Author Profile

Damien has been writing professionally about tech and video games since 2007 and oversees all of Hookshot Media's sites from an editorial perspective. He's also the editor of Time Extension, the network's newest site, which – paradoxically – is all about gaming's past glories.

I've been gaming since the late '80s (Atari ST for life!) and my first console was the Sega Mega Drive / Genesis – I've been something of a Sega fanboy ever since. I began my career in video games writing for magazines and websites such as Retro Gamer, Pocket Gamer and GamesTM, before shifting to a full time role on the Hookshot Media network as Editorial Director.

Experience

Damien began his professional journalistic career with Retro Gamer magazine and has since written for Pocket Gamer, Eurogamer, CNET, Red Bull Gaming, SFX Magazine and many other clients within the tech and video game industries.

As a co-founder, Damien has been with Hookshot Media from the very beginning, holding various positions prior to his current role as Editorial Director. He was the Editor on Nintendo Life for more than one period during this time, and is currently the Editor of Time Extension.

Damien’s work on Time Extension sees him covering all aspects of the site’s retro gaming brief, including news, reviews, guides and features.

I love sharing new and old stories about the vibrant history of video games

Timeline

  • 2010: Co-founds Hookshot Media, assuming the role of Editorial Director
  • 2012: Editor of Nintendo Life
  • 2022: Editor of Time Extension

Qualifications & Awards

  • BA (Hons) Multimedia Design (2002)

Expertise

Damien’s first game system was an Atari ST, followed by the life-changing Mega Drive! Since then he’s owned pretty much every major gaming system and handheld to hit the market.

Damien’s favourite all-time console is the Sega Mega Drive. Not only was it his first console, it also introduced him to the world of Japanese import video games and arcade-perfect coin-op conversions. If he could only take one system with him to a desert island, it would be the Mega Drive.

My favourite genre? Probably shmups, followed by arcade-style fighting games. I don't have much spare time for gaming these days, so when I play for pleasure, I like games I can quickly jump into for a short period!

Damien’s Favourite Games

From the Archive

We asked Damien to pick out his three favourite pieces of work from across his personal archive, and tell us why he picked them!

The Making Of: GameFan Magazine - Drugged Coffee, Pirated Games And Empty Bank Accounts

I love doing deep-dive pieces into the history of the magazines and publications that inspired me, and this one was one of the most fun.

The 'Kawaii' Is A Nintendo Wii The Size Of A Keychain

Seeing modern-day hackers take old tech and repurpose it for a new generation is one of the most fascinating aspects of working on Time Extension, and it was encouraging to see the reaction to this news article when it went live.

Feature: How Rik Mayall Helped Bring Anarchy To Nintendo UK

Rik was one of my heroes growing up, so it was humbling to be able to speak to some of the people who worked with him in this tribute piece, which was recently republished to mark the tenth anniversary of his tragic passing.

Username
Damo
Articles
8,659 (322 reviews)
First Article
Mon 20th, November 2006
Avg. Review Score
6.8
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  • News Europe VC Releases - 9th March

    After double-jumping on the US Virtual Console store on Monday, Sir Arthur has made his way to the Euro VC too. It's unlikely that the other two titles offered will distract you from what ranks as one of the finest 2D platformers in existence. Super Ghouls 'n' Ghosts is a game that deserves to be spoken of in hushed, revered tones. Some might argue that the same should be said of Galaga, but let's be perfectly honest here - the game is older than most Wii owners and it shows. Sure, it's a classic. It's influential. Hell, it's even fun for a few minutes. But Galaga is the kind of game that Namco should be giving away as a freebie with other titles. It's not really worth 500 of your valuable Wii points, especially when you only need to add 300 more to that figure to download the sublime Super G'n'G.

    ...

  • News Hardware Focus - Sega Mega Drive / Genesis

    Mega tech

    Sega may be a name that many people readily associate with videogame brilliance, but when you seriously think about it, they've only really had one universally successful machine - the Mega Drive (Genesis to our American readers). The Saturn and Dreamcast may have garnered critical support but they died a sad, painful death at retail and...

  • News Will we ever see Banjo Kazooie on the Virtual Console?

