Author Profile

Damien has been writing professionally about tech and video games since 2007 and oversees all of Hookshot Media's sites from an editorial perspective. He's also the editor of Time Extension, the network's newest site, which – paradoxically – is all about gaming's past glories.

I've been gaming since the late '80s (Atari ST for life!) and my first console was the Sega Mega Drive / Genesis – I've been something of a Sega fanboy ever since. I began my career in video games writing for magazines and websites such as Retro Gamer, Pocket Gamer and GamesTM, before shifting to a full time role on the Hookshot Media network as Editorial Director.

Experience

Damien began his professional journalistic career with Retro Gamer magazine and has since written for Pocket Gamer, Eurogamer, CNET, Red Bull Gaming, SFX Magazine and many other clients within the tech and video game industries.

As a co-founder, Damien has been with Hookshot Media from the very beginning, holding various positions prior to his current role as Editorial Director. He was the Editor on Nintendo Life for more than one period during this time, and is currently the Editor of Time Extension.

Damien’s work on Time Extension sees him covering all aspects of the site’s retro gaming brief, including news, reviews, guides and features.

I love sharing new and old stories about the vibrant history of video games

Timeline

  • 2010: Co-founds Hookshot Media, assuming the role of Editorial Director
  • 2012: Editor of Nintendo Life
  • 2022: Editor of Time Extension

Qualifications & Awards

  • BA (Hons) Multimedia Design (2002)

Expertise

Damien’s first game system was an Atari ST, followed by the life-changing Mega Drive! Since then he’s owned pretty much every major gaming system and handheld to hit the market.

Damien’s favourite all-time console is the Sega Mega Drive. Not only was it his first console, it also introduced him to the world of Japanese import video games and arcade-perfect coin-op conversions. If he could only take one system with him to a desert island, it would be the Mega Drive.

My favourite genre? Probably shmups, followed by arcade-style fighting games. I don't have much spare time for gaming these days, so when I play for pleasure, I like games I can quickly jump into for a short period!

Damien’s Favourite Games

From the Archive

We asked Damien to pick out his three favourite pieces of work from across his personal archive, and tell us why he picked them!

The Making Of: GameFan Magazine - Drugged Coffee, Pirated Games And Empty Bank Accounts

I love doing deep-dive pieces into the history of the magazines and publications that inspired me, and this one was one of the most fun.

The 'Kawaii' Is A Nintendo Wii The Size Of A Keychain

Seeing modern-day hackers take old tech and repurpose it for a new generation is one of the most fascinating aspects of working on Time Extension, and it was encouraging to see the reaction to this news article when it went live.

Feature: How Rik Mayall Helped Bring Anarchy To Nintendo UK

Rik was one of my heroes growing up, so it was humbling to be able to speak to some of the people who worked with him in this tribute piece, which was recently republished to mark the tenth anniversary of his tragic passing.

Username
Damo
Articles
8,659 (322 reviews)
First Article
Mon 20th, November 2006
Avg. Review Score
6.8
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  • Review Street Fighter II' Turbo: Hyper Fighting (Wii Virtual Console / Super Nintendo)

    Time to get hyper

    If there's one thing the Virtual Console service has taught us, it's that some games have aged better than others. Playing the original Street Fighter II after all these years is a real eye-opening experience - it is almost too slow to be playable (especially for PAL gamers). After years of Street Fighter updates from Capcom, it...

  • News US VC Releases - 25th June - SF2 Turbo

    American gamers - eat, drink and be happy - Nintendo does love you after all! F-Zero X has finally been released so you can stop all the moaning and groaning.

    One of the finest games on the N64, this really needs to be downloaded by everyone. It remains impressive even to this day, with loads of craft on-screen and blisteringly fast racing action...

  • Review China Warrior (Virtual Console / TurboGrafx-16)

    China Warrior is a side-scrolling action game that was released around the same time as the TurboGrafx16 in Japan.

