The name Yuzo Koshiro will be instantly familiar to anyone who has been gaming for the past 30 years. The legendary creator of music for games like Streets of Rage, Revenge of Shinobi, ActRaiser and Etrian Odyssey has been president of Ancient Corp for 27 years now, and during that time he has contributed some of the finest music ever written for the video game industry.
Koshiro has a long history with Nintendo, despite his strong connection with all things Sega. However, he's not a massive fan of the company's latest console, the Switch. Speaking to Polygon in a rather excellent interview, Koshiro expresses his disappointment that Nintendo hasn't been more "adventurous" with the console, and says that he's not "surprised" by it:
Switch strikes me as a very Nintendo-like piece of hardware. The games that Nintendo makes haven't really changed over these past 20 years. They've had recent hits like Splatoon, but looking at the hardware, it seems made for games like Mario, Mario Kart, Splatoon ... it seems like they simply wanted to make a system that would allow them to make those games more dynamic, so they could add more expression to their games. They only really want to have people enjoy their own games more. It doesn't really seem like they are being that adventurous with the system.
If Nintendo is going to keep up with the Switch, I think they'll need cheaper models, or maybe to make them lighter. If they were to do that, it could become a replacement for the 3DS ... but, of course, Nintendo has said themselves that that is not what they're planning to do. It kind of makes me think, 'Why does this thing even exist, really?' In other words, it's a game system that will allow people to enjoy Nintendo games even more, but at the same time, I'm not really surprised by it and don't really feel there's anything novel about it.
Despite this viewpoint, Koshiro points out that he's still a big fan of Nintendo and its games in general; he even talks about the series he'd love to work on:
I honestly haven't really thought too much about [what series I'd like to compose for], but I do love Nintendo titles. I think it would be fantastic to work on something like Zelda or Splatoon. Zelda, in particular, I am a huge fan of. I love fantasy and action, and of course, Zelda is the ultimate combination of both of those things.
Do you think Koshiro has a point? After the 3D effects of the 3DS and the asymmetrical gameplay shown on Wii U, could Nintendo have been a little more adventurous with the Switch?
[source polygon.com]
Comments 123
Portable console games, baby.
They definitely could have done more with Wii U. The Switch, so far, seems to be a portable Wii, which isn't necessarily bad in my eyes. I don't actually think there's anything wrong with the Switch at all. I like it! I just would have preferred Nintendo support the Wii U a little bit more than they did.
I can't see what would have been more adventurous than the Switch. If anything, people have been clamoring for something less adventurous and more conventional.
Everyone has their own opinions. But for what I can tell, he just doesn't understand the concept behind the console despite the good marketing behind it. I'm not calling him dense but I just don't agree with his view. I can go on as to why but I dont want this comment to turn into a novel
Personally, I'd love this to be the future of console gaming. I'd love to have a portable PlayStation, too.
Nintendo haven't pushed graphics this generation, but it feels like a push to redefine what a games console could be. I no longer want "home consoles" and "handheld consoles", when I can have both in one. Give me big games like Zelda I can play on the go, and games like Fire Emblem that are usually handheld and let me play it on the TV too.
It's like my perfect console. I just wish it had some kind of trophy support, but I know Nintendo don't really want to go that route.
It just seems to me that if a console doesn't push graphics, people don't see anything else as advancement as a console. But this is console evolution in a different way, is all.
I just wish I could trust Nintendo to keep this "gimmick" as part of their standard for future consoles. But they do have a tendency to just do something new each gen so I can imagine we may not get a "Switch 2"
It sounds like he feels Nintendo should have been more "adventurous", but in the world of business that comes with increased risk. After the financial disaster (don't have exact numbers but lets be honest, 13mil is unlikely to bring in much dough) that was the Wii U, Nintendo needed something that would sell and be affordable to manufacture.
I do kind of understand his view that Nintendo does seem to develop consoles for their types of games which is a double edged sword. On the one hand, it allows them to bring their visions to life and bring new ideas and opportunities to the table. On the other hand, it can complicate things for 3rd party developers who have "easier" platforms as alternatives; especially if they have established audiences.
Lastly, I mean the guy no disrespect cos I fully embrace and respect his art, but its a bit odd hearing this from a video game music composer. Maybe the Joycons needed speakers?
Sure, with the 3DS still around and still getting games this and the upcoming year, another handheld does make you wonder a bit. But making console games both portable and playable on your tv is more of an innovation than 3DS or WiiU ever were, I feel like. Not really sure what he wanted from Nintendo. That they join the 'look at those graphics and terraflops' tourney Sony and Microsoft are having? Embrace 4K several years ahead of when that MIGHT become mainstream? Anyway, I'm still seriously in love with my Switch, the first Nintendo console I've said so about since GameCube.
If the switch could play 3DS games on a big screen like the PSTV did with Vita games I'm sure it would be even better.
@GoldenGamer88 Exactly! This is innovation, not just a push to add more polys to everything.
Props for properly marking his opinion as personal - it can seem like an advanced skill these days, - but I don't get what he means by something "more adventurous". VR? Nintendo actually tried to pioneer the experience once but then yanked Yokoi's pie out of the oven before he could even heat it up, and the price paid for such a hurry left them burned for years even towards the related 3D technology. Otherwise, Nintendo is behind pretty much all the most adventurous gaming innovations already, with Switch actually advertised as a legacy compilation for many of them. Short of defictionalizing SAO's NerveGear (although it's just VR on steroids, too), what's supposed to be more adventurous than that, and what hardware developer can one even expect to do that? Switch is still a new way to play, but perhaps there's a reason it's new in terms of accessibility rather than interface - it's getting harder to imagine what else Nintendo could add to the bouquet after all they've already done.
And yes, Nintendo's first party titles usually benefit from new Nintendo hardware like Switch, but again, how many third party games demand more inventive hardware than what Nintendo offers? Usually it's the other way around - developers take to using a feature after a console brings it forth. How many folks looked at Gamecube and said, "meh, wish it had motion controls for our new game to implement"?
Takes all sorts.
I'm a firm believer that nintendo played it super safe with the switch. A lot of nintendo's core charm is missing from it. I love my switch, but honestly, I loved my wii-u and 3DS more. The switch is missing a lot of what I'd call nintendo's signature charm.
They've gone a very basic route with trying to make it very straight forward, stripped away a lot of the the quirky things that kept their hardcore fans happy in one way or another (Streetpass/Miivere/Themes) and tried to go bare knuckles on plain-ole-gaming.
Don't get me wrong, I think the Switch is the wave of nintendo's future, but I was not ready to give up built in microphones, cameras, styluses, and duel screens and considering they've made three generations of handhelds/consoles based on these ideas, its more than a little depressing that they just simply expect me too because the mass gaming market isn't interested in it.
I honestly believe its the simplicity though, of the switch, the lack of mondo bells and whistles, a push for console gaming on the go, that has made it successful. So maybe, just maybe, ditching a lot of that other stuff was a good business decision.
