
CIRCLE Entertainment has announced that European Conqueror X, developed by EasyTech, is coming to the Nintendo Switch eShop with a release target of 2018.
The game follows in the footsteps of World Conqueror X which arrived on the Switch earlier this year, but this new entry utilises some different modes and a completely different era of warfare for its turn-based strategy gameplay. Players will take on battles in the late 18th and early 19th centuries, utilising weapons and soldiers from that period in European warfare. Here are a few details on some of the modes you can expect to find:
Campaign – Follow a specific timeline and period through a series of tough historical battles.
Conquest – Choose a side and a starting point, then lead your empire to glory in your own way.
Challenges – Special levels that test your strategic nous and understanding of the game’s varied mechanics.
Full details on content will be revealed in the weeks and months to come, with Generals, training options, and the importance of items and upgrades all expected to be explored.
Until then, though, let us know if you enjoyed World Conqueror X earlier this year and whether or not you'll be keeping an eye out for this one later this year with a comment below.
Comments 11
how does it play compared to world? i was not keen on the interface for the first gamehope they have tweaked some stuff, if so might give it a go...
Didn't expect to enjoy World Conqueror X as much as I did - hopefully they make a few improvements with tutorials and length of AI turns.
I hope companies like Slitherine & Paradox will consider to release some nice 4x titles on Switch. Also Civ6, Total War, Anno & other AAA strategies are welcome too. Out of all current consoles Switch is best suited for RTS/TBS, with its touch controls while portable & pseudo-wiimote in a stationary mode. C'mon strategy devs give NSW some love.
World Conqueror X has janky interface and doesn't explain itself very well, but is enjoyable (and more difficult than I expected!).
Not sure if I care for the specific time period for this one though. Though it is an interesting one for any kind of wargame (Napoleonic wars!).
I'd love to see a solid strategy game come to the Switch. Something from Paradox or Firaxis would be a day one purchase for me.
I prefer fantasy wars instead of re"playing" real wars.
Changing real history in a game always left me with a sour taste. It's kind of trivializing.
Yeah, Paradox game on Switch = instant buy. Sadly I don't see them doing it any time soon. Here's hoping a quality team is willing to port it for a fair price on behalf of Paradox.
What I dont like about world conqueror x is the upgrade system that gives you more powerful items every time you play...rather than a system that resets on every new game...like the civilization series. So basically...upgrade your tech tree once and you're now more powerful at the start of every game.
I stopped playing because it felt like a cheap system that took away from the strategy.
I'm not really in on this series. Are they basically a take on a RISK type board game, with dice rolls and turns?
@Pod I'd say it's more of a low budget civilization style thing...but in a specific time period. The problem is that it feels very phone appy, plus what I mentioned above. The game has potential if the devs gave it just a little more tlc.
@guamyankee
Ah yes, that system of "rewarding" you for each game you play, by making the game a bit easier, that does sound like the kind of design you'd find in a phone game.
It's a retention strategy that let's the casual player feel rewarded for coming back, but completely breaks the balancing for anyone who would want to improve at the core game.
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