@SplatRay001 You are wrong. There is no reason to not support the feature, even if the game runs without frame drops. There is no negative consequence of enabling the option for players. For some TVs there might be beneficial aspects of VRR even with stable frame rate.
@I-AM-LINK Nope, they should use the time that is needed to make it run well. If you're in a hurry, just get another console where it's released already.
The question is if they have fixed the UI size in handheld mode on Switch 2 (i.e. adding an option to reduce it to the same scale as in docked mode), otherwise there is no point in buying the expansions as the game is ruined by the UI for us who mainly play it handheld.
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Re: Zelda: Ocarina Of Time On Switch 2 Will Support VRR In Docked Mode
@PikaPhantom They only support HDMI VRR, I believe. So if your monitor uses some other variant, then it won't work.
Re: Zelda: Ocarina Of Time On Switch 2 Will Support VRR In Docked Mode
@SplatRay001 You are wrong. There is no reason to not support the feature, even if the game runs without frame drops. There is no negative consequence of enabling the option for players. For some TVs there might be beneficial aspects of VRR even with stable frame rate.
Re: 007 First Light On Switch 2 Delayed Until March 2027
@I-AM-LINK Nope, they should use the time that is needed to make it run well. If you're in a hurry, just get another console where it's released already.
Re: Civilization VII Unveils First Expansion "Earthrise" And Major Free Update
The question is if they have fixed the UI size in handheld mode on Switch 2 (i.e. adding an option to reduce it to the same scale as in docked mode), otherwise there is no point in buying the expansions as the game is ruined by the UI for us who mainly play it handheld.
Re: Round Up: The Reviews For Onimusha: Way Of The Sword Are In
@RiasGremory The Steam version requires 50 GB of space, it is not like the game wouldn't fit on a cartridge.