Only time will tell. But I'd def. fork over another 300 bucks for another iteration of the DS, just like I would have easily bought a Gameboy4 after the DS came out.
Long term, I certainly would like to see a variant of the Switch that can fit in your pocket, but with the caveats like maybe the controls aren't detachable, but still supports the full set of controller options.
To be honest, the concept of the switch isn't very surprising to me, rather it's the way it so easily become a part of my lifestyle with it's hybrid nature, various control schemes and awesome games that truly surprised me. I think it's becoming my favourite console of all time! XD
Stick to music, Koshiro-san. It's what you know best.
@GoldenGamer88 @nhSnork These.
You and me both, man! You and me both! As a Wii U owner I find the Switch itself extremely underwhelming.
I love how the Switch is a quite conventional console, only much more flexible. It's my platform of choice for any multiplat indie I want. Other platforms just pale in comparison when it comes to indie games.
As for Koshiro's comments on a lighter and smaller Switch, I'm pretty sure we will see that in the future. Iwata talked about it back when the talk about NX started. He wanted one common software platform for all their games, even comparing it to iOS and Android. I think Switch 2 will be backwards compatible, and I think there will be a more portable device running (mostly) the same games.
Yeah i see his point. However, the switch is the best portable I have ever played, hands down. I see more point to it than the 3ds which now has terribly aged graphics and I don't enjoy playing it, in fact I never really enjoyed its grainy graphics (New 3ds xl). I have never finished any game on my 3ds, its form factor annoys me and its not very comfortable to hold for long periods of time. Switch in comparison is great.
@AugustusOxy I.. didn't know I felt this way until I read your comment. I mean, I love the Switch. Got it day one and already have 15-20 games for it; use it at least as much as my PS4 (and way more than my XB1).
But I do get your point: there's a certain Nintendo magic... missing. Be it weird sound effects, apps or design, something's off. In that sense it reminds me the most of the Gamecube; also a very straightforward approach, but at least that one came in purple. :')
The Nintendo since the Gamecube was just... wacky. The DS, Wii, Wii U, 3DS, they were all pretty weird, with over-the-top sound effects, stuff like Mii Plaza and Wii Sports, stylus/mic controls, et cetera. The Switch might be innovative and really cool, but it's also almost something that could've been designed by another company.
People crying for a basic console successfully made themselves heard. That's all.
"making console games both portable and playable on your tv is more of an innovation than 3DS or WiiU ever were"
This will be a slight innovation only with the first Switch exclusives, because what we have right now is the same as before. It was always working this way: home games from one or two generations ago were often released on the current portable device. Also, there were the adaptation devices to plug your current handheld game in the current home console during the 16 and 128bits times.
The 3DS wasn't an innovation because the first game developed to actually use the 3D for its gameplay was stripped of it thanks to the 2DS project. Without Nintendo leading, nobody bothered with it.
This last problem was also the main one for the tentative innovation of the Wii U: almost nobody exploited the tablet past the first months because Nintendo gave up on it. Probably due to as how "stupid", "useless" and "undesired" it was branded by consumers who wanted what the Switch is: a perfectly "normal" console (though I admit it at least integrated the Wii's old innovation).
The main innovation for Nintendo this time isn't a console feature, it's the fact it was promoted (probably successfully) as something ultra-cool, what had not been done in a long time for this enterprise.
@Eric258
This is the same for me also. When I go to work I play it in tabletop mode, at home mostly docked and some handheld. It just has that ability to mold to whatever you want it to be. Tabletop mode is surprisingly great too though, I think it's my favorite way to play. And I can even play ARMS just fine like this too. It's somehow becoming my favorite system as well, considering some great games I've played so far on it and all the ones I know I'll love to death that haven't released.
Yuzo Koshiro is one of my childhood idols and one of the guys that got me into making music. I actually quite enjoyed the whole interview, but can't fail to be a little disappointed he believes Nintendo is not bringing anything new to the industry with he Switch because I believe its quite the opposite: It is bringing the only real viable alternative to the standards of high spec/photorealistic games that I have little to no interest in.
@Shiryu But this isn't new. This trend and Nintendo's "opposite" way date from several generations ago.
The only difference is that due to current technology, the trend exploiters can do only that and mostly got rid of anything else in their catalogue.
Your opinion is wrong.
At least Nintendo has been more adventurous than Microsoft or Sony it seems to me.
I kinda agree with him, although saying so is pretty much suicidal around here. The Switch is basically what the Wii U should have been. It's what Nintendo wanted the Wii U to be. The Switch is barely more powerful than the Wii U, and plays pretty much the same games. It's the Wii U 2.0 in all but name.
I believe they should have gone for more power, and improved their games this way. I've been saying this for a while, but boosting system power doesn't ONLY mean better graphics. It can also allow for more complex (not necessarily more difficult) gameplay, improved sound quality and more immersive experiences.
I think this guy is bang on the money. As a Nintendo fan for 20+ years, Nintendo isn't really trying to innovate or improve their games. Look at the Wii. That's an 'innovative' console, but Mario is the same, Zelda is the same, MK is the same, Smash is the same. Aside from the input method, these games haven't innovated at all. Nintendo games are stagnating, and they are stagnating because Nintendo don't allow themselves enough horsepower to push the boundaries of gameplay.
@Fazermint
Exactly. Why there still are people not getting the appeal, I'll never know.
Wait, Yuzo Koshiro ??
His song also on Dance Dance Revolution Extreme 2 and Arcade started from DDR SuperNOVA until DDR A.
Check this out :
Yuzo Koshiro aka Debbie Downer...
Well, at least somebody's found a soulmate...
I kind of agree with Koshiro, I still feel the system is too big to be portable and too small (for my hands and eyes) to be very comfortable for use at home. I personally see the Switch as a more refined version of the Wii U, i.e. when the main TV is in use you can switch to handheld mode, rather than it being a system I would be happy taking to work with me.
That said, it's selling really well and everyone seems to love it, so it doesn't really matter what I think. Just as long as Nintendo keep making games I'll be happy.
@Mogster I agree. The Switch hasn't introduced anything new. Unless you count HD Rumble as some great breakthrough. I think of it as a gimmick. You don't hear anyone talking about it.
The Switch is an amalgamation of all previous hardware. It has the cartridges and portability of the handhelds. The power of the Wii U. The control scheme of the Wii.
But it's also compromised. It's missing features of previous hardware, e.g. a D pad, camera, microphone, Miiverse, apps, web browser, TV remote, Street Pass, speaker on the controllers, Virtual Console, voice chat handled by the handheld alone, etc.
It also has poor battery life, the same puny memory storage of Wii U, ridiculously expensive accessories and game prices appear to be higher because of cartridges(back to the good ol' days). So as a console it's not really a step-up from Wii U. Sure as a handheld it trounces the 3DS but you can't really call it a true portable either. It doesn't fit in your pocket. You'd look a right sight out and about with it, your phone in one hand and your Powerbank battery in the other hand. That leaves a problem though unless you're this guy.
