Top-down pixel art action title Elden: Path of the Forgotten is scheduled to launch on Nintendo Switch in 2019, it has been confirmed.
Elden: Path of the Forgotten is a medieval cosmic horror game with a focus on "storytelling through nontraditional methods" and environmental storytelling. It has been in development since late 2015 by the one-man team at Onerat Games, being picked up by publisher Another Indie for the Switch release coming later this year.
This handy feature list should give you a little more info:
KEY FEATURES:
- Explore a stunning and encapsulating dark world containing assorted, challenging, and narrative layered lands.
- Immerse yourself in epic battles against abhorrent Lovecraftian enemies and bosses.
- Play your style by experimenting with a wide variety of unique weapons and powerful spells.
- Be haunted by a gorgeous and minimalistic soundtrack.
We don't have a specific release date for this one just yet, but we'll keep an eye out for more news as it comes.
What do you think? Are you looking forward to seeing the game launch on Switch? Tell us below.
Comments 12
This looks pretty good! However, the name of its publisher summarizes its biggest issue - it's just "Another indie". I'm not sure if it's going to stand out on the eShop, especially with so many amazing indie games hitting Switch this year.
Easy pass on yet another pretentious mediocre game.
@ilikeike I feel like indie devs really need to go above and beyond to getting the word out about their games in the media these days. Too many great games releasing regularly to just hope that people will notice it and pick it up. Need some decent promotion around launch time plus positive reviews/impressions from multiple sources.
@BenAV Wholeheartedly agree, indie games need pre-release marketing and hype just as much as bigger games. Take Dead Cells for instance. I doubt that it would have become as big as it is without building up its fan base through its brilliant marketing on Twitch and steam early access.
I'm down to check this one out.
Horror is stretching it, just say "inspired", as I really doubt there's any body out there who actually gets freightened by pixel monsters.
I'm guessing 98% of NintendoLife readers are too young to remember original Kings Quest (Sierra On-Line). This was how we played video games in 1985.
The marketing lines are a bit much in spots. As for the game, this might be a problem for only a small number of people, the screen shake on at least some attacks is very jarring and gives me an unpleasant feeling like motion sickness. I know this is not the only game that does it, so this is not targeted specifically at this game. I think screen shake in older games was more tolerable for me because it was more limited, seeming to be just a few pixels each way. Also, I think horizontal shake is worse than vertical.
Will wait for initial impressions, but I’m getting a Hyper Light Drifter vibe from the trailer. If it’s anywhere near as good as HLD I’m in!
@MagnaRoader I bet you One Million Dollars that I will find at least one person who is legit scared of Pixel Monsters!
@MagnaRoader the monsters don't have to be the thing that scares you in a game. Silent Hill 2 scared me to death but was at it's least scary when I was looking at the monsters. Pixel horror game Lone Survivor creeped the hell out of me but it's monster designs were about as scary to me as a Goomba XD
Only top down, eldritch horror I want, is Darkwood. But ill keep my eye on this.
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