    When the PC Engine was first released in Japan, China Warrior (or 'The Kung Fu' as it was known in the Land of the Rising Sun) was put forward as a showcase for its graphical prowess. Technically the first game on the system (it was...

  • Review Mercury Meltdown Revolution (Wii)

    Bored of companies cashing in on the Wii craze by lazily tacking on motion sensing control? So are we. However, Ignition Banbury buck the trend in spectacular fashion by giving us a title that is so perfectly realized it’s hard to imagine it was ever available on any other machine.

    Even the most stubbornly loyal Sony fanboy would admit, albeit...

  • Review Lode Runner (Wii Virtual Console / NES)

    A lode of rubbish or not?

    The timing could have been a bit better for this as the far superior Battle Lode Runner for the TurboGrafx became available on the Virtual Console only two months ago. Is there a reason to bother with the NES original when for just 100 more points you could be enjoying better graphics, music and a whole host of new gameplay...

  • Review Golden Axe II (Virtual Console / Sega Mega Drive)

    Not long after the malign reign of Death Adder has ended, another evil rises.

    When I first clapped eyes on Golden Axe 2 as a lad I was over the moon. Being a massive fan of the original I simply could not wait to play this. Graphically, it looked even better than the original and promised to be the sequel I was waiting for. Sadly, it actually turned...

  • Feature Hardware Lookback: The Virtual Boy

    Headache-inducing monstrosity or misunderstood classic? Whatever the answer, the Virtual Boy represents Nintendo's biggest cock-up. We investigate the history of this strange console.

    ‘Failure’ is not a word you’d usually associate with Nintendo. Sure, there have been some crushing disappointments in the company’s illustrious history – the...

  • Review Sonic the Hedgehog 2 (Virtual Console / Sega Mega Drive)

    Dr. Eggman (aka Dr. Robotnik) is searching for the Chaos Emeralds to fuel his new Death Egg engine.

    Any gamer worth his or her salt will remember the day Sonic 2 was released. Cheekily dubbed 'Sonic Twos-Day' (it was released worldwide on a Tuesday, you see) it became a massive seller for Sega and cemented Sonic's position as one of the most popular...

  • Review Trioncube (DS)

    The DS certainly isn't short of puzzle games. Does Namco Bandai's latest release have enough charm to stand out from the crowd and represent a worthwhile purchase?

    Handheld consoles and puzzle games go hand in hand. Through the history of portable entertainment every major machine has played host to at least one truly ‘essential’ puzzler. The...

  • Review Milon's Secret Castle (Wii Virtual Console / NES)

    A musty old place

    Milon’s Secret Castle is one of those games you’ve never heard of, but when you do finally acknowledge its presence you realize that it inexplicably has an enormous following. A minor classic in the Hudson library, Milon was originally published in 1986 to fairly lukewarm critical response. To be perfectly honest, time has...

  • Review Dead Moon (Virtual Console / TurboGrafx-16)

    This side-scrolling shooter includes a total of six scenes spanning areas from Earth to the moon.

    Those naughty aliens! At least this time they had the sense not to try and invade the planet Earth. They are just intent on wrecking the moon instead rather annoyingly! As a solo starfighter pilot it is your job to put an end to this intergalactic...

  • Review Kid Chameleon (Virtual Console / Sega Mega Drive)

    Karma karma karma karma karma chameleon.

    The first thought that enters your head when playing Kid Chameleon is probably 'Mario Clone'. The game steals ideas from Nintendo's finest, such as jumping on the heads of enemies and bashing item boxes from below. It's not the first game to copy Mario and it certainly won't be the last, but back in the early...

  • Review Blazing Lazers (Virtual Console / TurboGrafx-16)

    Blazing Lazers is a vertical-scrolling shooter that was praised for surpassing the limitations of the hardware of its time.

    Originally released in Japan as Gunhed, Blazing Lazers was one of the most heavily featured titles in the original TurboGrafx-16 adverts, and with very good reason. Considering the age of the title (it was originally released...