He forgot to pre-order and was caught by the shortage of Switches, therefore, he is mad because he cannot play Breath of the Wild.
@Rei "The Nintendo Difference" as I call it. Glad they stick to their guns on this.
"I'm not really surprised by it and don't really feel there's anything novel about it"
Well, its basically only a retooled NVidia-shield tablet, with detachable controllers and a means to also play on a television. It didn't grab my attention in the slightest, but I need it someday to play the new Mario and Metroid. But I guess I won't buy it this year. I'll wait.
@Mogster
I'm curious. Most people agree that Breath of the Wild completely upset the traditional Zelda fórmula. How would more power helped that? If they changed the gameplay anymore, people would accuse that Zelda of not being Zelda. (Some already do.)
Plus, the Switch is as powerful as it can be for mobile devices. The Tegra X1 is top of the line.
Well I just took my switch on a 5 day trip to canada and played it on the airplane or when I was not exploring so I see why it exists. He has a point though. nintendo should let go of 3ds eventually and put all efforts on switch. They should also make it more 3rd party friendly or at least woo 3rd parties to it. They have the money.
@subpopz well that's upto the developer. Many developers focus on making their games more visually emersive, which isn't a bad thing. Also there's a lot more going on behind-the-scenes in games like CoD than people give them credit for.
For example, lets take a Goomba from Mario 3D World (or any other Mario game.) Goomba sees Mario, Goomba runs towards Mario until it's either a) killed or b) Mario moves back out of the Goomba's response range. That's pretty much it. The same goes for other enemies; attack until killed or out of range.
For modern FPS' enemies have a lot more complex systems controlling what they do, such what weapon to attack with, when to take cover, when to reload etc etc. with millions of different scenarios created for how that singular enemy should react in every forseeable (and unforseeable) circumstance, otherwise the game would glitch out. The multiply this for every enemy in a level, plus how they respond to each other and each others actions...there is a LOT going on behind the scenes. Compare this old FPS' such as Goldeneye or Perfect Dark and you can easily see where the power goes.
People wrongly blame third parties for not 'downgrading' the graphics to make games port-able to Switch, or call them lazy, but what you're asking is for developers to completely retool their games on every technical level because the Switch just doesn't have the horsepower to run the background processes, let alone the pretty graphics.
@Luna_110 well what you're talking about is the direction they decided to take the game. That's not down to power, that's to do with Aonuma's vision for the future of the franchise. However more power could have made BotW even better. Better draw distances, more enemies on screen without stuttering, better visual effects, more variety of enemies, different attack patterns, more art assets etc etc.
Yuzo Kushiro is THE greatest video game music composer ever, solified if nothing else by streets of rage theme and Whirlwind from Shinobi III
Would be awesome if we worked on a Nintendo title.
I'm not impressed by it, so I ask why this thing even exist? I mean I was sure everything in the universe was made just to surprise me, am I wrong? Really?? O_O
I am 36 and have 2 kids and the Switch is the best Console for my lifestyle and the best spend money in this area in the last decade.
Years I have been searching for the perfect match for my needs but nothing could satisfy me:
-PC? Good but useless when friends come over
-Console? Neat but wife/kid want TV-Time as well
-Tablet? Well no Controllers and all in all not great
-Geforce Now (Shield)? Owned the STV and the K1 and it was okish but depends on Internetaccess. also K1 as tablet had the controller issue. Plus if wife demands TV I had to safe a game and reload on the K1.
So long story short: I love my Switch, my wife loves that I love my 'Switch and oh my god my son (4yr) loves Mario Kart oh so much! 3 Kids coming over? Well get ready for some fun.
Whoever talks about wasted opportunities is either way to young or way too stubborn. This console does everything what it was meant to do.
@Mogster You're mistaking current game outings on the Switch for what it can really do. A somewhat understandable mistake, but a mistake nonetheless.
The Tegra SoC inside the Switch has a quad-core, 64-bit CPU and an Nvidia Maxwell 256-core GPU. Its video output (for media) is capable of up to 4K running at 60fps, although games are locked to a maximum of 1080p 60fps.
On top of that, it has 4GB of RAM vs the 2GB in the WiiU. The total of that equation means that it is not "barely" more powerful, but actually considerably more powerful, even though it's slightly under-clocked compared to the standard issue Tegra X1.
All in all, I'd say it's around 2 - 2,5 times more powerful than the Wii U, and the first games being built from the ground up, such as Mario Odyssey, are already showing that added oomph, but these are still of the first generation. Only later games will actually show what this device is truly capable of.
And who knows, perhaps they will even decide to make a version of the Switch that is not under-clocked, or maybe that can even be done by a firmware update.
Either way, it's WAY too soon to already pass a definitive judgment on the Switch's power and what it can truly do, but purely specs-wise, it's already very clear that it is quite a step up from the Wii U.
And you don't even have to be a tunnel-visioned Nintendo fanboy to be able to acknowledge that.
Wii U was adventurous, and only a small group of us bought it. The broader public doesn't want adventurous hardware; it wants hardware to that enables them to enjoy virtual adventures.
I will miss the dual screens even though that would've made the Switch a clunkier device.
@ThanosReXXX I can only pass judgement on what is currently available and besides, people were saying exactly the same thing about the Wii U and what did we end up with? Starfox Zero. Probably the only two games which stood out as being technically impressive were Bayonetta 2 and BotW, although those probably would have been possible on PS3/360 given how impressive games like Red Dead were. We'll have to see if anything comes out for Switch, but as for Mario Odyssey, looks great yeah, but I largely believe that is down to the type of game they wanted to produce rather than anything to do with the Switch itself.
Switch exists because Nintendo were out of good ideas.
@subpopz I think that's doing a disservice to those who develop AAA games. Yeah they're pumped out yearly which makes them seem less innovative, but that doesn't mean that's the case.
I'm talking about innovation in gameplay, which is something Nintendo doesn't do. Yeah the Wii remote is an 'innovative' way of interacting with games, but that in of itself doesn't make games more innovative. Is Mario Galaxy a better game for the Wii Remote? Is Zelda? Is Mario Kart? No...because all that Nintendo have done is change the method of interacting, replacing a button press with a waggle, but the in-game result is still the same. That's not innovative at all. It's false innovation because nothing actually changes. It's the same old thing but now your arm gets tired instead.
And that's my point about why I agree with the guy in the article, the Switch isn't 'innovative'. Using your own words, I'd say it's the 'natural advancement' - it's what the Wii U should have been. Wii U 2.0. It's returning to Nintendo's 'bubble of safety', which is portability, which has always been where Nintendo's strengths lie. But yeah, why does it exist indeed...when Nintendo already has a portable which it insists isn't going anywhere...
@LeonBelmontX You said almost everything I would have said perfectly.
It's hybrid or bust for me at this point. I'm not buying any more pure home consoles in the future, as I love the flexibility provided by this hardware, and even more powerful gaming hardware like my PS4 just feels gimped in comparison due to it being stationary. I don't want to have to sit in front of a TV in a specific room in a specific building to play the games I love.
