Author Profile

Damien has been writing professionally about tech and video games since 2007 and oversees all of Hookshot Media's sites from an editorial perspective. He's also the editor of Time Extension, the network's newest site, which – paradoxically – is all about gaming's past glories.

I've been gaming since the late '80s (Atari ST for life!) and my first console was the Sega Mega Drive / Genesis – I've been something of a Sega fanboy ever since. I began my career in video games writing for magazines and websites such as Retro Gamer, Pocket Gamer and GamesTM, before shifting to a full time role on the Hookshot Media network as Editorial Director.

Experience

Damien began his professional journalistic career with Retro Gamer magazine and has since written for Pocket Gamer, Eurogamer, CNET, Red Bull Gaming, SFX Magazine and many other clients within the tech and video game industries.

As a co-founder, Damien has been with Hookshot Media from the very beginning, holding various positions prior to his current role as Editorial Director. He was the Editor on Nintendo Life for more than one period during this time, and is currently the Editor of Time Extension.

Damien’s work on Time Extension sees him covering all aspects of the site’s retro gaming brief, including news, reviews, guides and features.

I love sharing new and old stories about the vibrant history of video games

Timeline

  • 2010: Co-founds Hookshot Media, assuming the role of Editorial Director
  • 2012: Editor of Nintendo Life
  • 2022: Editor of Time Extension

Qualifications & Awards

  • BA (Hons) Multimedia Design (2002)

Expertise

Damien’s first game system was an Atari ST, followed by the life-changing Mega Drive! Since then he’s owned pretty much every major gaming system and handheld to hit the market.

Damien’s favourite all-time console is the Sega Mega Drive. Not only was it his first console, it also introduced him to the world of Japanese import video games and arcade-perfect coin-op conversions. If he could only take one system with him to a desert island, it would be the Mega Drive.

My favourite genre? Probably shmups, followed by arcade-style fighting games. I don't have much spare time for gaming these days, so when I play for pleasure, I like games I can quickly jump into for a short period!

Damien’s Favourite Games

From the Archive

We asked Damien to pick out his three favourite pieces of work from across his personal archive, and tell us why he picked them!

The Making Of: GameFan Magazine - Drugged Coffee, Pirated Games And Empty Bank Accounts

I love doing deep-dive pieces into the history of the magazines and publications that inspired me, and this one was one of the most fun.

The 'Kawaii' Is A Nintendo Wii The Size Of A Keychain

Seeing modern-day hackers take old tech and repurpose it for a new generation is one of the most fascinating aspects of working on Time Extension, and it was encouraging to see the reaction to this news article when it went live.

Feature: How Rik Mayall Helped Bring Anarchy To Nintendo UK

Rik was one of my heroes growing up, so it was humbling to be able to speak to some of the people who worked with him in this tribute piece, which was recently republished to mark the tenth anniversary of his tragic passing.

Username
Damo
Articles
8,659 (322 reviews)
First Article
Mon 20th, November 2006
Avg. Review Score
6.8
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  • News “Street Fighter IV Could Potentially Come To Wii”

    Producer hints at a possible Nintendo version

    Capcom’s forthcoming 3D ‘reboot’ of the Street Fighter series may be dividing opinion all over the globe thanks to its unique visual style but producer Yoshinori Ono is confident the end product will be a success and commented that in his opinion the game could ‘potentially’ arrive on the Wii...

  • News More C64 Details Emerge - Keyboard Input, Loading Times

    We've been contacted by a mysterious insider who insists he’s on the team that is currently preparing the new C64 channel, which was officially confirmed last week.

    Here are some of the things he's spoken about so far: Each C64 joystick port is individually mapped to each Wii device (be that Wii Remote, Classic Controller, or GC Pad) A popup...

  • News Defend Your Castle Coming to WiiWare

    XGen Studios has announced that its successful Flash-based game Defend Your Castle is WiiWare-bound and will launch alongside the new service in May (North America) at a cost of 500 Wii points.