  • Review Donkey Kong Country 2: Diddy's Kong Quest (Wii Virtual Console / Super Nintendo)

    More monkey business

    For anyone familiar with the original DK Country game this is more of the same. This is a good thing as the original was almost perfection in every way and this game manages to build on the franchise even more! For a 16-bit console the graphics are amazing. The smooth animation and wonderful artwork create a 3D feel which works...

  • Review Ninja Gaiden (Wii Virtual Console / NES)

    The nimble ninja

    Ninja Gaiden ranks as one of the finest 'ninja' style games ever made, right up there with The Revenge of Shinobi. When it was first released it amazed gamers with the degree of control it allowed over the main character, Ryu. He felt so quick and mobile - just like a proper Ninja should - and within seconds of picking up the pad,...

  • Review Metal Slug Anthology (Wii)

    Wooden Snail. Concrete Spider. Papier Maché Butterfly. Metal Slug. One of these is the moniker of a near-legendary platform-action series that is celebrating a glorious decade in the spotlight. The others are nonsense names made up merely to justify this rather pointless opening paragraph. Can you guess which is which?

    Give your average next...

  • Review Final Fantasy III (DS)

    The 'lost' Final Fantasy is at last made available to the English-speaking world. Is it a glorious reinvention of a genre classic, or merely a pointless step back in time?

    Given the stature of the Final Fantasy series, it’s somewhat surprising to think that only very recently has the entire franchise been made available to a worldwide audience. Up...

  • Review Shockman (Virtual Console / TurboGrafx-16)

    It's been two years since Arnold and Sonya were made into Shockmen.

    Shockman is actually the second game in the Japanese ‘Schbibinman’ series. The first title never saw the light of day outside of Japan sadly, it was basically a fun platform action game along the same lines as Mega Man. It’s sequel Schbibinman 2 was released in North America...

  • News Hudsonsoft Game Explosion

    Hudson are getting a little carried away with themselves and are preparing a whole new batch of VC games for release, bless em. Top of the pick is Air Zonk, a fantastic shooter featuring a futuristic Bonk/PC Kid. Another PC Engine release that commands high prices on eBay, this will be a steal at 600 points.

    Blazing Lazers is the American version...

  • Review Final Fight (Wii Virtual Console / Super Nintendo)

    Oh my car

    Final Fight is one of those coin-ops that defines a generation. It was simply the only arcade game to be seen playing in the late 80's/early 90's. When the SNES conversion was confirmed, I was heartbroken - being a Mega Drive owner, I had hoped that the (false) rumours of a Sega port were true (Sega fans had to wait until the Mega CD...

  • Review Dead 'N' Furious (DS)

    Dream On Studio’s tribute to Sega’s ‘House of the Dead’ hits the DS – is it the sleeper hit of the year or as sad and shambling as the flesh-eating zombies contained within?

    Zombies, eh? They seem to be everywhere these days. After starring in a seemingly endless flood of low-budget gore fests in the seventies, the festering undead enjoyed...

  • Review Battle Lode Runner (Virtual Console / TurboGrafx-16)

    This upgraded edition to the famous Lode Runner series includes a 5-player versus mode.

    Lode Runner is strange little title - it's been around for ages, has a cult following but never really seems to break through to the mainstream. This Turbografx 'Battle' edition was produced by Hudsonsoft and graphically is a step up from previous versions, which...

  • Review Gradius III (Virtual Console / Super Nintendo)

    Vic Viper is back to rid the galaxy of evil.

    Gradius III was one of the first SNES shooters and to be perfectly honest, it shows. Graphically the game is fairly bland (although the same could be said of the coin op original), the sound is nothing special and when things get hectic there's some terrible slowdown. Regardless of these points, the...

  • Review Wonder Boy in Monster World (Virtual Console / Sega Mega Drive)

    Monster World was a peaceful, happy place until one dark day when an army of BioMeka monsters invaded.

    If you have played Wonder Boy III: The Dragon's Trap on the Master System you will know exactly what to expect here. The Wonder Boy series is famed for its confusing naming conventions; to clear it up this is the last Wonder Boy game on the...