Digital Foundry is at it again, this time with a look at the recent Nintendo Switch exclusive, Octopath Traveler. It's summarised as a hybrid JRPG - combing new and old elements of the genre. The developers Square Enix and Acquire have done an excellent job making it feel right at home among the classics and at the same time exercising modern technical flair. Beyond the visuals, the sound design is credited for the beautifully composed retro tracks, weaving between high-quality samples and live instruments.

In terms of the resolution, Octopath Traveler runs at a native 1280x720 while the Switch is docked under a television. Even if the console is set to 1080p, the text and UI elements scale up from 720p. In handheld mode, you get all the same effects but it runs at a lower resolution of 1024x576. The UI also stays fixed at 720p. As for performance, the framerate in both the docked and portable mode is locked at 30fps, with no drops, but a few small issues of frame pacing - particularly during battles where the frame time can fluctuate. Fortunately, this does not detract too much from the overall experience.

The final verdict is Octopath Traveler is a smaller project that has given Square Enix a rare but necessary chance to experiment, revisit older ideas and reinvent them. Take a look at the full analysis above and tell us in the comments about your own time with the game so far.