YouTube channel A+Start has posted the latest in its Son Of A Glitch series, and this time it's covering the Wii U's HD version of GameCube Zelda game The Wind Waker, in the first of a two-part episode. The amount of glitches witnessed is quite overwhelming for a modern remake, and so the sequel to this episode (covering the original version) should be something special.
This introduces a pretty nifty mechanical glitch called a 'roll clip', allowing players to enter restricted areas early, or areas they shouldn't encounter at all. As you'll see, this leads to beneficial as well as pointless — or even detrimental — outcomes, so choose where you want to implement this mechanic wisely! As per usual, we're also shown how to skip large portions of dungeons and areas by cheating our way through rooms, avoiding what some would describe as "tiresome" and "laborious" puzzles and battles. The final glitch is truly a special one, but ensure you have a spare backup file before attempting to perform it!
The thought of players having the time, patience, and ability to discover these precise tricks can leave many in wonder and awe, and this video simply continues the tradition. So grab a beverage and watch how this pro exploits Toon Link's first adventure (not chronologically of course, you Timeline fanatics).
Comments 25
I'm definitely doing that glitch that skips the four recycled bosses. Hopefully Nintendo doesn't see this video and patches all of them up.
Sweet video I love the end bit with princess link
But I would never ever skip a single frame of this fantastic, beautiful and wonderful game
@Dipper723 even if they saw it I doubt they'd patch it. For one, they didn't even want to put the effort in for adding a bonus dungeon, why would they bother to fix a few glitches? Two, it'd likely be a lot of work to fix these glitches and most of them were not game breaking, while pretty much all of them are unlikely for almost all players to accidentally stumble upon. Three, the game has been out over a year, which makes it even a bigger chore to go through the code they haven't recently looked at to fix a few minor glitches for a remake they aren't even advertising right now.
Wow this game has a lot of glitches though, funny because I don't remember stumbling on any. Either way, most of these seem very tedious and a lot of work to skip sections I probably can complete faster by just doing them than by trying to get the glitches right. Or maybe I'm bad at being precise.
The Legend of Lonk: The Glitch Waker HD
These glitches look pretty interesting to use, though I doubt I'd use them though.
Wow... that's a real lot of glitches.... Even if I don't use the glitch, the effects of roll clip are still visible. Does that mean that other games (Yes, you'll also see the effect in other games) have this glitch?
I don't think Nintendo will release a patch for this anytime soon, but glitches like this in other remakes....
Awesome!
The whole pirate ship going black is like, super creepy. xD Especially since the characters' eyes are still glowing.
only useful for speed runs otherwise you ruin the game
Heh, i never had any clitches playing Wind Waker HD, that's weird.
Interesting. Some versions of the GB b/w Link's Awakening had a glitch where you could skip over a square of map area by pressing select at the edge of the screen.
As neat as glitches like this are, I wouldn't want to skip any part of this game or any game for that matter. The journey is the fun.
Great resource for speed runners, but for me, I've watched the video and enjoyed it. That's where my involvement ends.
Man, 28 minutes of glitches!
@MasterWario At least it isn't 136 years of glitches...
I did the swordless glitch a while ago, although in a slightly different method and I was able to continue though. Can't remember exactly how though.
I found the Windfall Island music glitch back on the GameCube, even spread the word about it with a few Tingle Bottles. Glad to see I'm not the only one who knew about it!
@ShadJV The bonus dungeon was never added because the dungeon they had for it was used in other games. They would need to make an entire new Dungeon or else people would be playing the same dungeon that is in another Zelda game.
@ikki5 I am aware of that. I didn't mention the removed dungeon from the previous title, I just said a bonus dungeon. Like how plenty of remakes will add an extra dungeon.
This is just sad and pathetic just like speed runs that exploit glitches. These people need to get a life and a job.
Wow, that's a lot of glitches. But I don't see the point, what's so fun about this? Some of them seems to take a lot of time too, with little reward. I played the game the way you are supposed to, and I don't feel like I missed out.
Wow, a group of probably 5-10 people have spent many months going through a classic Nintendo game looking for glitches. I am sure if they tried, they would find glitches in almost every game, what ever the platform. I have played the HD remake since day 1, and have not had any glitches that ruin the experience.
Sure, they look good and kudos to the men and women who found them (bet it was boring), but for me they are game breakers. A classic like Wind Waker HD is a privilege and a pleasure to play, and I will go back to it one day to play again.
Good luck to anyone who does use any of the glitches, but, you are depriving yourself of possibly hours of game play, and ruining how the devs wanted you to experience the game.
I love bugs and glitches, but I just use them for fun, to see if I can do them and get a few laughs and then reset the game. Like in Mario 64, man, that game had tons of bugs! And it was so fun flying around with your cap in your hand. Carrying MIPS (the rabbit) around all the castle. Gettin a 1-up each time you die... those where the days.
I do remember using the glitch for jumping rooms in the original Link's Awakening though. I was just a kid back then and didn't know any English at all (not our main language in México) and I could not read the instructions to make this stairs in the second dungeon to appear by getting rid of the Pols Voice, then the Keese and the Stalfos last in that order. I beat the game the fair way a few years later though.
This is the beginning of the Wii U softmod! Maybe... But dang it if it isn't another game tempting the Wii U to say "Hello world."
"The Wind Waker is imperfect."
In other news, the sky is blue, and O-U-T spells "out."
How absolutely fascinating.........
@akaDv8R I did one minor glitch, the one to skip opening the gate on Bird's Peak Rock, since I was low on Rupees and needed them for the Chart that I needed to decipher. I don't usually use glitches (intentionally, I've rarely had any happen to me anyway), so I was just testing to see if I could so I didn't have to search around for the Rupees I would need to recoupe.
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