    The fact that Rare are now owned by Microsoft has caused some headaches in the world of the Virtual Console. Some of the N64's most requested titles are Rareware products, and this has resulted in something of a stalemate. Light appears to be at the end of the tunnel though - a few months ago Nintendo were quoted as saying that they were looking into the possibility of releasing games like Goldeneye on the VC, and now Rare themselves have responded to the pleas of fans worldwide:

    ...the only Rare-developed ti...

  • Review Elevator Action (Virtual Console / NES)

    Who would have thought that elevators got any action?

    Originally released in the (very) early 80's, this spy action title was a real eye-opener for gamers of that generation. The premise is simple, yet instantly appealing; the player is dropped onto a series of buildings and has to make their way to the bottom, taking on evil agents and entering...

  • News US VC Releases 5th March

    Three new titles for the Virtual Console today - Super Ghouls 'n' Ghosts is obviously the pick of the bunch here! The superb SNES platformer is worth every single Wii point Nintendo are asking for and should be downloaded as soon as possible. Shame the same can't be said about Elevator Action and Sword of Vermillion, but both games are at least half decent and go some way to padding out the already impressive VC roster.

    Our money is on Sir Arthur taking the lion's share of your attention though! Even if you have the GBA version, the PSX/Saturn Generations port or the...

  • Review Sword of Vermilion (Virtual Console / Sega Mega Drive)

    Get your revenge and defeat Tsarkon to free the world of Vermilion from evil.

    Famously developed by Virtua Fighter creator Yu Suzuki, this was one of the first RPGs for Sega's 16-bit system and to be brutally honest, it shows. The graphics are basic and the sound is average so be prepared for a technically underwhelming experience. Thankfully the...

  • Review Bio-Hazard Battle (Virtual Console / Sega Mega Drive)

    An army of biogenetic mutants has gone haywire, terrorizing the world and putting the future of the planet in jeopardy.

    Released as Crying in Japan, this horizontally scrolling shooter was largely ignored by western Megadrive owners due to the sheer volume of shoot-em-ups available on the console at the time. The unusual organic graphics probably...

  • News US VC releases - 26th February - Ocarina of Time

    Only one release this week for the US Virtual Console - but it's a biggie. We all thought that it might be Zelda: Ocarina of Time as it was made available for Euro Wii owners last week and we were not dissapointed:

    The Legend of Zelda: Ocarina of Time inspired millions of players around the world with its in-depth game play, rich 3-D visuals and...

  • News Neo Geo coming to the Virtual Console

    Here's a massive piece of news for fans of the Virtual Console - Nintendo of Japan have confirmed that Neo Geo games will soon be available for download via the service!

    The Neo Geo console was released in the days of the NES and Megadrive, and became famous for expensive but high quality arcade games such as King of Fighters, Fatal Fury, Metal...

  • News Wii Classic Controller - Hands On

    So you've downloaded a few retro titles on the Virtual Console and thanks to the VCA you've made some good choices, but one thing is getting in the way of your enjoyment. Control. The Wii Remote is ok so long as you stick to NES, PCE and Megadrive/Genesis titles, and if you're lucky enough to have a GameCube pad knocking around you can use that for the SNES and N64 stuff, but it's far from perfect. Sounds like you need the Classic Controller!

    Ok, so it's a bit of a con that you've got to shell out even more cash for this device but believe me, it...

  • Review The Legend of Kage (NES)

    This classic ninja-action game first appeared in arcades in 1985 and became instantly popular.

    After the recent release of the sublime Kid Icarus you might have expected the quality of NES Virtual Console games to rise, but unfortunately The Legend of Kage is an almost catastrophic true drop in standards. No need for rose tinted specs here, retro...

  • Review Kid Icarus (Wii Virtual Console / NES)

    Is Pit a hit?

    Kid Icarus is one of those games that makes you think 'they sure don't make them like they used to'. Graphically it's very basic - this is from 1986 after all - but the charm simply shines through regardless. This is a game from an era where developers had to really make an effort and use what simple technology they had available to...

  • Review Ice Climber (Wii Virtual Console / NES)

    Ice Ice Baby

    Ice Climber is another classic NES title for the Virtual Console — and thankfully, it's decent enough to be worth considering for download. Ice Climber is a fantastic little game, if somewhat basic. Graphically it's exactly what you'd expect an 8-bit game from 1985 to look like — simple. The premise of the game is pretty bizarre. A...