I do think the portability will remain a future standard for Nintendo consoles if the Switch turns out to be a big success, though. It's the one thing they do better than anybody else, and, frankly, I don't see any other viable directions for them to grow their business in.
@SLIGEACH_EIRE
I think they need to pass the Switch off as a handheld consul in a few years. At that time they should release a powerful home consol that competes with the latest from Sony and Microsoft. In doing so they will have replaced the 3DS and will be able to compete with the PlayStation 5 and the Xbox whatever.
@Mogster Well, the Wii U came after the Wii, so in Nintendo's own line of consoles it was indeed a huge step up, and the console was factually more powerful than the Xbox 360/PS3, regardless of how moderate. The error was of course the chipset and the focus on GPU instead of CPU, which became the bottleneck in porting all those games that were obviously CPU-oriented.
As for Mario: just looking at textures alone makes it clear that Mario on the Switch is a huge step up from Mario on the Wii U, although in all fairness that isn't a completely accurate comparison, seeing as the Wii U doesn't have a similar Mario, but regardless.
The aesthetics really don't matter. With polygons, it's actually harder to make perfectly round 3D shapes than realistic ones, such as in Call of Duty, so I think people also highly underestimate all the cutesy graphics and their perceived "ease of production", because that really couldn't be further from the truth.
Speaking of Call of Duty: I saw you mentioning that to @subpopz, but there's also a fallacy in your logic there, considering both Black Ops 2 and Ghosts were on the Wii U, a pretty weak console compared to the Xbox One and PS4, and yet most of the content of these games was on there, multi-player and all, and although some features were downsized, the experience was hardly less than on those other two systems (the Wii U version of Black Ops 2 even being better than the Xbox 360 one), so I see no reason why the newer games in that series wouldn't be able to run on the Switch, since that is considerably more powerful than the Wii U.
And as a regular player, I can honestly say that since Modern Warfare 3, I haven't really seen any major improvements in AI or enemy placement, so that is also a non-issue. And Unreal Engine 4 is now fully and officially supported, so that too is a big step forward in being able to handle such games.
No, the real issue is probably a mix of third parties not wanting to get lost in the first wave of Nintendo's own titles, against which they would more than likely lose sales, and Nintendo's still not completely focused effort on acquiring those third parties that the customer wants.
They still appear to be quite stubborn in that and are (far as we can see or tell) predominantly going for those third party games that they think we want, but I'm still willing to give them the benefit of the doubt for now, since they did improve upon their behavior already and have at least done several things better where marketing and such are concerned, something that could be of essential importance in the long run.
And if they keep all that up, then I'm pretty sure that there will be more "real" third party games coming. Some maybe quite a bit later than on the other platforms, but still...
@SLIGEACH_EIRE
"It also has poor battery life"
It lasts 20 hours which is pretty good compared to 4-5 hours for other controllers. For using a small battery, that's pretty impressive.
"The same puny memory storage of Wii U"
That is true, but you can upgrade the memory using Micro SD Card (if you look around, £25 for a 64GB). Unlike the PS Vita where you have to pay for the overpriced custom Memory Cards (£44 for 4GB... get your pitch forks out SLIGEACH_FIRE).
"Ridiculously expensive accessories"
Only slightly. An Xbox One Controller cost £45, while 2 Joy-Cons cost £70.
"Game prices appear to be higher because of cartridges(back to the good ol' days)"
I don't really feel there has been much difference. I paid £44 for Arms from Tesco Direct (physical copy), which is about the cost of a Xbox One / PS4 game (physical copy).
"So as a console it's not really a step-up from Wii U. Sure as a handheld it trounces the 3DS but you can't really call it a true portable either. It doesn't fit in your pocket."
Yeah, because everyone carries their bloody iPads in their pockets, let no one has a problem carrying them where ever they go. The only Nintendo console that I put in my pocket was the Gameboy Micro. Some like the GBA SP and New Nintendo 3DS you could, but it's not very comfortable to carry around. I personally put my handheld devices in a bag or coat pocket.
@Bengals76 That is a good idea and something I think may be a possibility. The Switch is a handheld, I don't care what anyone says. 3DS is all that's preventing Nintendo from from admitting this. I was thinking in either 2 or 3 years it could happen. They'll wait until Sony make an announcement first, they don't want to be underpowered by comparison. And they'll release around the same time.
@RadioShadow So much wrong in your replies.
The Switch handheld lasts 3 hours playing Zelda: BOTW. No point talking about the controllers if the Switch is dead.
64GB's is nothing. I've used well over 150GB's on my Wii U. A 256GB micro SD card costs a fortune. Please don't justify the cost by saying Sony did it worse.
A set of Joy-cons are €85. You say that like it's nothing. Again trying to justify it by comparing it to something else and still comes off considerably worse. A set of Joy-cons is 1 proper controller(though still missing a D pad).
ARMS costs £45, is light on content and is following the Splatoon model of releasing content. But Splatoon cost £25.
I carried my DS Lite in my jeans pocket with no problem whatsoever. The New 3DS looks similar in size. The Switch isn't a true handheld.
@SLIGEACH_EIRE I'm just curious. Do you have a Switch? I see you only say negative things about it on this site. I feel it's the first Nintendo console that offers the best package since Gamecube. 3DS is nice, but not nearly as comfortable or versatile. It's also the first Nintendo console I see non-Nintendo gamers happily embrace. There must be good reasons for that. I haven't had any issues with battery life like you say and I played 140+ hours of Breath of the Wild, a lot of it in handheld mode. It's pretty easy to carry a USB-C cord around to charge it. Joy-con price is really not a big deal because you would only get another pair if you are planning to have 4 people playing, so if it takes care of two players, then $80 is justified. If you don't have more than 3 people playing, you'll never need more joy-cons. My extra set has been laying around, unused and I wish I didn't get them. You can opt for the Pro controller instead, this way you have a setup that gives you versatility and lets you take care of 3 players for $70 more than the console price. Is space really a problem when SD cards cost $45 for 128gb? You don't need to hold your entire library on it, just the games you play. Your saves will still be there if you want to redownload a game. It seems most of the negatives you have to say about it are just personal pet peeves.
Top end artistic direction and imaginative / creative game design always trumps Teraflops. Breath of the Wild as the most recent example .Could that game Run on PS4 or Xbone ? Absolutely. Could I play those versions at lunch when I am at work? No chance .
@subpopz Agreed with your comment #59. Some good points, but you also made some in the previous comments.
I think it's interesting that some people see the whole concept of the Switch as not that exciting while others are absolutely in love with it. I feel like Nintendo has just moved where they try to innovate with the Switch and they've definitely been preparing this for a while.
