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Topic: Still no Birdo in MK8 even with Deluxe?

Posts 61 to 73 of 73

Kinoen

@Kimyonaakuma
Aye, but what game outside of Smash Bros. would Nintendo do that? It's a safe bet with MK since people will buy that game regardless.

@MarcelRguez
Just clarifying.
You say it wouldn't make sense for Roy to be in Morton's weight class, but without Wiki or any info, I would assume they would be in the same weight class. I don't get how you think it's "nonsensical" to split up the Koopalings into 3 weight groups. Putting them in varies weight classes just seems like extra work that wasn't really needed.

You only see my wanting to cram together characters to get in Birdo, but I'm pointing out how Birdo didn't get in when "skins" have their own slots.

I don't follow.

I would like to point out, outside of animations, the Koopalings in Smash all have their own voices and models, all while being skins. <- And if they went ahead and made each Koopaling a standalone character in Smash, there would be riots.

"...literally everyone else that made the cut was more important in their eyes" Yeah, and I wanna know why making "skins" as characters was more important than actual characters. The answer I expect to hear would be "They are easier to make".

Kinoen

Kinoen

@MarcelRguez
The fact Bowser is the heaviest character in MK is a little weird since him and DK have always been in the same ball-park, but then to say one of Bowser's kids in in his weight class is ludicrous. Not calling you a liar or anything, I'm justcalling out Nintendo for making one of his kids as heavy as Bowser.

So if it's that easy to change the weight of someone, why was it far-fetched to have the Koopalings in 3 categories?

Which I wouldn't mind (to much), like I didn't mind (to much) for Smash, but Smash didn't throw in 7 Marth's, 3 Yoshi's and 2 Zelda's all at once.

I'm fully aware of this.
I would not know why people would want to mod MK8 characters into Smash seeing as the majority is already there.

Doesn't everyone in MK play the same though? The only difference that affects game-play being weight and customizing karts?
In the long run I get what you're saying and is coming to gripes with how things went, I just wanted to voice dislike for Birdo not making a return...and my hatred for Cat Peach and Tanooki/Gold Mario, the Koopalings can get pass, but not those characters!

At the start of the thread, the Metal characters were included, but halfway through, I accepted them as characters. The variations as of this post, is Cat Peach and Tanooki/Gold Mario, since Cat and Tanooki had to be bought and was from the Legend of Zelda bundle. Gold because he was included as "DLC" via the Deluxe edition.

Kinoen

Kinoen

@Stereoman
I bought MK8 + all DLC for the Wii U.

@MarcelRguez
So having different animations automatically gives Cat and Tanooki pass as characters? ESPECIALLY since you had to pay for them in MK8.

I would prefer you not answer on my behalf, thanks.

Kinoen

Bass_X0

Koopalings skins

They're not skins. Every Koopaling has their own unique character model. Well, Morton and Roy Koopa are similar.

What part of them suggests they are a reskin as opposed to every other character in the game?
Untitled

So having different animations automatically gives Cat and Tanooki pass as characters?

They were only in the game to promote/celebrate Super Mario 3D World.

ESPECIALLY since you had to pay for them in MK8.

They were included with everything else in their pack, so I imagine their actual cost as individual characters is actually quite low.

[Edited by Bass_X0]

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Kinoen

@MarcelRguez
For MK8D, not MK8.

@Bass_X0
AH HA! Someone else who agree Roy and Morton are similar.
This is where I would point to Smash, but we're well past that now.

But why have them in The Legend of Zelda bundle as opposed to a Super Mario 3D World one?

Given that characters in fighting games generally run for $5 per, I would imagine racing characters would be no more than $2.50, so yeah low, but still shouldn't have been added on just to run The Legend of Zelda bundle at a higher cost.

Kinoen

Kimyonaakuma

@Kinoen
I thought that they were in the Legend of Zelda pack to raise awareness for 3D world which released a week or two after DLC pack 1 came out.
I'm guessing that they only included Link because he features in all of the games and is the most well known character from the series. It's probably easier to design Link in the Mario Kart style anyway because Zelda and Ganon have gone through multiple redesigns and people would complain if the design that they liked didn't feature.
That would probably explain why there was just a generic Hyrule Castle track because it would also stop people from complaining that there was a Skyward Sword track instead of Twilight Princess track and so on...

Kimyonaakuma

Kinoen

@Kimyonaakuma
3D World release date: Nov. 21, 2013
MK8 Zelda DLC pack: Nov. 13, 2014
I would argue it's because Nintendo wanted to test the waters with Link to see if people would take to other Nintendo IP's joining MK.
Aye, taking the safe route seeing as Hyrule Castle is in practically every Zelda game.

Kinoen

Kimyonaakuma

@Kinoen
Wait.....IT WASN'T THE SAME YEAR??????
I'm too young to have a bad memory

Kimyonaakuma

Bass_X0

This is where I would point to Smash, but we're well past that now.

