We've heard numerous indie developers talk about the surprising sales they've managed to rack up on Switch in the past, with many finding that their games can reach sales milestones significantly quicker on Nintendo's machine than on other platforms. While that's not always the case, today brings yet another Switch success story in the form of Thea: The Awakening.
In an interview with Ninty Gamer, developer MuHa Games has spoken about the game's first week on sale on the platform. As a turn-based strategy title, Thea: The Awakening potentially suffered to a certain degree by launching in the same week as the excellent (and more commonly talked about) Wargroove, but that hasn't stopped it from outperforming early sales on rival consoles.
"We can say that Thea did noticeably better in its first week of sales on Switch than on other consoles. It’s quite surprising, especially when you take into account that less people own Switch than Xbox One or PS4.
Additionally, we’ve learned a bit too late that there was another strategy title from a big publisher being released on the same day, such competition made the launch a bit more stressful.
Another point is that Thea is now ~3.5 years old, so it’s by no means a fresh thing in the gaming world. All in all – a positively surprising start."
You can read the full interview here if you're interested; MuHa Games also talks about how the Switch port came into being, noting that getting the game "to load quickly and work smoothly" was the main challenge due to the Switch's hardware limitations. Luckily, the dev says that the process went quicker than expected, however, and was "totally painless".
If you're interested in picking up a copy of Thea: The Awakening for yourself, make sure to check out our full review.
Have you tried this one yourself? Are you happy to see another positive Switch release? Share your thoughts with us in the comments.
[source nintygamer.com]
Comments 12
"Yeah because Switch users are desperate"
Now that these words have been said (it's the "comparative sales" articles' equivalent to "first"), we can enjoy a healthy and constructive discussion.
@BensonUii
Nice one there!
@IHateTombs
It's not troll-baiting. I contextualised my comment and, by proxy, Benson's reply had context too. Said context being a preemptive declaration of awareness of a commont tongue-in-cheek complaint.
The first actual comment is your own.
I far prefer Indies on a handheld. Whether Vita or Switch. So I don't buy them on PS4/XBO.
That said, I didn't buy Thea because its $20 for a several-years-old game. It would be day one in a decent sale
It's incredible how the Switch sells some games better.
I think by nature a lot of indie games lend themselves a lot more towards mobile play, and the switch is just the perfect platform for them. Just hope Nintendo does not open the floodgates to f2p scourge of March 3s and character collecting games that make the paid indie field in smartphones a complete non starter.
On the topic of independent games on the switch: For a while I was buying a lot of independent games, but found too often that I would only play them for an hour and drop them. It really makes me appreciate how much has to go into a game to get the level of polish most/some of us expect.
FWIW, I absolutely did buy a lot because of portability AND the dearth of bigger titles.
If this one really is good maybe I’ll pick it up later this month.
I expect my data point of one person to only be treated as that...
This game looks cool, just bought it based on the high steam reviews. Looks like something to chill out in bed with once I get bored of Stardew Valley.
Indie devs need love and switch is love .....unconditional love
Metacritic only list 1 review and 2 User reviews for it on PS4. Yep, 2.
I doubt "noticeably better in its first week of sales" amounts to much. Even the main PS4 press didn't care to play it.
Love how Indies compare their games with no sales numbers to other version with no data.
I want this game but don't want to buy eShop only to find out a Physical release is coming out. That is the worst part of a good game.
I have this game for the PC and it is really good. It is a survival, build up your community (settlement) game. You do a lot of exploring, bringing back items you need to build things for the community such as town improvements, weapons, armor, food, clothing, and building improvements. Also, you unfold more about the world as you explore further from home. Combat is card based depending on your party makeup so if you don't like card based physical and social combat, this may not be for you.
Tap here to load 12 comments
Leave A Comment
Hold on there, you need to login to post a comment...