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Just like the open-world entries that precede it, The Legend of Zelda: Ocarina of Time on Switch 2 comes with a handful of HUD options, so you can play with as much or as little on-screen information as you please.

In our first few hours with the game, we played around with all three of these options, getting to grips with the pros and cons of all of them. Most of us settled on one after a little while, and now we're keen to see where you lovely lot have ended up.

As a reminder, there are three different HUD options in the settings menu's 'In-Game Interface Tab': Normal, Pro, and Master. The first of these is listed as your "Standard display," with your mini map, item selection, D-pad options, life/magic meters, and button prompts all appearing on the screen. It offers the most information you can get at a glance, but it can look a little cluttered for some.

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The 'Pro' option tones things down a little, displaying "minimal information," according to its settings definition. This one does away with almost all the info we mentioned above, but button prompts (for 'Talk' or 'Grab' selections) and Navi's speech bubbles still make an appearance. This is a ripe choice for anyone who knows their Zelda mechanics, but still wants to know when something is there to be interacted with.

'Master' mode is the most stripped back of the bunch, offering a "display with no information". This means that everything other than the main gameplay is removed from the screen, and no prompts crop up as you approach NPCs or interactive items. And yes, that includes your targeting cursor. This option keeps things stripped back to the bare minimum and arguably provides the most immersive experience of the bunch, but there's every chance that you'll miss the odd detail (or Navi quip) along the way.

Each setting has its perks, to be sure, and we're not about to say that any one of them is the 'correct' way to play, but still, we're interested to know what mode you have been rocking with so far.

You can let us know your preferred HUD option in the following poll, then take to the comments to let us know why it's stuck.

Which HUD option are you using in Ocarina of Time?

Which option have you been maining? Let us know in the comments.