    As the title suggests, the game involves you defending your castle against hordes of attackers. You can do this by grabbing them and flinging them skywards -...

  • Review Psychosis (Virtual Console / TurboGrafx-16)

    This is a side-scrolling shooter played in a world created from the mind of a twisted demon.

    The PC Engine/TG-16 is a machine that is famous for its wide and diverse range of shooting titles, but Psychosis (also known as Paranoia in Japan) is one title that you might not be familiar with, despite the fact that it was deemed worthy of a Western...

  • News Inside the Mind of Luc Bernard - Eternity's Child Interview

    Eternity's Child is the product of the wild and wacky mind of artist Luc Bernard. It's shaping up to be one of the more promising WiiWare releases and is certainly getting a lot of attention thanks to its lush visuals and unique setting.

    We caught up with Luc and popped a few questions his way regarding this innovative platform adventure. WW:...

  • News Eternity's Child - New Screens and Soundtrack Online

    As the release of Eternity’s Child gets ever closer, Luc Bernard has kindly published some more rather excellent-looking screens as well as putting sections of the official soundtrack online. What a kind fellow he is.

    The screens look promising and confirm what we already know: the game is looking gorgeous. However, the soundtrack is the real...

  • Review Ninja Gaiden III: The Ancient Ship of Doom (Wii Virtual Console / NES)

    One sequel too many

    Ninja Gaiden is practically a household name now thanks to the fantastic Xbox title and the very promising (not to mention gory) next-gen sequel. The NES original is still fairly well known and fondly remembered, but the two 8-bit sequels are more obscure. If you’re one of the many people that weren’t aware of this third NES...

  • News Gazza Is Addicted To Wii

    Troubled Soccer Star loves a bit of Nintendo

    He may be more famous for his hilarious antics (such as crying like a baby, drinking lots of booze and allegedly slapping his wife about) than actually playing football, but Paul “Gazza” Gascoigne is still seen as something of a legend by English soccer fans. The former Spurs and England star is...

  • News “Everything In Moderation” Says Nintendo

    The Big N responds to internet scare-stories

    Nintendo has responded to negative comments regarding the implications of playing too much Wii by insisting that the machine is perfectly safe, so long as players don’t “overdo it”. The advice came from the lips of Nintendo PR-guru Anka Dolecki and was intended to counter the flood of complaints...

  • News Mario Kart Wii To Hit Europe On April 25th?

    Online store seems to think so

    Online retailer Play.com has sparked a shockwave of excited fanboy chatter by listing Mario Kart Wii’s European release date as April 25th. Nintendo’s previous date for the game was the somewhat vague “Q2 2008”, and a spokesperson for the company has insisted that Play.com is merely guessing at a possible...

  • News US VC Releases - 18th February - Ninja Gaiden III

    There’s a bit of a surprise this week for North American Virtual Console fans - seemingly out of nowhere comes Tecmo’s Ninja Gaiden III.

    We’ve already had the first two Ninja Gaiden NES titles and this release completes the trilogy, but sadly it also turns out to be the weakest of the three in terms of gameplay. This game is so frustrating it...

  • Review Phantasy Star II (Virtual Console / Sega Mega Drive)

    Hailed as one of the greatest games of all time by fans

    The original Phantasy Star never really had the impact it deserved, mainly thanks to the fact that its host platform - the Sega Master System – failed to sell in significant numbers in the US. The series would have to wait until the introduction of the Genesis/Megadrive before it would gain...

  • News WiiWare Focus: Interview with Nnooo (Pop)

    Our coverage of the upcoming WiiWare service continues with this exclusive interview with Nic Watt of Nnooo, the small indie studio behind the promising Pop. We caught up with Nic and grilled him on this forthcoming release - here's what he had to say...

    WW: How did the concept for Pop come about? NW: Since the Wii was announced I have been thinking...

