Cloud gaming has proven to be a divisive subject; some feel it's a convenient and easy way to play games at a lower cost and with little space sacrificed. Others feel it's an unpredictable and buggy way to play something that should've just been ported properly.
Regardless of how you feel, if you live in Europe or North America, you won't be able to enjoy Resident Evil 7 on your Nintendo Switch any time soon. We tried running it from the UK and although we absolutely established a connection, we weren't able to pass the opening cutscene despite dozens of attempts and growing increasingly frustrated with the slightly dodgy lip-syncing. It's hardly a surprising set of circumstances as it's obviously not officially supported for the West, but it's still disappointing.
For the moment it's not an option to play this game outside of Japan, but it's not impossible for Capcom to play with the idea of bringing the cloud version over to other territories in the future. What have your experiences with cloud gaming been like? Let us know in the comments.
Comments 52
Only for Residents.
Evil.
Yea I'm having the same exact issues. Opening cut scene and that's it. Unplayable.
Not too happy about all this "cloud" thing... I prefer to own the games instead of renting them. Also streaming comes with a lot of problems, from unstable connexions to input lag. The fact that you need to be tethered to the Internet to play this single player game, defeats completely the motto of the Switch since you can't play "Wherever. Whenever."
I hope other publishers don't follow suit and this ends being just an odd experiment.
If it makes it westwards even as a cloud based experience I would still be very keen to play it assuming it holds up. Not my preference, but the possibility of streaming games to Switch that don't get a dedicated port may well make financial sense for everybody in the future.
I downloaded it this morning.I live in Thailand,while not exactly close to Japan at 4600km it's still a lot closer to me than it is to Europe or NA.The average ping speed from Tokyo to Bangkok is 107ms which is just below the recommended speed for smooth gaming but it's doable.I was able to start the game and walk around the forest for a few minutes,there was noticeable lag but not too bad at first but then it started stuttering,the resolution dipped with lots of compression artifacts,it was difficult to even see where I was going. Then it disconnected me. I think some of that can be blamed on lots of people downloading and playing it at the same time,I'm sure it'll improve over the next few days. Whether it'll be at a level that's playable for me ,I'll have to wait and see.
Here's my first 30 seconds with it ,doesn't actually look too bad here apart from the one stutter. It got worse after that though.
https://twitter.com/RsWig77/status/999530164190003200?s=19
If it makes it even to the UK, the internet speed where I am is so reckless, even streaming a radio station lags out, I doubt it will be playable for me.
Also don't like the idea of renting a game until the server dies, then you cannot play it. This is worse than digital downloads, it's more like a massive micro-transaction to me.
Not MY money. Nnnnnope. Try again Capcom.
Considering that it is Capcom that we're talking about, maybe it is like that in Japan too!
This is an interesting avenue as it allows devs to get AAA games "running" on the Switch without having to spend the time and money required to produce a heavily compromised port.
I don't believe it's an option for fast paced games (such as shooters ) as the lag makes them unplayable - in my experience anything over 5ms is a game breaker. For slower paced games though, it's an option. It may be the future of gaming too, but not for a good few years yet.
@moroboshi If a game runs at 60fps (which isn't even a standard), 1 frame is still over 16ms. I'd argue that you wouldn't be able to notice a difference between 5ms lag and 15ms lag. It's still within that 1 frame gap.
@maruse, you might still play anywhere by using your mobile hotspot from your phone.
That makes sense as the servers are in Japan so less travel between client and host server.
@KoopaTheGamer It is the standard, most developers and hardware are just inadequate
lol how embarassing
@Menchi187 Indeed, and that's why it can't really be called a standard. If less than half of the new games run at 60fps, would you call it a standard?
@KoopaTheGamer I would. Like most things in life now a days, when people/places/things fall below the standard, it's those that are in the wrong. The standard remains the same, the others are below it.
Dodgy lip-syncing? Just think of it as a bad Kung Fu film.
@ekwcll still not a workable option for everyone - some countries have slower mobile bandwith, and even in peak countries not everyone has unlimited data on their mobile.
I will play the super stable version of this game — a regular disc on PS4.
@ekwcll That counting that you do have a phone to connect it to... and that your current plan won't bankrupt you after streaming several hundreds or even gigs of data...
@MrGawain golf clap
This reminds me I need to get back into the DLC of this game soon.
You salty ninty fans crack me up. Let Capcom announce MH World for Switch and every single one of you will forget all the bad things evil Capcom has done to your precious and you'll be back singing their praises.