  • Review Super Mario World (Wii Virtual Console / Super Nintendo)

    Simply superb

    It was hailed as the greatest videogame of all time when it was released, and even after all these years it still has a pretty solid claim to that title. Super Mario World is without a shadow of a doubt one of our favourite Mario games, and when SNES was released some members of our staff played very little else until they'd discovered...

  • Review Gain Ground (MD)

    It's the 31st Century, and science and technology have progressed to the point that the human race is approaching perfection.

    Gain Ground started life as a largely unpopular 3 player arcade game. Surprisingly when taking into account the relative lack of commercial success it was ported to the Sega Megadrive/Genesis and Master System pretty swiftly...

  • Review Comix Zone (MD)

    Sketch Turner is an artist in New York City. One day while Sketch is drawing, there is a huge thunderstorm and a bolt of lightning hits Sketch's image, bringing it to life.

    Released fairly late in the life of the Megadrive/Genesis, Comix Zone didn't exactly set the world alight in terms of sales but is now rightly regarded as one of the better games...

  • Review The Legend of Zelda: A Link to the Past (Wii Virtual Console / Super Nintendo)

    A Link to a Classic

    To put it simply, The Legend of Zelda: A Link to the Past is one of the finest RPGs in existence. Everything is perfect - the bold lines and subtle pastel-tones of the graphics, the triumphant rendition of the Zelda theme, the excellent yet simple combat system, the brilliantly conceived logic puzzles. Nintendo left nothing to...

  • Review R-Type III: The Third Lightning (SNES)

    The Bydo Empire is back! More powerful and deadlier than ever, the Bydo are en-route to Earth.

    R-Type III is an interesting title in many ways. Firstly, it was a console exclusive, which generated quite a stir when it was first published. Secondly it takes advantage of the Super NES 'Mode 7' graphics to bring rotating backgrounds into play. Thirdly,...

  • News New USA Virtual Console releases for 15th January

    Three news games for those of you with American Wii consoles. Taken from Nintendo's press site:

    Xevious (NES, 1-2 players, 500 Wii Points): Players control their Solvalou ship and destroy the XEVIOUS forces. Fire the zapper missiles against air-based enemies and drop the blaster bombs down upon ground-based targets. Destroy Andor Genesis to earn...

  • Review Xevious (Wii Virtual Console / NES)

    Golden oldie

    Following its success with Pac-Man and Galaga in the arcades, it seemed that Namco was unstoppable. The release of Xevious only helped to cement this idea: it was first one of the earliest examples of a vertical scrolling shooter and innovative for its time. The action in Xevious takes place on two parallel plains; your spacecraft gets...

  • News 12th January - PAL UK Virtual Console release - Xevious

    Only one Virtual Console release today - and it's the rather average Namco top-down shooter Xevious. People tend to bang on about how great this game is and for a shooter from 1982 it's pretty decent, but by the time it was released on the NES (which is the version available for download - the PC Engine version is actually closer to the arcade original - God knows why they didn't offer that instead) it was dated, and today it's old enough to get a free bus pass.

    Only really worth do...

  • Review Gradius (Wii Virtual Console / NES)

    Konami's classic shooter series takes off

    It's so hard to review a game like Gradius. This is a near-legendary title and has inspired a franchise that has sold millions, not to mention the spin-off series Parodius and countless other clones. But when reviewing classic retro titles, you have to judge if this game is still worth playing today...

  • Review Super Castlevania IV (Wii Virtual Console / Super Nintendo)

    Castlevania goes super

    Every now and then you play a game that simply changes your life. To me, Super Castlevania IV is that game. I recall playing it at a friend's house and regardless of the slow pace of the first few levels, it had a real impact on me. The game was quickly purchased and hasn't left my collection since. If your Castlevania...

  • News Commodore 64 games to join the Virtual Console!

    Home computer nerds will be dancing in the streets at this latest piece of VC news. We have it on the highest authority that Commodore 64 games will soon be coming to the Virtual Console.

    Although no specific titles were named, the indications so far are of titles from now defunct U.S. developer Epyx who are best known for their work on the 8-bit...