While I do generally agree that these days too many publishers focus on quantity over quality, I do also think the need to make a game “replayable” also damages a lot of experiences, too. There is really nothing wrong with a game that you play once, enjoy the experience but then never touch again. I very rarely replay a game, and if I do find myself replaying something that I’ve already experienced end for end, then I know that is a very special game to me.
But even with live service games, too. I remember people talking about playing thousands of hours of games like Monster Hunter World, I played a couple of hundred over a couple of platforms (so I had to level from scratch the second time) and even then I felt like the well had completely run dry. I couldn’t imagine playing another 700 plus hours of that endgame.
I know not everyone can just buy a new game, so there is a value to people in games being very long or having high replay value. If I got a new game as a kid, that might be it for the most of the year, but as an adult I am always thinking about my next experience. That isn’t to say I don’t enjoy the experience I am in, because I do, but it will take a pretty special game for me to want to be “stuck” in a game for 60 plus hours, or a really special game for me to engage in the endgame content when I could move onto something new.
I have put around 600ish hours into The Division 2 and that is by far the most amount of time I have put into a live service game, even games like Destiny where if I total my hours in 1 and 2, I am probably still only around that same amount of time. That shows how special Division 2 was for me, that I stuck around in that game for as long as I did, when I could have moved onto something else.
This is probably just childhood nostalgia talking but Sonic the Werehog is so damn cool.
This guy is probably what sparked my love for werewolves in media to be honest, I always thought this buck was sick as hell. Certainly a lot more goofy on retrospect but man if the idea of a werewolf with extendable arms wasn't the coolest thing ever to 10-year old me then I don't know what is.
I don't like the Japanese box art of FFVI that much. The composition is messy and it looks like it's trying just a little too hard to be "artistic". Plus it messes up the plain but charming packaging theme of IV and V:
@NotArmani Ironically I find Luigi's mansion a little too 'open' for my tastes of replayability (although it's still a good game). I love truly bite-sized gameplay where you can not play for a month then pick up for 10 minutes and complete something without feeling lost. My overall favorite Switch games is Super Mario Maker 2 and I played it more than 10 times as much as BotW. I haven't played Pacman Museum+ quite as much as you but I imagine I will keep coming back to it periodically and eventually rack up a lot of hours; it doesn't have the literally infinite replayability of Mario maker, but it's still very fun to come back to. Although the current Pokemon game is a bit of an exception, most open world games I take a break from and then come back and kind of forgot where I was and replaying just doesn't seem that fun since it takes sooo many hours just for one thing.
Actually I like both games with bite-sized replayability and games which are simply shortish and finish and then you're done with them. I certainly play some longer games but the emphasis on rpgs or whatever which take100 hours kind of annoys me.
Half-life is over-rated. It was a good game but it's not the GOAT people made it out to be. The second game is far better.
The Elder Scrolls games peaked with Morrowind and Daggerfall. I enjoyed Oblivion and Skyrim but there's something souless about them compared to the earlier games.
Dark Souls II is my favourite of the orginal trilogy.
@Jacket_p
"Half-life is over-rated." Shhhhh it will be over soon ...
Oblivion and Skyrim are streamlined while Morrowind and Daggerfall are all about the adventure and figuring out things on your own by reading and listening. The other 2 are about following the marker
DS2 is really great! I agree! It is not my favorite of the trilogy, but it is not as bad as people are making it out to be!
PS: Half-Life 2 is better than one for sure, but the original was revolutionary for me!
@Zuljaras Haha! I liked the orginal and it had some great moments but they all seemed to be in the first half of the game. And then there was Xen... It's just a game where the if they kept the quality of it up throughout it'd be shoe-in GOAT but it fell apart a little for me once the miltary appeared. Plus it just goes on for too long imho.
The importance of video game preservation is largely overblown. I think it's a streaming-era mindset where not being able to access something is seen as some kind of cultural loss. I would argue that being able to access anything from anywhere 24/7 has done more damage to art and culture than losing a piece of media ever has.
There's man all over for you, blaming on his boots the faults of his feet.
@moomin I would like to hear the argument of how it did damage to art/culture. I guess you mean emulators? If that is the case well ... emulators do ZERO damage on anything as it does not steal profits from something that is no longer offered for sale.
