
Back in early December, Renegade kid released a new bite-sized Metroidvania called Xeodrifter to generally positive feedback. We awarded it an 8/10, citing the short length and occasionally frustrating platforming as drawback, but we were overall quite pleased with it. It may have been over too soon, but Xeodrifter was a beautifully distilled Metroidvania experience that had some fun little quirks; such as traversal of multiple screen layers and a modular blaster upgrade system. Now, it appears the game will be given a bit more exposure, as Jools Watsham - head of Renegade Kid - recently confirmed that it will be making the jump to Wii U.
No major details were given as to whether or not there'll be any additional content or anything of the sort, but it can be expected reasonably soon. Watsham also mentioned that there may be some kind of cross-buy offer, so perhaps existing owners will be able to download the game for free. In the meantime, Europeans gamers can look forward to finally experiencing the game for the first time on the 3DS on June 18th. The video of the announcement is below, you can find it right around the 1:10:00 mark:
What did you think of Xeodrifter? Will this tempt you into double dipping? Share your thoughts in the comments below.
[source youtube.com, via nintendoenthusiast.com]
Comments 14
Just completed this game a few days ago. It was fun, but lacking in enemy variety. I wouldn't double dip on Xeodrifter, but I'd consider eventually replaying it on Wii U if owners of the 3DS version can get the Wii U version for free.
@Storytime7 Me too. It was a bit short, but ultimately worth it. I don't remember where I heard this, but I recall reading somewhere that Jools and three other guys just threw this together in a few months on a whim. When you consider it from that perspective, then this game is actaully rather impressive, as the overall experience is pretty highly polished.
@MitchVogel It wasn't exactly a whim. It was a studio that has four people (Jools and three others) needing cash flow, and having an exceptionally tight budget to create a sellable game. When you review Xeodrifter bear in mind that if they didn't finish the game there may very well not be Renegade Kid anymore. I assure you anything that looks like a shortcut was both acknowledged as such by RK and was decided upon by the economics of indie development.
@PanurgeJr Found it! It took them five months: http://www.gamasutra.com/blogs/JoolsWatsham/20141215/232252/Xeodrifter_Postmortem.php
This really does make for a great read; Jools goes over the whole development process, the various hurdles, and how they overcame them.
I'm excited to play this Metroidvania.
Excellent news! I might just buy both versions when they arrive in Euroland.
Way too short for me to double dip on. I beat it in about 2:20 with 95% completion on my first time through, and that was with me getting lost a few times. I also don't see the point of playing it without the 3D effect.
At last I've been waiting ages for Xeodrifter to come to the uk on the 3ds.
@Spectra_Twilight He addresses that in this podcast, actually. He says that as soon as he finishes Mutant Mudds: Super Challenge, he'll focus exclusively on finishing Treasurenauts.
@Spectra_Twilight He says they never should've announced it when they did. They didn't have the time or resources to guarantee it could happen anywhere close to when they initially announced it. Sounds like there's a more solid plan in place now, though, we just have to wait till 2016.
This game has a really neat color scheme, so it is definitely up among my most awaited of the many upcoming Metroid-likes.
Yay! As a Metroid fan who doesn't own 3DS, I am very happy about this. I like short games, so that isn't a deterent for me.
Ill double dip just to support Mr Watsham
@Spectra_Twilight on Twitter a couple of months back, Jools directly responded to my question about the status of Treasurenauts by saying that once Mutant Mudds Deluxe on Wii U was released, they'd finish it.
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