Game publisher Soedesco has announced that N.E.R.O.: Nothing Ever Remains Obscure, which previously launched on Xbox One, PC, and PlayStation 4, is headed to Switch this October.
In the game, players assume the role of a young boy, wandering through a mysterious dreamlike world to explore the touching story of his family. The game blends exploration-style gameplay within phosphorescent environments with interactive puzzle solving.
Our friends over at Push Square praised the game's beautiful scenery in a review for the game, but noted that the puzzle gameplay actually gets in the way of the storytelling.
"N.E.R.O. intrigues as an interactive visual novel, but it fails in its attempts to be a game. The puzzles here are laughably easy, and they subsequently get in the way of the storytelling. There are some beautiful cutscenes and an interesting story here, but they're too often impeded by unenjoyable gameplay." - Push Square
It's an intriguing title, but one that seems to have a few issues bringing it down. Maybe this is one for you to consider if you're sold on the storytelling premise alone.
The game is set to launch with both physical and digital editions on 26th October.
What do you think? Are you sold on the beauty alone, or would you need to be more convinced on the gameplay side of things? Let us know below.
[source gematsu.com]
Comments 14
Pretty looking games like this suck me in. I bought Fe because I liked the look but the gameplay turned out to be disappointing. I see this one hovers around 62% on other platforms on Metacritic so I'm not sure if I'll be taking that same risk again.
I looked this game up and it’s basicLly another walking simulator with pretty visuals. That’s where they lost me.
Oh sure, let's give the Switch yet another late port... /sarcasm
@JHDK
Yeah, I also bought Fe, and was disappointed with what I “read” about it. I haven’t actually even tried it yet, partly due to what I’ve read, but mostly because my backlog of games is enormous. I even have a backlog on Switch now. 🤦♂️🤷♂️
@JHDK Really? I loved Fe, couldnt get enough of it. The visuals are great, the controls take a bit of time to get used to, but i liked the story, even though i had worked it out ages before hand
At a quick glance I thought it was H.E.R.O now that is a classic game would love a remake of that
Eh ...?!
Now, i just confused.
If SOEDESCO can consider N.E.R.O. on Switch in Physical release, can they consider to Release Earthlock (for Switch) in Physical retail since Earthlock was from SAME Publisher as N.E.R.O. ?
Eh... From what I've seen, it's yet another walking simulator that would've been better of as an animated short. Even if you'd like this sort of thing, I doubt it'd be worth the price tag.
@Kang81 I reckon my Switch backlog is bigger than my N64/GameCube/Wii and Wii U backlog combined,basically every Nintendo home console I've owned and I'm not exaggerating
I never thought walking simulators would be for me but that's basically what Layers of Fear is, other than the odd puzzle here and there and I loved that game. It was like an interactive trip through a haunted house and it had me on the edge of my seat like nothing else and at times gave me such a sense of dread that I couldn't even bring myself to go where it wanted me to go. I'm not one to be easily scared but playing through that was such a surreal and at times genuinely scary experience, something I've never had from any game or even a movie before.
I like visual novels, but I have to be more picky these days with all of these Switch games to choose from. I'll likely pass.
I played through this game before and can't think of a game that crashed and corrupted saves more. Yeah, it's pretty to look at, but that's about it. The storytelling starts out interesting but quickly turns into "Hey, this game is sad and you should feel sad because I'm telling you to feel sad."
2 out of 5 stars. Would not walk again.
Brother N.E.R.O., I knew you'd come.
Hey look! Another game for people to ignore and say there are no games on Switch!
It's really too bad that this one sounds like it has some significant problems. Perhaps they'll fix those issues before this release.
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