Still not the same. Big bulky Roy is not a reskin of little tiny Lemmy. But Inkling Boy is a reskin of Inkling Girl. Just switch back and forth from Inkling Boy to Inkling Girl on the character select screen to see what an actual reskin looks like.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Stereoman

@Kinoen
i would say u got simple buyers remorse. im sorry for that!
me personally got burned with crappy payed DLC on steam platform. we are young and do mistakes.now for future i will never buy ANY payed dlc on any platform ever again!
im actually very offended that BotW came with payed DLC.
That is why if i ever will buy a switch in 2018 or 2019, i will only get BotW from a bargain bin or game of the year edition.
Also as anecdotal evidence i saw nintendo getting very corrupt with the release of smash for WiiU and 3Ds. Whoever bought tiny DLCs which are worth like 3-5 individual 3ds games must have been quite blind, moms credit card syndrome OR dumb.
just my 2 cents

anyway i wish you happy gamin on MK8 for WiiU

[Edited by Joeynator3000]

Kimyonaakuma

@Stereoman
I would say that not buying any DLC ever is a little extreme!
Not all DLC is as good as others, so just assess what is included, what price it is, and if it hasn't been released - will you still be playing the game by then?
If it's just a skin for a character or something that is already obtainable in the game but you can buy it to save time then it probably isn't worth it. The Smash Bros DLC was slightly extreme but most of it was either fan requested characters or popular characters and stages from previous games. I'd say that nobody really needed the the Mii costumes but the rest were good additions. Yes they did cost a lot of money but they wouldn't have been cheap to develop, so the price is reasonably accurate but slightly increased for profit, because you know...business.

As for BOTW, they spent years making an amazing, big world that is full of things to do and it would be a waste to just leave it as it is. The game was delayed so that it could be ported to the switch so some of the team would have had time to brainstorm additional content for later down the line anyway.

I wouldn't say that Nintendo is THAT corrupt compared to other platforms. Every company has their own ways of making money -
-Steam has sales that makes people buy tons of games that they will never play, but Valve gets a percentage of the money from.
-Microsoft has at some point made rules about multiplatform releases so that they don't lose money to competitors (Not sure if they still have this one).
-Sony makes exclusivity deals with developers so that other platforms have less content for the same game or have to wait longer than those with a PS4.
-Nintendo's problem is the high price of first party games that they very occasionally have on sale, but this makes sense as their first party titles are one of the reasons that they are still around as a business, they would be gone without them by now.

Overall DLC can be used to make customers pay more money for content that they should already have, but sometimes the developers just want to add something extra to a game that they have spent years working on and in that case, I don't see a huge problem.
Besides - it's optional!

Kimyonaakuma

Kinoen

Super late reply!

@Kimyonaakuma
Had to look it up myself

@Stereoman
That definitely plays a part.
I'm pretty much in the same boat there, I either wait for a "GOTY" edition or a bundle that has all the DLC if I bought the game prior.
Same, unless the 2nd DLC pack has something amazing to offer, cause the first one gave virtually nothing.
You might be waiting a while, since BoTW has mad high ratings and is a contender for GOTY as well as just being a Nintendo game, the chances of BoTW hitting the bargain bin are practically non-existent.
I can't really deny that, since the DLC, if bought separately, costs more than the game itself.

Thanks~

@Kimyonaakuma
Ehhh, DLC as of late have pretty bad lately, the only DLC I can think of being worth it would be for the Witcher 3 and Red Dead Redemption, with Smash Bros. IF you bought the bundle containing everything.

I'm in the minority when it comes to BoTW, but the content in the game is fairly lack-luster. Sure it's huge and everything's connected with no loading screens, but there's only a handful of monsters to battle (not counting variations because they are the same), only 4 dungeons, handful of "populated" towns, practically no story, not enough side-quests etc...outside of the amount of content, I was not keen about weapons breaking as fast as they did or the fact the Champions weapons broke, or more importantly, the Master Sword and Hylian Shield breaking...and the fact they made the Master Sword unbreakable via DLC feels like a slap in the face. BAH HUMBUG, now I'm getting upset over a different game D:<

MAYBE not with DLC, but in terms of copyright striking people on YouTube, they are the worst.
-Steam is a money making monster because of where it is and what it does, nothing holds a candle to it. (Except for maybe GoG and Humble Bundle)
-You mean buying a game on Xbox and being able to play it on PC? That is pretty neat, but I believe I'm in the minority who thinks that, because why bother having an X-box if you can play Xbox games on a PC?
-Pretty good strategy.
I would not call that a problem for Nintendo, a few problems for Nintendo is the fact they still haven't implemented a normal in-game voice-chat for their games, until recently they had no 3rd party support, their hardware is weak compared to the rest, and their online isn't the greatest. I persoanlly have no issue with the price of the 1st party games since they are the same price as other Triple A games but are much more refined with little to no bugs, need no day 1 patch, are full games needing no DLC, and are fairly enjoyable.

DLC should only be used to add to a game and not be part of the game that has been cut out and be re-sold to us, which a lot of Devs are doing.
That varies, if you don't have the newest "expansion" for Destiny, you are unable to play a fairly large portion of the game.

Kinoen

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