Fed up of your boring nine-to-five? Wish you could work with Nintendo developing the biggest new games? Well, perhaps these new internships are for you - if you don't mind travelling to Japan and just so happen to be really lucky, that is.
Yes, the house of Mario has announced that it will soon be hosting one-day internships for budding developers. There will be two available courses to attend: one focusing on game development, and one on system development (thanks, Japanese Nintendo).
As you might expect, these internships are being held in Nintendo's home of Kyoto so we imagine that only a very select few of you reading this will be able to apply. If you do happen to be based in Japan or are willing to travel and have an understanding of the language, you can go ahead and apply here - the game development course is running on 22nd November and 17th December (with a Zelda: Breath of the Wild theme, no less), while the system development course is running on 13th and 20th December.
There's nothing like learning from the best, huh?
[source japanesenintendo.com]
Comments 27
What's the point of a one day internship?
What are you going to actually do or learn in a single day?
@StevenG You can learn about the general process of developing a video game and which job would be of interest for a future work
@StevenG it’s also an opportunity to show yourself to the people at Nintendo, and to widen your network.
That would be quite rad. Unfortunately I lack the brain to do any sort of programming work and suffer from some form of minor-severe inability to concentrate so despite my interest in the matter game development is way beyond me. Thank goodness there is RPG Maker/SRPG Studio where I can get my fix.
@StevenG mainly to get to know people i guess
Not as glamorous as you think, I've worked in game development, and it actually sucks! You don't play the finished product, you have to do repetitive actions over and over. It's not worth it unless you have a degree in programming, and want to use it.
@gamefreak77 Yep, my experience of the porn industry was exactly the same.
@RickD Only the low level staff. Management days are much longer.
@Rhaoulos No you can't. I have written a couple hobby level games and you aren't learning jack in a day other than how Nintendo decides to lay out their dev team.
@gamefreak77 Sounds like you were a QA tester, that's not what most people think of as game development. Of course QA tester is a crappy job.
lol im actually in japan on the 22nd. im gonna sign up
I think this is a smart idea really to help foster new talent
Great way to scout for talent
Hope they will find some great developers to hire
@DJKeens I had a 6 month one, I learned actual job skills. It was paid.
@StevenG It's not what you know but WHO you know. When you get older, you'd realize that most of the great jobs are obtained through people.
This solves the who part which often is the hardest part. (It's not undermining how important skills and knowledge are but countless other people have the same level of knowledge...)
Is it me or no one notice that MARIO IS WEARING A TUXEDO SO COOL!!
I need a paid yearly internship in software development so something like this on my CV would definitely go a long way. I would apply to Ninty but I’d have to move to Germany.
@puddinggirl I bet I am older than you, you won't get to know anyone in one work day.
So all I have to do is learn Japanese, find an excuse to leave work, bum a flight there, and I can do this. Easy!
@RickD from what I hear about Nintendo, they are one of the most conscientious employers in the gaming industry. Those crazy crunch stories you hear about from Rockstar and EA (and most everyone else) are aparrently unheard of there...
@RickD yeah it sounded like spin to me too, to be honest.
I mean this kind of thing: https://www.gamespot.com/forums/system-wars-314159282/nintendo-talks-crunch-time-and-game-delays-33462159/
@N64-ROX "It's not overtime, we just didn't leave for an extra 5 hours..."
Good oportunity for they scout for talents and for indies get important insights to use in his games, but the focus is the japaneses developers, obviously.
@N64-ROX Nintendo does actually have crunch moments every now an again, such as with Super Metroid and a few Mario games here and there. The difference is that Nintendo actively discourages crunch whenever it isn't needed. In most cases, they're often willing to delay games for years just to ensure that the employees aren't being worked to death.
How cool is that?
Oh hey, I live in Japan and have a background in computer programming and audio engineering. Also I done speak that there Japanse (almost as good as my Englishing!). I should probably seriously consider this briefly and then remember that I gave up on my dreams years ago. Awwww.
Oh hey, I decided to apply, and partway through the process I discovered what nobody told me before - that it's only open to college students. LAAAAME. Also, probably understandable. But mostly LAAAAAAAAAAAAAME.
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