WiiU felt like a great concept with many interesting features but the games were in many ways, pretty safe. Only when Splatoon came out did I feel Nintendo bring something new to the table and the response it got was overwhelmingly positive so that could have been a wake up call. I don't know how many other games I would say captivated me as a concept last time around on WiiU but Nintendo definitely shifted towards the fact they are a game developer recently which I think they lost sight of a bit when the WiiU began. They definitely wanted to sell a concept more than a game library with WiiU and it didn't pay off. Since then, a lot has definitely been going on behind the scenes making sure the Switch hardware was new but familiar and adaptable without too much personality since the games are what needs to shine for it. So far Switch feels like a console that does what it does but the games are the real reason it's gained so much traction after the quiet WiiU years.
People just harping on about lack of storage space.... pffffff....
The Switch doesn't NEED a hard drive or more space, unless you're one of those "digital only" people, because you can have nearly all the games you want on those tiny, self-contained storage units called cartridges...
So, for 9 out of 10 Switch owners/fans, that is such a complete and utter non-issue, that it truly amazes me that it keeps popping up as a warranted complaint.
Why does it exist?
Seriously if any human being still does not know why Nintendo made these things then I don't know which planet you're from.
To address the criticism about whether a smaller model needs to be made, I don't really understand this argument about the Switch's size. Sure, its not pocket friendly. But neither is the 3DS nor was the DS for that matter (unless we you are a cargo shorts/pants enthusiast. Which is a whole other discussion).
I know its not gonna be everyone's cup of tea. And yeah, you can argue about the battery life. But I absolutely love my Switch. I love the potential of having an epic boss battle or really tight kart racing match anywhere and everywhere.
@Sinton depending on how good the translation is, I wonder since he references Nintendo saying
"They only really want to have people enjoy their own games more"
that he might be talking about power, as less AAA games will be likely to appear on its "lesser" hardware and since Nintendo knows how to work with that, that they become the masters of their own domain, but this is just a thought.
Nintendo makes a hybrid system that no one else has done before= "not adventurous"
Yes. It's just what the WiiU should have been.
That said, I like both consoles, and love Nintendo.
@setezerocinco He can play the game on Wii U tho
@Mogster Great examples. Creativity and console power are not mutually exclusive. Do Sony and Microsoft and developers for their respective consoles phone it in more often than Nintendo? Maybe. But Nintendo creativity needn't be stifled by a little extra horsepower. Nintendo can do a lot with a little but why should they? Games like Smash, Kart, Breath, and Odyssey would only be improved by extra processing in the background.
Well, he is eligible enough to comment on anything. All I see Nintendo is daring to change and innovate stuff, despite many haters/competitors against it. I remembered when people even mocked and make fun of Ben Affleck of being the Batman, a year before the movie even released. Yet, Ben nailed the role. Same thing with "Nintendo NX" aka Switch. Haters complained about the price and everything when they knew the idea and when they watched the teaser. Now look at the Switch today.
I have PS4, PC and Switch. But I played more on the Switch now and it's like my 2nd "mobile phone" that I brought with me everywhere, especially when I'm work travelling. Like seriously, before the "NX" ever came out, I usually bring my PS4 with me and it was so very inconvenient, LOL. It's friggin heavy and I have to careful with it, etc.
It's not revolutionary. But every generation shouldn't be, as then you'll always get Wii U's. It is a refinement of everything good nintendo has made the last 10 years. I had the Wii and Wii U, but so many things irritated me about them that I felt I was fighting the hardware to get to the games. Once playing they were great, but really lacked a lot in usability. 3DS was a good portable, but being able to play on the TV when I want is exactly what is needed to have me coming back. The only thing that confuses me now is that metroid returns is not coming to the Switch. I just sold my 3ds 😞
@Frosty_09 Okay. Maybe its a matter of preference. While you can hold the devices in your pocket if you choose, I found it to be cumbersome. I get annoyed housing a wallet in my pocket. So you can only imagine trying to carry a much bigger handheld console.
The switch didn't really surprise me either, and doesn't really have that "gotta have it" set of games yet that makes me want to purchase one anytime this year. But, one will be purchased, because let's face it, it has Nintendo games on it, which are near impossible to pass up.
As far as Nintendo being "adventurous" does he realize that for them, that would've meant building something along the lines of the PS4 Pro? Bucking current trends is their MO, so being adventurous would mean building a dedicated home console in 4K!
Well, the NS is definitely not daring or instilled with a raw sense of purpose, as the DS and Wii were. So I can see Koshiro's point. The NS is basically just the Nintendo version of what Sony has tried to accomplish over the past... 12 years or so now, wow, it has been a while since the PSP released... In any case, the impetus behind the NS is nothing new at all, it's just that modern technology has finally caught up with the concept of a "portable console with home console amenities." In other words, specs matter.
So yeah, the NS doesn't really do anything particularly new or exciting... However, it does at least try something other than the bland standardness of the current Xbox and PlayStation. PC has usurped them at this point, so Nintendo still has the most interesting offer among the consoles of this generation.
@brutalpanda
I have a Switch, and I have plenty of negative things to say about it. There is no virtual Consol, no YouTube, no Netflix, most of the games in the E shop are from the Neo Geo, not Nintendo! And for crying out loud where is my web browser? The Nintendo Switch is definitely a step backwards from the Wii-U. Nintendo was definitely not ready to launch!
@SLIGEACH_EIRE Why do you keep spreading lies? The Switch is actually more powerful than the Wii U. It's a fact. No matter what your opinion is.
Weird, because almost everyone else says the opposite.
@Shiryu On the contrary, there are plenty of alternatives, especially on PC. (And even mobile now, believe it or not!) Retro products are also making a comeback. More than ever, not everything is judged by having the latest technology.
@ninkza Yes, it's more powerful but not in a very meaningful way.
@brutalpanda I think he meant to say the NS is technically a handheld/portable console, not quite a home console, yet it is not truly portable because of all the accessories that have to be lugged around with it. He worded it poorly, but it's basically true. Within the next three years, the "home console that can be taken on the go" marketing will most likely have completely faded, since 7nm chipsets will have completely obsoleted any notion of the NS being billed as a serious home console contender. It will be billed as the go-to (and perhaps the only viable & current) portable console.
Why does the Switch exist? Because Nintendo was sitting on a flop with Wii U. So naturally they needed a new console. And since there isn't a home console like experience for on-the-go gaming, the Switch satisfies that. You have the portable so you don't have to sacrifice playing Zelda while needing to head out of the house but then you also have the TV experience. The Switch is amazing. Happy owner of one. This guy just doesn't get it because he likely doesn't have one.
@brutalpanda
Absolutely I'm ready to buy and play some of those old games again. They are what made Nintendo. Isn't it funny that every device does have those apps except for the switch, that alone should tell you something! Shall we get into the true cost of owning a Switch? How much does it cost to upgrade your switch to 500 GB of memory the standard for other consuls? How much does it cost to have a screen protector applied so that the Switch doesn't scratch itself? How much does it cost to buy some sort of device to be able to speak to someone online (headset)? Standard with other consuls. How much does an extra controller cost? Oh, is that more then the other two systems? I'm still waiting on Nintendo to figure out a way for us to be able to save our games, save data. Now, should we talk about third-party support for AAA titles? Oh but you say the switch is so powerful! Apparently not. EA sports didn't think so. They had to dumb down FIFA. LOL.
