Watching motion controls in games are a good way to brighten any day, as we sometimes do absurd things in the name of entertainment. We waggled our way through the Wii generation, and the legacy still lives on thanks to the motion support of the Joy-Con controllers.
And so we present the trailer for Champion Jockey Special on Nintendo Switch, a horse racing game out in Japan on 14th September. Oh yes, giddy up.
Out on the same day will be Winning Post 8, which is more about management and simulation. As a result the two games will have notable connectivity - horses you train in Winning Post 8 can move into Champion Jockey Special, while the jockey can transfer the other way.
It's not a series that typically makes it to the West, so we'll likely have to load up those Japanese eShop accounts to get hold of them. It's just a shame that we can't use the accessory below, in what is possibly the greatest patent diagram of the Wii era.
Take your bets and let us know if you'll be jumping in the saddle for these releases
Comments 20
What appears to be a single $20-$30 eShop game is actually two separate AU$90 retail games. o.O Qwaazy!!!
I'll admit that I was vaguely tempted when I first spotted these in the Japanese eShop, but the cost of entry is prohibitively high for whatever little fun that I can see myself having with something like this.
Ever since pocket card jockey, I've been looking forward to getting back in the saddle, if these games get English text I might be swayed to get them, physically of course 😊
Dat 3rd party support for wiimotes 2.0 doe
Oh yeah, Gangnam Style! Yee-haw!!
... but I wouldn't want anybody see me do that without context.
Then again, the game doesn't interest me really, so the risk is fairly low...
(Though picturing half a dozen Japanese businessmen doing this in the Subway on their way home IS an amusing thought...)
No Wii Balance Board support = no buy.
Has anyone confirmed whether the balance board could technically communicate with the Switch?
@gcunit : Technically? Sure. But in practice? No. Otherwise Nintendo would have made the Switch backwards compatible with Wii and Wii U accessories.
I would like to see new instalments in the Wii Sports and Wii Fit series on Switch though.
@gcunit switch doesn't have a red sync button.
$120 for the full experience,you must be jockeying me.
I would play this but probably not furlong.
Lol, is there seriously anyone out there who would play this voluntarily?
Not only isn't this a real sport in real life (since the horses are doing all the work), but it looks utterly boring to me.
@gcunit Technically it's no problem since all of Nintendo's wireless controllers since the Wii era communicate via Bluetooth.
@Roam85 The Switch has a software sync function, there's no need for a physical button.
@OorWullie Nice
Looks like a very nice coop game
I enjoy simulation games, so it ever comes to America and it's on sale, I'd get it. I can already see myself getting disappointed at my beautiful yet useless Epona!
Winning post series - afraid not.
Winning eleven series - oh yes, come on Kanomi.
Lol! I wonder if there is ppl out there that buys jockey games and if so when they see this they go all like: "omg I was waiting for Joy-con motion support for this game so awesome".
Oh well to each their own I guess.
At the right price I'm all into this! My wife's father is a horse trainer, and she loves horses, so maybe she'd get into it too.
@gcunit
I believe the balance board has tried to communicate with the Switch, but the Switch said it had moved on. However, having seen it out on the town with the likes of 1-2-Switch and Champion Jockey Special, the balance board was not convinced that it truly had moved on.
@sillygostly @OorWullie it's not 90 AUD / 60 USD.
each game costs $76 US, so for the full experience you would have to pay $150 US. lol
(Koei Tecmo has crazy high prices for all their published games in Japan. Even Fire Emblem Warriors will be super expensive there because it's being published by KT in Japan. Luckily Nintendo is publishing in the west.)
I'm mildly curious.
@manu0 : They're just over AU$88 each on Play-Asia.
Why did they have to make two games. They seem similar, and they can transfer data with each other, so why did they divide this in 2? What is the main goal of each game, and how far do you get in one without the other?
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