Monster Hunter Rise on the Nintendo Switch is still receiving regular content updates from Capcom and the latest patch is a cool DLC crossover celebrating Sonic the Hedgehog's 30th anniversary.
In brief, this update comes with new event quests, new DLC via the Switch eShop, a new Gyro correction function, and fixes to monsters, the player, and also some other miscellaneous bug fixes.
Here are the full patch notes, courtesy of the official Monster Hunter website:
Patch: Ver.3.6.1
Important
- In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
- - You can check which version you're on at the bottom right of the Title Screen.
- - Online gameplay requires a Nintendo Switch Online membership.
- If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
- - Please visit the Nintendo Support page for more information.
Available - November 25, 2021
Required Space - About 0.1GB (only this update)
- - If this is your first time updating the game after purchasing it, the required space is about 3.7GB.
- - Please make sure you have enough empty space before you download the update.
Main Additions / Changes
- New Event Quests will be available every week.
- New DLC can be purchased from Nintendo eShop.
- A new Gyro Correction function will be added to the Gyroscope options.
This will allow you to adjust how frequently the position of the gyroscope is recalibrated.
Bug Fixes / Miscellaneous
Monsters
- Fixed a bug preventing monsters from retreating if you join a Rampage Quest with specific timing, resulting in the quest becoming incompletable.
Player
- Fixed a bug causing display issues for the Bishaten armor series when equipped on Body Type 01.
- Fixed a bug preventing the target camera reticle from changing when a monster changes its posture due to a special status.
- Fixed a bug that makes it look as if Great Wirebugs are not moving if you use one while gathering an item right after sliding.
- Fixed a bug preventing some saved colors from being properly reflected in the preview when using the character creator.
- Fixed a bug causing the forelock of the Izuchi Tail hairstyle to clip through the Kulu-Ya-Ku Helm.
- Fixed a bug preventing the effects of Critical Draw/Punishing Draw from being activated during specific moves with certain melee weapons.
- Fixed a bug in the reset timing for the great sword's Rage Slash that was introduced after a bug fix in Ver.3.4.1.
- Fixed the controls explanation for the hammer's Dash Breaker, because it was the same as the one for the Silkbind Spinning Bludgeon.
- Fixed a bug occasionally causing the game to freeze if the bowgun's Sticky Ammo explodes right when the screen changes, such as during the quest results.
Miscellaneous
- Fixed a bug occasionally preventing the photosensitivity warning from being displayed in the selected language.
- Fixed a bug causing the options to be reset to default if you cancel after performing specific actions on the Options screen.
- Fixed a bug preventing the "!" icon from disappearing for the message at the very bottom of the chat window, if you look at the log while you have an unread chat message.
- Fixed a bug preventing the "!" icon from disappearing even if you accept all Guild Cards after performing a specific set of actions.
- Fixed a bug causing the pressing of directional buttons being registered twice if they are pressed once at the exact moment when the Quest Select screen is displayed.
- Fixed various text bugs.
- Other miscellaneous bug fixes have been made.
Have you downloaded this update yet? Notice anything else? Leave a comment down below.
[source monsterhunter.com]
Comments 12
This is kinda like pre-Iceborne all over again which kinda falls off of you but still enjoy these micro updates. I guess we got spoiled when the west was still getting the "Ultimate" or "G" version in one release unlike in Japan. Not complaining though.
Sunbreak can't come soon enough!
Earrings and stickers! Woo! I better get to buying!
They should add new behaviour pattern to the small monsters being terrified of you when you wear the Sonic outfit because that is straight up cursed.
@Varkster Should've been pre-design change movie Sonic. Imagine seeing that thing coming at you at full speed. About to turn MH from an action game to a horror game
I might dust off my copy just to play around with this costumes for a bit
Is the sonic crossover quest avalaible now?
I love Rise even though I haven't played it in a while. Still thankful for these micro updates, but they don't do much for me personally. What I want is monsters. But yea, Sunbreak.
Great, time to do some hunts this weekend!
@Varkster I mean, in older games (maybe even in Rise? idk), there actually was a skill that did exactly that. At least for certain small monsters (those that were afraid of fire, as the skill both in description and application basically simulated you holding a torch)
Sonic events here I come!
I can't get over the way the Paleco costume looks; it's like Sonic ate too many chili dogs, and now he thicc!
I need my cat in this sonic outfit so much!
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