Taking my home games with me isn't innovation? Motion controls detacable from the console isn't innovation? But what are you talking about guys?
The Nintendo Switch is the perfect console. And they can't add power as they please since it's ALREADY fan-cooled as it is.
Be serious and understand hardware.
In 5 years there will be the Nintendo Switch 2 with more power, sink cooled and more battery time. And no one cares for 'other innovation than that', we already have wheels.
@SteveF: Bravo. My situation is similar, and I just smile when my kids take the Switch out of the dock and hole up in their rooms with friends or take it on the go. I can get some occasional gaming in without physically isolating myself from the fam. The concept works.
@PlywoodStick I know!
@SLIGEACH_EIRE
It's so powerful Nintendo is still dabbling with
720P resolutions. Lol. 1080P has been the standard for a while now. Meanwhile, Microsoft and Sony are moving on the 4K, leaving Nintendo in their dust.
Translation: "Nintendo sucks because they won't let me compose a soundtrack for one of their games."
...But seriously though, Yuzo doing a Zelda soundtrack? Oh heck yes!
@Bengals76 @SLIGEACH_EIRE Problem is, discrete mobile GPU's are still expensive. The cheapest MSRP based on current market rates for an NS is in Japan, at around the equivalent of US$269. This is using the Maxwell chipset. NVIDIA is currently using Pascal (and soon Xavier/Volta) chipsets in Tesla car GPU's. The whole circuit board sets for those run for around US$1500. If even 1/5 of that cost is derived from the actual GPU, that's $300... Which costs more than the NS is sold for in Japan.
Nintendo and NVIDIA likely didn't think the risk was worth it for a $500 Pascal-based NS SKU. Prices should go down significantly in the next couple of years with all the current chipset advancements being made, so with the inevitable success of the NS, we should see a Pascal or even Volta SKU at some point in the future, so the NS can keep pace. Even Pascal is an enormous upgrade over Maxwell... I'm tempted to wait for 2019/2020 just to see if it will appear.
And to be fair, many (if not most) XB1 and PS4 games still won't actually use the extra power of the XB1X and PS4Pro. In fact, there was an uproar recently over Destiny 2 being stuck at 30 FPS on XB1X because it wasn't being made with the new hardware in mind for the XB1 version. The new consoles are still too weak to handle native 4K/60 FPS, meanwhile PC GPU's being released later this year, NVIDIA's Volta and AMD's Vega, will handle it with gusto. Even the less expensive models being released early next year will be competent at 4K/60 FPS with settings turned down. The most the primary home consoles can handle reliably is 1440p/60 FPS, and that's sometimes with settings toned down and stupidly long loading times due to using the now ancient HDD as a primary drive. (See Witcher 3.)
So yeah, amazingly, the NS isn't as far behind as it should be, because surprise surprise, the primary home consoles are holding back the entire industry with 1080p. At least the NS has the valid excuse of using mobile hardware.
@Bengals76 idk man, you're going on a rant. it doesn't even sound like you have a Switch because you are complaining about everything. why would you even buy it then? everything you have a problem with was known prior to the release. if you think it has to go up to 500gb and has to match PS4 + Xbox One graphically, then it's pointless to discuss it with you.
@brutalpanda
Please don't discuss with me. I'm tired of the Nintendo fanboys discussions.
The guy's a professional composer/musician, not a game designer. He might not get the appeal of a hybrid console because it's just not how he works. And I'm assuming the interview was conducted before E3 given his impression that it isn't replacing 3DS is refuted by the confirmation of Pokemon moving to Switch, so his opinions may be different now.
I'm not sure what he thinks would be "adventurous" for a console. Half the games he composes for are on 3DS. Isn't Switch job security for him? WiiU was "adventurous" and failed miserably. Wii was adventurous but he didn't really have involvement with any of its games. DS was adventurous with the dual screens. But while all other console companies are using off-the-shelf PC components and building what amounts to small PCs, Nintendo took the handheld and console and rolled it all into a tablet more powerful than their prior console. I'm not sure what's more adventurous than "hey, let's take our current home console, remove the big power brick, make the controllers attachable, boost the graphics performance 50% and run the whole thing off a battery in a 1/2 thick slate?"
@PlywoodStick I can't imagine a Maxwell or Volta "mid gen bump" for the Switch. it would make third party efforts too confusing having to target 4 render targets: OG handheld, OG dock, +handheld, + dock. I think that would be reserved for Switch 2. They're pushing 3DS going on 7 years with hardware that was obsolete in 2011, while going big on the upgrade to Switch. They have a knack for making old tech last a long shelf life before bringing out an upgrade.
@LeonBelmontX Couldn't agree more! Nicely put.
@Bengals76 X1 "dabbles with 720" for plenty of games as well. PS4 has a long list for 1080p, but it's far from complete. Switch has numerous 1080p games on its own as well. Sure, PS4 Pro and X1X are doing 4k (or simulated 4k on PS4 Pro), but at nearly twice the cost of Switch I sure hope X1X would bring something different considering it has no screen, speakers, gyros, battery, and relies on a spinning platter hard disk.
@PlywoodStick I think by 2 years, they won't need to say that anymore. I think it will have a large userbase by that point and that will do all the talking. I don't think they should or will come out with another console that is only for home use. I do think they will release a smaller and truer handheld system because there is a market for that still, as we see with 3DS, maybe a Switch Go that is only portable. They can sell those for $150-$200 and the premium will be the Switch. Similar to Ps4 Pro and Xbox One X.
@NEStalgia Well, you never know. You know how NVIDIA is. They love making their users upgrade every. Single. Year. What. The. FuWHERE'S THE LONG TERM DRIVER SUPPORT?
Ball's in Nintendo's court on this one. They're scoring three pointers early on, but they need to keep up a good defense too.
@MarinoKadame I like what you are thinking here. I hate to say it, butbi would buy anexcessory that allows playing 3DS games on the tv. Cheers!!
I do thibk he has somewhat of a fair point. Even I feel like the Switch is just a slightly better Wii U. That's not a bad thing and I'm more than glad Nintendo decided to tone down the gimmicks this time.
@Bengals76 hehe, cmon man, you really calling me a fanboy because Im disagreeing with you? im not saying the system doesn't have room to grow. It only has been out 3 months. look at how much Xbox One has grown and evolved since launch. i just realize it's a handheld device too. what you're saying is like saying the ipad or iphone has to be able to play 4K 60fps and hold 1TB of space because my PC can do that for the same price. it needs apps and vc but those will come. you said it was unready for launch, I disagree and I think majority of the owners are enjoying it because we got it for the games that are now out. New electronic product launches are for early adopters who know what they are getting into. Nothing will be perfect on launch. That's why I bought the $50 2-year protection plan at BB with it. You bought it around then knowing all of the issues that you have with it now, why don't you just sell it if you are unhappy with it? Im sure you can probably get almost the same amount of money for it. You could have also waited until all your issues are fixed, until it got VC and more apps, until price went down for the console and accessories. You have options.