Japan, and maybe Scandanavia are the only places this concept could actually work. Have we learned nothing from PS Now/OnLive yet?
@moroboshi @Ooyah @OorWullie @Blister @AlexOlney
Meanwhile in Japan: https://youtu.be/JEolKcXJJj0
I watched the first few minutes of a video from Japan.
Is the lip-syncing that poor on the Xbox One/PS4/PC versions?
I like the idea of options for games like these which may not be able to come to Switch otherwise but really I would gladly take a graphically scaled down physical version of the game at 30 FPS over this any day. Considering Doom and Wolfenstein are on the platform I don't see that as unreasonable.
@gatorboi352 Nah, we wont forget.
Besides, every Capcom release on Switch comes with some kind of catch, be it needing to sell for future support, higher price, half on cart, no physical release, renting a streamed game, so on so forth.
World would just be a cart with the DLC on it, you download the actual game, and then pay to unlock the DLC despite that being the only thing on cart.
I say that sarcastically but its the only thing Capcom has yet to do on the system in terms of stupid decisions. Maybe if they ever port MVC3...
@MoonKnight7 For £17.99 new in stores. Ours forever!
Well Crapcom strikes again.
@gatorboi352
I really don't think MH World is coming to Switch.
@Shellcore
That's about what I paid 2 months ago. Good value to me.
@gatorboi352 you mean, Monster Hunter: World Cloud Version?
if not. you're disappointing me.
@YummyHappyPills "World would just be a cart with the DLC on it, you download the actual game, and then pay to unlock the DLC despite that being the only thing on cart."
But didn't 2K already do that?
@Aozz101x Also coming to Android and iOS. F2P. Jaggi scales 10 for $20.
Yeah, this is not leaving Japan...
Seems like "Keep calm and play other games for today" is in order...
Surely it's better than not having it on switch at all
@MoonKnight7 I dont either
I'm really disappointed to hear this. As I was speculating on our show this past week (Just Another Castle podcast), I wondered if this might be the case---it just seemed too good to be true to imagine we could stream the game, when its clearly intended for JP region, not USA. Otherwise, they'd have announced it as a worldwide option.
I really, truly hope they try this approach in the west. I'd rather be able to rent-play it, than not at all.
This is a lazy option, even for Capcom.
Honestly Cloud Gaming for me has been great, but I know that I'm in a tiny percentage of gamers that will be able to take advantage of it. Both GeForce Now and Playstation Now (they really do love the 'Now' branding, hunh) have worked great for me, and PS Now is actually a really good deal because I've never had Playstation systems and this is a great chance to catch up on old classics for cheap. But I have a hardwired FiOS connection with a reliable 100-150Mbps transfer speed, and that's just not something most gamers can rely on.
Eventually, I think this could be a great option for some cases - people who don't want to invest in a system of their own, or who want access to a large library of titles without the burden of the price or install size of all those games. But we're a long way from it becoming an acceptable default.
Sorry, but I live in a part of Australia where internet is very dodgy. Cloud streaming a game is not an option and if that is the only way Capcom will bring RE7 to Switch I will be very disappointed. Especially given the fact they have my money from Revelations purchases. Will just buy the GameCube games on the secondary market if Capcom intend on treating gamers like this.
Capcom will get my money for Okami this summer, but this game will remain on my PSVR only. As far as I’m concerned, VR is the only way to really experience RE7
Literally who cares. A 180 day subscription service to a game you'll never own that you can buy for cheap now on other systems, i think i'll pass. Nintendo need to beef up the system and give it a closer to level playing field with the other systems and developers.
Capcom shouldn't have done this at all, then there would've been no complaining
It works in Japan because their internet infrastructure is a lot better than in most other countries. So it doesn't matter how bad your internet connection is, as I don't think this will ever leave Japan to begin with.
I don’t like being tide to a service just to play games that I enjoy. I buy games to own. Music & Movies are one thing but games are to special for me not to own or have control over.
Over all not a fan of the idea of cloud gaming.
I don't like anything about this concept.
I want to remind everyone that streaming games was already a thing in Japan back in 2014(!!!): Dragon Quest X Uses Streaming Tech to Come to 3DS in Japan (and it was $37 for 60 days!)
This concept isn't a new thing in Japan.
@MoonKnight7 at least were getting monster hunter generations ultimate.
I live in Japan, have fiber as my Internet connection, and played this last night. It played great, and was completely usable. As others have said here, this is obviously really just for Japan right now.
@Camilla
Yeah absolutely, glad we’re getting that.
Why hasn't RE7 been updated for PCVR?
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