1. The grip should be the chargable one in the box. The non usbc should not exist. The grip should also unify the two joysticks to make them one signal for working with other devices over bluetooth.
2. Remote play and app so you can dock it in one place and use it on any device.
3. Physical support for multiple hdmi or dp hookups. At least 2 to start.
4. capture card like equivilant dongle for the existing switch 2 that has their own app and connections.(and without a pc running for low power)(there are capture card dongles for 20 dollars) the dock should have this ability to work with ethernet, And the switch should have modern bluetooth and casting abilities.
5. Said app should allow access to all subscription retro games without any device.
6. pre installed screen protector.
That is my list. Basically modernize. looking to buy a switch 2. Havent had a console since PS1 and nintendo64. This is very disheartening.
I was hoping to get the switch 2 because I wanted to get access to the library of retro games from my childhood so I didn't have to buy old over priced stuff. But it's not modern in anysense and I don't like having to move stuff around locations to play. I have a cheap 5120x1440 monitor that I could play this on as well as a tablet that would be fun. And I want to get a TV again to replace one I lost in a thunderstorm that was sadly fried. I would ideally set this up on the computer monitor and have access to the computer for possibly streaming across my lan and play with the grip in a second room nearby.
I could try to get a 20 dollar dongle and run it from the PC, but I don't even know if it would work with the compatibility stuff. And I prefer to not use third pardy devices. First party can always have better features put into it and streamlining.
The PC is already setup with WOL for remote play with steam. I could easily get it working if I know it will work... But they chose not to produce modern hardware seemingly to force people into things instead of being nice to their customers. Is there a hard technological reason they didn't add these features or are they just being greedy?
It's bizzare they do this now. stuff was expensive in the 80's and 90's to some extent. but there equipment was technically good quality(leaps and bounds over atari/intelivision.) and relatively cutting edge at the time. I don't understand why they are not doing basic things. let alone trying to outdo the other companies. You can always sell basic consoles without the extras for lower price points. Outside of the ram hdd issues. They were founded on good products.
Revolutionizing an industry and then resorting to derevolutizing it is not a good sign.
We need that edge in technolohical development that existed back then. No holds bar. No mercy!
It would have been nice if you had the option to use a standard micro SD card in the Switch 2 only for Switch 1 games so you had the internal 256GB for Switch 2 games and the option to make the micro SD card exclusively for switch 1 games. You would still have the option to just use express cards for both.
I would have liked support for controllers with analogue triggers . I use a controller enclosure for my Switch 2 and its also compatible with a wide range of other systems and has analogue triggers. I think the only controller supported for analogue triggers is the gamecube controller and likely only supported for the gamecube collection with nintendo online.
It would have been nice if you had the option to use a standard micro SD card in the Switch 2 only for Switch 1 games so you had the internal 256GB for Switch 2 games and the option to make the micro SD card exclusively for switch 1 games. You would still have the option to just use express cards for both.
It would be nice, but it would also add a lot of opportunity for customer confusion. I'm pretty sure Nintendo decided the upside wouldn't be worth the sheer number of "Why is my Switch 2 not working!" calls their customer service line would be taking. Especially given how important kids/families are to their business.
It would have been nice if you had the option to use a standard micro SD card in the Switch 2 only for Switch 1 games so you had the internal 256GB for Switch 2 games and the option to make the micro SD card exclusively for switch 1 games. You would still have the option to just use express cards for both.
It would be nice, but it would also add a lot of opportunity for customer confusion. I'm pretty sure Nintendo decided the upside wouldn't be worth the sheer number of "Why is my Switch 2 not working!" calls their customer service line would be taking. Especially given how important kids/families are to their business.
If they implemented it I guess they would just state you don't have the space for switch 2 games on internal storage and perhaps do you want to move switch 1 games from internal storage to external storage message? Now that I think about it would be good if you could just move a normal micro sd card from one of your other switches on the same account. I.e. I could take out my microsd card from my switch lite and play the games directly on Switch 2 without having to re-download them. I certainly accept though that any games that have a enhanced switch 2 patch would need to go into express storage. I still have a lot of microsd cards from before the hyper inflation on storage. I bought one 512GB micro sd card for £13 from amazon warehouse and its full capacity (not fake). I think the normal price was something like £30 at the time. The cheapest I can see a real capacity card on Amazon now is about 70 pounds most are close to 100 pounds.