Yeah... I prefer that they improve their home consoles and handhelds to have a better experience with their games than being... "adventurous".
You can make the most original and unique thing but if it isn't enjoyable what's the point? Besides, just for the many comfortable options it has the Switch is really innovative. Everything they did with the joy-con was genius. The only reason I still haven't bought one is becaue they haven't released mandatory games for me (yes including BOTW and the upcoming Mario Odyssey).
The bigger question should be: Why does the 3ds STILL exist?
He just kinda talked in circles there didn't he? 8s How is it bad again that nintendo hardware is nintendo-like? That's a very strange sentence.
@Bengals76 4K? You mean Checkboard 2k with Dynamic Resolution with 30fps. . Everyone says Sony and Microsoft are so powerful even though People have built PC that run circles the X.B.OX with TRUE 4K. If you're sick of Nintendo "Fanboys" then what are doing on this Website.
@SLIGEACH_EIRE Depends on what your view of "not in a meaningful way" is. Yes, it has missing features, or rather: different features than the Wii U, but raw power-wise, it is well over 2 times more powerful.
That may not be much in the larger picture, and compared to the others, but the numbers are factual, and I summed them up more elaborately in comment #43, but I'll save you the trouble of having to scroll back up:
"The Tegra SoC inside the Switch has a quad-core, 64-bit CPU and an Nvidia Maxwell 256-core GPU. Its video output (for media) is capable of up to 4K running at 60fps, although games are locked to a maximum of 1080p 60fps.
On top of that, it has 4GB of RAM vs the 2GB in the WiiU. The total of that equation means that it is not "barely" more powerful, but actually considerably more powerful, even though it's slightly under-clocked compared to the standard issue Tegra X1.
All in all, I'd say it's around 2 - 2,5 times more powerful than the Wii U, and the first games being built from the ground up, such as Mario Odyssey, are already showing that added oomph, but these are still of the first generation. Only later games will actually show what this device is truly capable of.
And who knows, perhaps they will even decide to make a version of the Switch that is not under-clocked, or maybe that can even be done by a firmware update.
Either way, it's WAY too soon to already pass a definitive judgment on the Switch's power and what it can truly do, but purely specs-wise, it's already very clear that it is quite a step up from the Wii U."
Now, if you had one race car that ran 100mph, and another that ran well over 200mph, then that would be absolutely bonkers and wonderful, but somehow, in a game console, it just isn't enough.
As I said in my original comment, it's still WAY too early to judge. Nintendo has intentionally (and quite understandably) chosen to give some Wii U titles another chance in the limelight because they deserve it and the limited numbers of Wii U's sold means they never reached the audience that they should have.
And it's also easy money, from a business perspective, so yeah. Kind of weird of course, that a company would do that, right?
So, basically, there are only a few titles really beginning to show what the hardware can really do when not held back by porting or old game assets, and I'm pretty confident that newer titles, built from the ground up, truly will show what this device is actually capable of.
Perhaps that new Metroid Prime game could be the one that will finally blow you away or at the very least allow you to crack a genuine smile, although while I'm typing this, I'm already starting to doubt it.
However, I still have hope that one day, in the not too distant future, I will be pleasantly surprised...
@NEStalgia Trying logic again, I see?
@ThanosReXXX If at first you don't succeed......
@PlywoodStick nVidia, thankfully gets little control over driver support on this one! Plus, good luck to nVidia. Nintendo's stubbornness comes in handy often enough. They're a giant megaton rock that refuses to move until they're good, well, and ready. They do what they do, and so far, anyone that's tried to stop them has generally failed miserably either to their own demise, or just spinning Nintendo around into a different direction with equal stubbornness
@NEStalgia True, but according to that same saying, you should only try three times over, so you're already WAY past that, and some people will never learn, so why bother...
@WaveBoy Exactly, The Lies Sony and Microsoft gave about giving True 4K and didn't deliver and all Sony/Microsoft Fanboys going around Hyping 4K like it's the Next thing but yet all it does is Checkboard 2k with 30fps. I'm not spending near half a grand just for Checkboard 2k 30fps, Slim/S are way way better values
Interesting take on it. For me personally, the Switch is the follow up I wanted to the original Wii. And while I enjoyed the 3DS, I do think Switch could serve as a replacement and I think Nintendo should go all-in on unifying its platforms. One device to play all Nintendo games is the way to go. It'll help make up for the lack of third party support. While he feels the system isn't very 'adventurous' I think it does exactly what it needs to do and it's what Nintendo needed. It was the Wii U that was misguided.
I love Yuzo Koshiro, but this is begging for the Simpsons "Old Man Shakes Fist at Cloud" .gif.
Make a new Thor/Oasis game for Switch or STFU.
My problem with the Switch is actually the 3DS. I get that the 3DS is a huge seller for Nintendo, but the system is very old, and is for some reason still getting the top games that the newer, more powerful Switch should be getting to entice ppl to buy the system. Like the Metroid Remake, love that it's coming out, but it's on that one system, and I don't want to buy that old console for that game, would have been a lot smarter to being that game to the Switch. Nintendo needs to end production of the 3DS and go all in with the Switch.
Yeah, I do believe that's what Nintendo always does though: make systems that they know will be good for them and not really cater to 3rd parties. Each system proves that. Nintendo knows their systems inside and out and makes their games shine while it seems some 3rd parties struggle to do the same. I guess they are improving with a the Unreal engine capability. Snails pace and all that. But... you get what you pay for. Great Nintendo games that are fully optimized and a rare gem every now and then from other companies.
The games that Nintendo makes haven't really changed over these past 20 years. They've had recent hits like Splatoon, but looking at the hardware, it seems made for games like Mario, Mario Kart, Splatoon ... it seems like they simply wanted to make a system that would allow them to make those games more dynamic, so they could add more expression to their games. They only really want to have people enjoy their own games more. It doesn't really seem like they are being that adventurous with the system.
He also forgot that the Super NES was made with a third party game in mind (Street Fighter II) and the N64 was made with shooters in mind (Perfect Dark, GoldenEye, Star Fox 64, Jet Force Gemini). I mean c'mon the Super NES launch with a six buttons controller and the N64 controller is basically design to be a blaster, those were not design with Mario and Zelda in mind, they were design to be a standard of control for that generation of gaming. It's the reason why Super NES controller layout is still a standard nowadays and the N64 is a console with mostly shooting games (Quake, Doom 64, Turok series, Resident Evil 2, Mega Man 64, Blast Corp, Diddy Kong Racing, Jet Force Gemini, Star Fox 64, Mario Kart 64, Perfect Dark, Golden Eye 007, Pokemon Snap, etc.).
