If you consider yourself to be a connoisseur of the shmup genre, Azure Reflections may be a title worth checking out when it arrives on the Switch later this month. Due out on 30th August and priced at $24.99, the title will be available at a 30 percent discount from the day it is released until 12th September.
Just like any good shmup, the game requires the player to shoot everything in sight. Here's the full description:
Annihilate enemies and dominate levels using upgradable skills. Choose from three playable characters, each with her own special ability: hard-hitting spell cards, life-saving barriers or a devastating body slam.Azure Reflections takes the familiar perspective of traditional Touhou Project shooters and turns it on its side for intense horizontal shoot-em-up action.
Azure Reflections has multiple endings, but the sole path to the best ending is excellence. Only by mastering each girl’s skill set and defeating the bosses within the time limits leads to a conclusion to their tale.
Functionality meets fashion with accessories that add auto-fire, increase drop rates, reduce stun time and much more. Collect tokens to purchase cat ears, glasses, wings and other fun customizations for the girls’ looks and outfit them for battle. Mow down swathes of enemies in style to take over the online leaderboards.
Enter the troubled, cute and colorful world of Gensokyo. Originally created by one-man studio Team Shanghai Alice, the setting, sealed off from our world by a magical barrier, is the thread from which all Touhou Project games are woven. This Touhou Project fan game brings the humans and supernatural denizens of Gensokyo together to investigate the evil flowing from Scarlet Devil Manor. Can they protect their home from delightfully cruel bosses in this whimsical journey?
The side-scrolling release is a partnership between the Sony publishing label, Unties Games, and the developer, Sourvenir Circ. John Davis, G&R Representative of Unties Games made the following statement:
The Touhou Project has 20 years of history to build on, and Souvenir Circ. has taken advantage of that to create a new adventure in the rich setting of Gensokyo. The Souvenir Circ. team has drawn on their years of experience to put together a fresh take on the setting and genre with great customization to help players adapt the characters to their playstyle in pursuit of the highest scores.
Take a look at the launch trailer for Switch above, and tell us in the comments if you would be interested in this.
Comments 15
I know I said I wanted one of the official Touhou bullet hells or fighting games ported to the Switch.
Not sure how putting both together is going to work out though.
Might get this but that backlog is growing...damn
Far better on Steam for less than a quarter of the price.
Reminds me of GUNDEMONIUMS by PlatineDispositif
Interesting to see a second Sony published game after Tiny Metal on the Switch.
Could be good.
I love shooters but I hate bullet hell and wish we could get back to the old style of patterns and power-ups a bit more often. Bullet hell games just seem to be stress simulators and I can't get on with the idea of tiny hit boxes on large characters. Why not just make the characters small enough to fit between the bullets in the first place?
@YANDMAN What Steam game? I did a search for the name and nothing came up
Also, that price is atrocious and insulting for what it's described as.
@Kilroy Crimson Clover, Graze Counter, Witch-Bot, Tenta shooter, Ryusa, Jet Buster to name just a few. Each of these should be around five or six quid and far better than this nonsense.
@YANDMAN Oh ok. Thought you meant this game was better on Steam and cheaper there.
@Kilroy This game is better anywhere. If you look at the 'Gundemonium' seres it's almost the same game for £2 on Steam but better looking.
@Warioware I'm actually with you on that. I miss the older shmups before bullet hell became the only way to make a shump anymore. My all-time favorite shmup is Raiden Fighters Jet and I think that it has the perfect amount of bullets without veering into bullet hell territory.
I just get so frustrated that shumps have become such an insular genre. I think it's the poster boy of the dangers of only designing and catering to the most hardcore players. You keep having to up the challenge and complexity which satisfies the hardcore but scares of almost all newcomers to the genre.
Luckily there are a few shmups on the switch that don't quite get into that bullet hell madness. I'd recommend Aero Fighters 2, 3 as well as blazing star and a few Pskiyo shooters like gunbird 2.
@Oat Agreed and I'm already down with a lot of the older shmups through aca and zero div, good times for most of them. R-Type is one of the oldest games in my gaming top ten and Star Parodier joined it when it got its Wii VC release. But these days they just tend to fill the screen with so much stuff that and oversized player characters that are 90% irrelevant to the gameplay. Frankly my eyes just can't keep up and I get enough stress outside of my gaming life!
I think one on one fighters have also gone the same way and I had an exchange with another poster here about the sad decline of single player and offline modes in most of them with the "hardcore" online scene being the focus. I don't want all games to be ultra casual but some concessions to more average gamers like myself would be nice, rather than all hardcore all the time.
@Warioware agreed. I wish more fighters would have some more casual modes and single player content. Speaking of fighters, what are your thoughts on Pocket Fighter, that is if you've played it.
@Oat Sorry, picked this up late for some reason.
I downloaded Pocket Fighter because it was cheap. Mixed feelings. It is good for what it is but it is mainly aimed at multiplayer. The single player modes are very slight with just an arcade mode (basic Congratulations screen when you finish it too) and not much else. The fireball character seems over-powered. I haven't played it much since buying it but if you want a simple multiplayer fighter then it's fine.
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