Creating scarcity and then pretending that somehow increases the value of a piece of media is pure capitalist gaslighting. Things shouldn’t just be handed out for free, but all media and art should be preserved and accessible to all to appreciate always, or as reasonably as they can keep it maintained.
I also think platforms like Netflix do flood their services with crap, and there is too much emphasis these days on “content” over a truly quality experience - do we really need another 90 plus hour open world game or three hour plus long movie? No.
But it isn’t like this is a new thing, the rise of the VHS and the concept of the Summer Blockbuster saw people making absolutely the same complaints about the death of quality, as markets are flooded with content for the sake of content. And I’m sure in a decades time a new platform will come along a new generation will complain.
@Dev9417 First time I played through DKC3 was such a miserable experience that I dropped it after beating the first world. However, I recently gave it another shot about 2 months ago and lo and behold: I actually quite liked it. I still have to beat it but I more than tripled my previous progress within the span of a couple of days I was enjoying it that much. As for my personal ranking of the trilogy, I'd probably place DKC3 at last (though like I said, I still haven't beat it so this could change), the original in 2nd (beat this one for a second time a few months back as well and it's still pretty good) and then DKC2 in 1st (this is one of the best retro 2D platformers alongside Yoshi's Island and Super Mario Bros 3, hands down).
Oh and I'd love to play DK64 for myself at some point. I've heard character swapping can be a pain and that there's too many collectables to grab but I'd still be game for trying it out at some point (perhaps through NSO? It'd definitely be nice).
Mario Maker 2 Maker ID: YT1-0Q2-YFF
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Emulators are nothing new; we've had them for a very long time, without them ever doing much to destabilize the games market, and pretty much every Nintendo console has been emulated during its commercial lifetime. The GameBoy Advance was famously emulated before the hardware was launched but went on to sell over 80 million units.
As such, the idea that games preservation has anything to do with the streaming era seems rather off-base to me. I don't recall there being a lot of streaming services in the early 90s when I was dumping Spectrum games from tape, at any rate.
I'd think that what has happened is that a lot more people have been exposed to the emulation scene of late and it's a common reaction to dive into it and accumulate vast collections of game images, most of which you'd never play, as well as having a selfish and entitled attitude when it comes to commercial attempts to exploit the same games.
Most people do tend to grow out of that though in much the same way that most people's Netflix usage eventually tends to just watching a relatively small number of high quality (at least in their opinion) shows while ignoring the vast mass of crap that's also on the platform.
Creating scarcity and then pretending that somehow increases the value of a piece of media is pure capitalist gaslighting. Things shouldn’t just be handed out for free, but all media and art should be preserved and accessible to all to appreciate always, or as reasonably as they can keep it maintained.
I also think platforms like Netflix do flood their services with crap, and there is too much emphasis these days on “content” over a truly quality experience - do we really need another 90 plus hour open world game or three hour plus long movie? No.
But it isn’t like this is a new thing, the rise of the VHS and the concept of the Summer Blockbuster saw people making absolutely the same complaints about the death of quality, as markets are flooded with content for the sake of content. And I’m sure in a decades time a new platform will come along a new generation will complain.
Oh it's not a new thing at all but I don't think that cheapens the argument. I'd say skepticism over AI is a parallel to earlier concerns of job automation, but they're both completely justified complaints. I would agree my critique of streaming culture stems all the way back to VHS, but it's still an instrument of cultural stagnation.
The highlight of upcoming games such as Fire Emblem, zelda BOTW 2, metroid prime 4, the announced edgy games from Game Award on Switch, etc are something that really disturbing me as I don't want to like the vibes and such of popularity from those games. They are not the games I want to like nor even want to play.
Glad I oftenly get covered by unpopular / niche games from play-asia for the upcoming games.
And Goodness knows
The wicked's lives are lonely
Goodness knows
The wicked die alone...
Ryan's Rescue Squad actually looks quite good for 2D platformer style game.
I don't understand the hatred with Ryan games just because it published by Outright Games.
Not every games published by Outright Games are crap.
I personally like this Ryan games on PS4.
And I want to see another Ryan games again in different genre, maybe party games or rhythm games.
And Goodness knows
The wicked's lives are lonely
Goodness knows
The wicked die alone...
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