@hYdeks They will go all in on Switch and end 3DS--but not while 3DS is still selling well and they can't manufacture enough Switches to meet demand. There's also the matter of development cost; Samus Returns undoubtedly costs a fraction of what it would if it were coming to Switch.
If you bought a switch and like it you are a nintendo fan boy, no other reason! Great logic there for sure.
Disappointingly ignorant quote for an industry figure. The PS4 is just a PS3 with better graphics and the same for PS3-PS2. Xbox haven't really changed anything in 2 generations either. I've never heard of a portable and home console in one with traditional twin stick control, motion control, pointer control, touch screen and full controller support all in one tiny little tablet though.
If the Switch isn't surprising to him the rest of the gaming industry must be sleep inducing.
So what u r telling me is to not support games which music is compose by this guy? Ok.
Using the old phrase/saying Opinions are like a-holes, and well reading his comment he's being like an opinion alright — completely.
I can't conceive how someone could not see the Switch as having a reason at all to exist and how nothing is unique/novel about it at all. The commentary in his opinion is grade A stupid. Love it or hate it, to deny that the system itself isn't unique and doesn't distinguish a reason for its very existence shows a total lack of care for the device, or a general lack of intelligence by the commentor. Even detractors of the device at least concede it is a unique machine that has it's own space being that it can be taken and played anywhere at anytime with one unified game format.
And just to throw it out there too, how could this be seen as only made to cater to Nintendo titles yet again? You have basically Android TV 2017 version inside there. Hardly a custom device meant to tickle the Nintendo only interests like both Wii systems did. It's a stock badass tablet/console device with the features of both catered to bring whatever anyone wants to the format (and given the kit prices) on the very cheap too.
Good. It's got one worthwhile innovation . Thankfully it's a big, important one that lots of people can see value in.
If Switch had been another Wii U i.e. a hotch-potch of half baked ideas and almost-useless 'innovation' tacked on to make it appear innovative, I'd have been done with Nintendo.
Switch offers features that aren't really NEW-new to existence, but it does do a couple things fresh out of the box that would otherwise require you to own several pieces of separately sold hardware.
And sometimes that is what makes the difference. That a developer can count on the user owning a specific set of technologies.
Regarding whether it's really just for enjoying Nintendo games more, I'm not so sure. A lot of People bought it on the promise of Skyrim on the go, and many are buying or rebuying great indie titles of yore on the systems.
@Bengals76
You've got some good points like the lack of media apps, a workable save data solution and Virtual Console. But some of them are answerable -
"How much does it cost to upgrade your switch to 500 GB of memory the standard for other consuls?"
You don't need 500gb. I can buy a 128gb card for less than £40 that will last absolutely ages.
"How much does it cost to have a screen protector applied so that the Switch doesn't scratch itself?"
Cost me a fiver.
"How much does an extra controller cost? Oh, is that more then the other two systems?"
There are two Controllers in the box. Pro Controller is £60, similar on the PS4 were £55 at launch.
"Now, should we talk about third-party support for AAA titles?"
Never gonna happen. Switch wasn't designed for that. Neither Nintendo nor the industry (nor, I'm willing to bet,most punters) have much interest in a 4th box playing them games.
@electrolite77
I have enjoyed Nintendo since the original NES. I've about had it with Nintendo too. They are not the same company that they once used to be. They've lost their competitive edge. They're too scared to go toe to toe with Sony and Microsoft. I don't believe they think they can win anymore. Shame.
@SLIGEACH_EIRE I definitely take your points, but I have a different view on "meaningful".
When talking of innovation, creative constraint is usually the driver. Sony and Microsoft are working to solve the constraints placed upon games by refining hardware to give it more raw power. The most obvious effect of that is superior graphics, but there is also now a strong push for narrative too to differentiate games from each other (I think it was EA whoe talked about it in their E3 conference and it can be seen in games such as Sony's God of War.)
Nintendo, for good or bad, has placed its creative constraints elsewhere. They ARE limited in terms of power, but instead of being a barrier to innovation, it has become the driver in a "how can we make something that is great fun that will run on our affordable console?" kind of way. This approach is of course limiting, especially in terms of third party. However, to remove it would require huge changes internal to Nintendo's creative process. If that were to happen, we might lose some of that Nintendo quirkiness.
I personally prefer to keep Nintendo's quirkiness around as I think it's good for the industry and fits me well. I definitely understand people wanting a more Sony/Microsoft approach too, but I just can't see the market for that with 80+ million already having hardware capable of playing AAAs. For all its faults, and there definitely are some, Switch seems like the only viable option - something not conventional as conventional is already covered.
As always, only an opinion.
@Bengals76
"They're too scared to go toe to toe with Sony and Microsoft. I don't believe they think they can win anymore"
I agree that they think that. I do believe they're right though.
@Sakura
". I definitely understand people wanting a more Sony/Microsoft approach too, but I just can't see the market for that with 80+ million already having hardware capable of playing AAAs. "
Totally agree.
@Henmii This is exactly how I feel about the Switch! I very much dislike the concept of the Switch, but I'll need to get one eventually if I want to play the latest and greatest Nintendo games.
On top of that, there are really only a few Nintendo franchises that I care about these days - Zelda, Mario and Metroid. Essentially, I'll be spending hundreds on a console I don't like only to be able to play a handful of games over the course of it's life.
Never thought I'd say this, but it's time for Nintendo to go software exclusive. I'm playing BOTW right now on the WiiU and while I find the game to be incredible so far, I find myself wondering how much better it would be on a more powerful console like the PS4 or XBone. At the very least, frame rates would be more stable.
i agree with Yuzo , i dont even know why the switch exists i mean its like nintendo said "oh we screwed up with the wii u so we r gonna forget about it and made a new console which of course cant compete with the ps4 and xbox one on power but still maybe we can win this time...so buy our console...these are the switch games (ports of wii u games and a childish looking game ARMS) enjoy...."
@Ralizah Love your avatar! Danganronpa is awesome.
@LeonBelmontX Thanks! Looking forward to the new game coming out in September?
The lack of storage space is a pretty legit complaint. Physical games existing is a moot point since most indie games don't have physical releases AND are getting bigger in size. It wouldn't take long to fill up 32GB if you download even just a few games.
However, unlike the VITA, the Switch does support MicroSD. So for about 50 or so dollars, that flaw can be easily fixed. I imagine most digital buyers would want a sizable MicroSD anyway. Don't even get my started on the "software only" crowd who think Nintendo should throw away their identity by going software only. Cause that strategy worked so well for Sega, didn't it? Oh wait...
As for the comments made by Yuzo, while I love his music, he sounds kind of like an idiot in this interview. The Switch is a revolutionary device that bridges consoles and handhelds in ways no one else thus far has. I'd say that's pretty bold. How much bolder should they be?
Stick to music, pal.
@Ralizah Yeah. I had a bit of a nasty surprise, I had it pre-ordered way back when it was due out at the end of June, and about a week before that date I checked my pre-order to see it had been pushed back
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