It would have been nice if you had the option to use a standard micro SD card in the Switch 2 only for Switch 1 games so you had the internal 256GB for Switch 2 games and the option to make the micro SD card exclusively for switch 1 games. You would still have the option to just use express cards for both.
It would be nice, but it would also add a lot of opportunity for customer confusion. I'm pretty sure Nintendo decided the upside wouldn't be worth the sheer number of "Why is my Switch 2 not working!" calls their customer service line would be taking. Especially given how important kids/families are to their business.
If they implemented it I guess they would just state you don't have the space for switch 2 games on internal storage and perhaps do you want to move switch 1 games from internal storage to external storage message? Now that I think about it would be good if you could just move a normal micro sd card from one of your other switches on the same account. I.e. I could take out my microsd card from my switch lite and play the games directly on Switch 2 without having to re-download them. I certainly accept though that any games that have a enhanced switch 2 patch would need to go into express storage. I still have a lot of microsd cards from before the hyper inflation on storage. I bought one 512GB micro sd card for £13 from amazon warehouse and its full capacity (not fake). I think the normal price was something like £30 at the time. The cheapest I can see a real capacity card on Amazon now is about 70 pounds most are close to 100 pounds.
No amount of in-software notifications would solve the problem of parents buying SD cards for their kids' Switch 2, finding they don't work with the game they bought for their kids, and then angrily calling the customer support line. The idea that there are fundamentally different types of SD cards, and that some might not work for some purposes? Not part of the knowledge base of J Random Consumer. And whether it is fair or not, their collision with said reality would be Nintendo's problem. Hence the solution of "Only this one type works", which at least puts an unambiguous distinction in play. "This console needs SD Express" would make parents less confused and angry than "You can use any SD card, but Switch 2 games will only load into some of them, otherwise you will need to shuffle between the card and internal memory".
No amount of in-software notifications would solve the problem of parents buying SD cards for their kids' Switch 2, finding they don't work with the game they bought for their kids, and then angrily calling the customer support line. The idea that there are fundamentally different types of SD cards, and that some might not work for some purposes? Not part of the knowledge base of J Random Consumer. And whether it is fair or not, their collision with said reality would be Nintendo's problem. Hence the solution of "Only this one type works", which at least puts an unambiguous distinction in play. "This console needs SD Express" would make parents less confused and angry than "You can use any SD card, but Switch 2 games will only load into some of them, otherwise you will need to shuffle between the card and internal memory".
I'm sure some people are already buying the wrong sd card anyway. I really don't think it would have been a big deal if you put in a sd card and a message comes up saying this is only compatible with original switch 1 games and cannot be used for Switch 2 games etc. I mean UHS-II standard cards read up to about 300MB/s which is still considerably faster than the Switch 2 cartridges which are around 90-220MB/s depending on source. Yes express is faster at 800-900MB/s but its no big deal for most games. My Steam Deck reads micro SD cards at just over 100MB/s it is only compatible with UHS-I, the CPU is around 4.5x the power of the Switch 2 (even though the GPU is weaker) and I've no problem running games from micro sd. I guess if the games are compressed or encrypted the faster CPU can process that data faster when loaded.
A quick googles states this;
Loading a game from a standard MicroSD card on a Steam Deck offers comparable or slightly faster real-world speeds than loading from a physical cartridge on the Nintendo Switch 2.
If Nintendo had opted for cheaper UHS-II cards then they would still be faster than cartridges. It feels like they used express cards to make physical media the poor relation.
Nintendo could have recommended express cards but it would have been good to have been given the option. Most of the software on my Switch 2 is still Switch 1 software. Maybe I have half a dozen Switch 2 enhanced titles but must have about 40 Switch 1 games both my digital collection and Switch 1 cartridges. Maybe around 12-15 cartridges. Zelda, Odyssey, Mariokart etc.
The odd part is that the machine is portable, but the docked setup is still very single-room. A proper Nintendo remote-play app would be more useful to me than quite a few of the smaller convenience features. I understand the support-nightmare argument with mixed SD card standards, but Nintendo does sometimes solve customer confusion by deleting flexibility.
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Topic: things missing from the switch 2(mostly remote play)
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