  • Feature Global Inequality on the Virtual Console

    Time for change?

    In the early days of the Virtual Console it looked likely that although timing differences existing between US and European releases, most (if not all) games would make an appearance in both regions. However, as the US passes the 200 game mark (leaving Europe trailing at 187) we’re seeing a massive disparity between the software...

  • Feature The Great Internal Memory Debate

    With over 200 games currently available on the Virtual Console service and the impending arrival of WiiWare, one thing seems to be concerning a vast number of Wii owners (if the comments on VC:R are anything to go by) and that’s internal memory storage.

    The Wii comes equipped with just 512MB of internal storage for things like game saves, Virtual...

  • News Factor 5 Speak About Secret Wii Project

    Julian Eggebrecht spills the beans, but still no name as yet

    They won’t reveal the name of the top secret project they’re working on, but those fine chaps at Factor 5 have still given us a few juicy pieces of information to chew on for the time being. Speaking to IGN, Factor 5 president Julian Eggebrecht shed a little light on this mysterious...

  • News Smash Bros. Brawl to get WiiWare Portal?

    We’ve gotten wind of rumours that suggest that Super Smash Bros. Brawl may be granted its own WiiWare channel in order to distribute new content and features.

    The proposed name for the service is “Smash Bros. Brawl: Challenger” and the content in question is said to include new stages, characters and music. These items will cost Wii points to...

  • Review Lords of Thunder (Virtual Console / TurboGrafx-16)

    Lords of Thunder is a side-scrolling shooter that has you take on the role of a legendary warrior, blasting enemies to heavy-metal tunes.

    TG16 fans thought they’d died and gone to heaven when Gate of Thunder was published for the system. A shooter of truly epic magnitude, it rocketed the underrated machine to the top of the pile when it came to...

  • Feature WiiWare and Retro Gaming

    Nintendo’s WiiWare service will be with us soon and with it comes the tantalizing promise of liberation for small-scale developers. It should grant diminutive studios the opportunity to create fun and affordable experiences without having to worry about such complicated factors as distribution and inventory management, which is obviously great.

    Bu...

  • News Final Fantasy CC: The Little King - Media Blowout

    Square Enix’s latest upcoming Final Fantasy: Crystal Chronicles title is easily one of the most eagerly awaited titles for Nintendo’s new WiiWare service and with good reason; the game is looking particularly special as these latest screens and trailer will attest.

    It is understood that the game takes place after the GameCube title that the...

  • News Virtual Console Passes 10m Downloads Milestone

    Nintendo has confirmed that its Virtual Console service has successfully recorded 10 million downloads in its opening year.

    Nintendo Supremo Satoru Iwata revealed: Virtual Console saw over ten million downloads by the end of last December. That's the total number of titles people paid to download. I think that selling over ten million classic games...

  • News Butterfly Garden Coming to WiiWare

    A game involving butterflies may not sound all that appealing, but Autonomous Productions’ Butterfly Garden still has us extremely intrigued here at Virtual Console Reviews - regardless of the fact that it contains no guns, fast cars or big-chested ladies.

    Originally entered in Microsoft’s 2007 “Dream, Build, Play XNA” competition, the game...

  • News Kirby's Dream Land 3 Reclassified by ESRB

    After the somewhat dismal pair of US Virtual Console releases this week we thought you could all do with some slightly more joyous news. Kirby’s Dream Land 3 has been re-classified by the ESRB!

    For those of you that don't know, ESRB stands for Entertainment Software Rating Board. These guys rate all of the software that is released in the US and...

  • Review Operation Wolf (Virtual Console / NES)

    Operation initiated! Rescue the prisoners!

    Operation Wolf was a massive hit in arcades when it was released in 1987. Although the concept of light gun games wasn’t a new one, Taito’s imposing arcade cabinet (replete with uber-cool replica Uzi) certainly made a lasting impact on gamers worldwide. Predictably, it was ported to pretty much every...