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Topic: I have some questions about ogre battle 64

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Angelbound

Do you find it boring you cannot actually select commands in battle? Strangely I have been wanting to play a final fantasy tactics like game, and I do not think I will enjoy this one, since you cannot select your commands.

Also what makes this one unique to games like final fantasy tactics? And do you get more then 3 attacks to default? I saw only 3 in the videos.

Thanks all, I think this is the strategy game on vc right now that is not another linear turn based game.

Angelbound

Adam

I have about a million questions about the game, but instead of asking them, I just gave up. It is extremely confusing and lacking in a thorough tutorial.

Come on, friends,
To the bear arcades again.

Angelbound

I think ff tactics was confusing to just go to gamefaqs.com

Angelbound

Lotice-Paladin

Battle Orge is different to Final Fantasy Tactics. If you want something "like" tactics, go for the "Tactics Ogre" series instead.

My Starloggery

Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.

I can be cute if I want to be, but I choose not to...as it's not my style.

Gamesake

Angelbound wrote:

Do you find it boring you cannot actually select commands in battle? Strangely I have been wanting to play a final fantasy tactics like game, and I do not think I will enjoy this one, since you cannot select your commands.

Also what makes this one unique to games like final fantasy tactics? And do you get more then 3 attacks to default? I saw only 3 in the videos.

I don't think you'll like Ogre Battle either. Sounds like you'd have more fun with Grotesque Tactics. Grotesque Tactics has been getting decent reviews on the PC, and it's supposedly coming to WiiWare.

In Ogre Battle the combat is almost automatic, but I don't find it boring. You tell the troops where to go and what tactics to use, but it's up to the computer to fight the battles. This lets the combat play out faster than most strategy games. I'm cool not having to micro manage every little soldier fighting for you. But if you do like micro management there's plenty of that between battles, you can experiment with different classes, equipment, and formations--that's ultimately what determines how many attacks each character has.

weirdadam wrote:

I have about a million questions about the game, but instead of asking them, I just gave up. It is extremely confusing and lacking in a thorough tutorial.

It has a tutorial on the main menu, but it assumes you're playing this game with an N64 controller. The only thing I really found confusing about Ogre Battle 64 was the Chaos Frame (I completely ignored it on my first play-through). You will absolutely need a CF guide. It helps to read the instructions for this game too.
http://www.replacementdocs.com/download.php?view.8112

Edited on by Gamesake

...in my pants.

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