pairs in their own way, we are going to expand the ways you can develop and train your sync pairs. Training is an extremely important aspect of this game, so we’re working hard to ensure that we create a system that has a lot of depth. We will also revamp training events to make them more enjoyable.
This will be followed by new single-player content in February, and in March, the game will celebrate its six-month anniversary – with revamped story events to help show the bonds between Trainers and Pokémon.
As we continue to listen to feedback and work toward implementing these updates, there is always a possibility the above points may change. Ultimately, we will continue working toward delivering a game experience that players will enjoy.
For the full rundown, visit the official game site.
The next producer letter will be released on 7th November and is expected to go into more depth about the December update – covering the following areas: device temperature while playing the game, co-op battle pacing, battery consumption and load times.
Are you still playing Pokémon Masters on a regular basis? Leave a comment below.
[source pokemonmasters-game.com, via nintendoeverything.com]
Comments 18
The game definitely did lose me quickly. I don't like the gatcha system much to begin with, but having a system like this for named characters destroys any sense of immersion or story. It simply doesn't make sense to recruit people in this way. I could see it for Pokemon themselves but not named NPCs.
Also, while I like the idea of the battle system, it isn't fleshed out enough to really be that interesting.
Also I don't like the way you power up Pokemon and teach new moves. I saw a rather vulgar fan comic about the player character holding Rosa down and forcing her to drink those bottles of... whatever they are supposed to be... until her and snivy powered up (and got super fat) it was very creepy but accurate to what the game suggests you are doing.
(and to be fair - I have a similar criticism to Pokemon Go's candy mechanic)
Instead of training, you're just pumping them full of steroids.
I stopped playing on less than a week. As was mentioned before, gacha mechanics, stuff locked behind paid premium currency, and dull gameplay made the game hard to enjoy. They should never have put in an autoplay option since that just means that your game is so repetitive that it needs it.
They should have made battles more fun and rewarding so that you would WANT to grind.
@PBandSmelly I thought this one looked nicer.
Normally I'm fine with gacha when it's done right...but when it takes forever just to have a chance at one new character...yeah, no thanks.
@Liam_Doolan I agree, it's a nice picture!
I gave up on the game days after release.
I liked the concept and the gameplay, but because it was entirely Gacha as to who I got to be on my team, I had little interest in playing with the characters given to me.
Not that I believe their claims or efforts to improve the game. It's doing exactly what it needs to do: generate revenue from the vast ocean of hungry sea animals who can't help but get ONE MORE HIT of that sweet, sweet Gacha action.
I haven't used any real money on this game - every pull I've made was used with gems I got in game. There were a few times they screwed up and gave out 3,000 gems as an apology. I got Lyra this morning using the latest batch of 3,000 gems they gave out.
I haven't gotten very far in the story, I'm stuck on Chapter 7.
Yeesh, a roadmap for a mobile game isn't exactly a good sign. I think Pokemon Masters is a well-made mobile game, with a decent interface, good graphics and alright gameplay (for a mobile game), but it just doesn't do anything to really stand out and like other games on my phone, I played it twice and uninstalled it after it sat untouched for a week. Phone games just aren't compelling. The only ones I've been able to stick to are Pokemon GO, puzzle games, and roms.
They still had nothing to apologise for but more content is always good. Yes, they do have a way to get characters for premium currency but they are not locked behind it. Blue is one that had the "pay wall" event but I got him with the random in game currency. People who complain about grinding in a Pokemon game confuse me. How have they been playing other Pokemon games if they don't grind for levels? I levelled up all of my sync parters quickly using only in game rewards.
Other Gatcha games would have put so much more behind a paywall. Pokemon Masters is very generous with how much you can get for free. The premium currency can only be used to find sync pairs. You cannot use it to buy items that let you level up. That would be unheard of in other gatcha games.
I couldn’t really get into the game. A few days after release and I deleted it, not really a fan. It’s the easiest game to do. Levelling up was easy and still feels like hand holding in this hame
@Trikeboy lmaoooo are you serious? Masters is one of the least generous gatchas available, and by FAR the least generous of the Nintendo ones (FEH, DL, MK:T) and that is a literal fact.
Over 1/3 of the gems available in the game are apology gems. That tells you just how bad the availability of free gems in.
I just want Gold in the game...
@Mogster Have you even played the game or are you going by what others have said online? you spoke to people. Heres 30 gems. You fought people, here's 100 gems. You spoke to more people, here's another 30 gems. You spoke to even more people, have another 30 gems. More battles? Here are 100 gems. Even more battles? Have 100 gems. Oh, you logged in today, here's 100 gems. You finished an event for the first time? Have 30 gems. You finished a training course for the first time? Here are 10 gems. Oh, you got a move booster, heres more gems. You earned 10000 gold coins (not purchasable with realworld money) have more gems. Story mode throws enough gems at you to have more than enough trainers to do everything in the game.
Okay, so... after reading the article I couldn't resist, I logged into the game even if it was a while since my last play.
Got in, received many apologies gems for bugs and the problems mentioned in the article, and then went to do a free draw of 10 characters.... ALL DUPLICATES!!!! XDDD
And I never spent money in the game, it's not like I had a lot of characters, yet nothing new, nothing interest, just a small boost to my units that feels empty even if it was free (and I shiver at how I would feel if I spent 30€ for it).
Can't say my excitement for the game got reignited, quite the opposite, I'm sorry game and devs, but after such a welcome back I think I'll go back to ignore this game...
It is nice that they acknowledge the feedbacks and work to improve the game.
I’m still playing since I have a fear of getting left behind, I love the design and english voiceover(not used to eastern mobile games giving us that option), and I always wanted a Pokémon game that give more life to the different trainers like in the anime.
Give and take some Gym leaders and Elite four, a good amount of them don’t really get much spotlight in the main games.
So...how about making this game playable on more than just 10% of phones then?
I would like the game a lot more if you didnt lose all your experience when you lose a battle.
It would be really cool of they were to add Ash Ketchum with this upcoming updates, at least i wish they did...
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