I still haven’t had the opportunity to play more than a small piece of the demo, but I’m still glad that this was one of the first projects I got to back on Kickstarter. I don’t quite remember how much info was originally on the campaign, but something there told me I definitely wanted to invest in this project. Even the game’s creator hadn’t anticipated that we were all investing in a two year project. When he hit bumps in the road he kept us up to date and even let us know the struggles that had him working hard to keep going. The backers waiting for the project respected all his honesty and still felt that vision he had was worth the wait. We even encouraged him to take a break from development for his own sake, which ultimately lead to fresh ideas and new perspectives for him. Cesar Arminio made plenty of personal sacrifices to see this project to the end. Despite all this, he is still the first to admit that the game is far from perfect. It’s sad to see someone resort to slander against someone who made a great game almost on his own. If the guy is suffering from jealousy, it’s not like Cesar made the game just to show of to someone else. I’m sure some unhappy stalker was the last thing on his mind while working on this fun adventure. Really, not something even on his mind. Now that he’s learned a lot from this first big project, we all look forward to a follow up. I honestly got so excited for this game that I even mentioned a sequel to him in the first months of this project when there was still so long to go. I like seeing reviews on Nintendo Life, but they could have given it a lower score and I’d still be excited to get my copy in the mail. My point is, regardless of anyone’s opinion of the game itself, the massive undertaking of this project for one man alone(almost), deserves more respect than some guy trying to spread career ruining rumors. All hail Cesar!
@Chopper25 This is Nintendolife.com, not Switchlife.com. As for the difficulty of having a map, the developer made a physical copy available that you can print out and have in front of you. I guess this fun idea may not appeal to everyone, but it was kind of an intentional game mechanic so you can print the map and make notes directly on it. More useful than the notes pages in the back of my NES game manuals.
I’ve been collecting Gameboy games recently and was about to order this, but it was going to cost me $77 USD. Last new game I got was was DMG Deals Damage. I was disappointed with that game not even having a title screen. This looks better to me, but I don’t think I can afford it.
Don't like this look. If they're going to start making the Pokemon movies look like some kinda claymation or weird toy looking characters, then maybe they should just give it to someone like Tim Burton.
@wallyobass12 Yes, it's always at noon EST. i hate waiting, but I got the demo.
It reminds me of Loco Roco for PSP and Comix Zone the way you are moving around on pages in a book and going to new panels. I'm enjoying the demo and moving my water around while trying not to lose my smaller drops that get separated, but I don't know if I like it enough to get the full version
@Syr (and others) it automatically saves when you beat a level, so if you quit and come back to the game you choose continue and start whatever level you reached last. There's only 3.
I beat it last night. it's good. But in keeping true to it's NES origin, it froze on me once while on the second level. I guess when i started i didn't blow it out enough. my first dsi download. A true piece of gaming history.
Comments 21
Re: Review: Glory Hunters (Game Boy) - A Glorious 8-Bit Throwback With Some Rough Edges
I still haven’t had the opportunity to play more than a small piece of the demo, but I’m still glad that this was one of the first projects I got to back on Kickstarter. I don’t quite remember how much info was originally on the campaign, but something there told me I definitely wanted to invest in this project. Even the game’s creator hadn’t anticipated that we were all investing in a two year project. When he hit bumps in the road he kept us up to date and even let us know the struggles that had him working hard to keep going. The backers waiting for the project respected all his honesty and still felt that vision he had was worth the wait. We even encouraged him to take a break from development for his own sake, which ultimately lead to fresh ideas and new perspectives for him. Cesar Arminio made plenty of personal sacrifices to see this project to the end. Despite all this, he is still the first to admit that the game is far from perfect. It’s sad to see someone resort to slander against someone who made a great game almost on his own. If the guy is suffering from jealousy, it’s not like Cesar made the game just to show of to someone else. I’m sure some unhappy stalker was the last thing on his mind while working on this fun adventure. Really, not something even on his mind. Now that he’s learned a lot from this first big project, we all look forward to a follow up. I honestly got so excited for this game that I even mentioned a sequel to him in the first months of this project when there was still so long to go. I like seeing reviews on Nintendo Life, but they could have given it a lower score and I’d still be excited to get my copy in the mail. My point is, regardless of anyone’s opinion of the game itself, the massive undertaking of this project for one man alone(almost), deserves more respect than some guy trying to spread career ruining rumors. All hail Cesar!
Re: Review: Glory Hunters (Game Boy) - A Glorious 8-Bit Throwback With Some Rough Edges
@Chopper25 This is Nintendolife.com, not Switchlife.com.
As for the difficulty of having a map, the developer made a physical copy available that you can print out and have in front of you. I guess this fun idea may not appeal to everyone, but it was kind of an intentional game mechanic so you can print the map and make notes directly on it. More useful than the notes pages in the back of my NES game manuals.
Re: Nintendo Switch System Update 12.0.1 Is Now Live
I really want to see more than 2 themes in settings
Re: 2020 Isn't All Bad, Because The Game Boy Is Getting A Brand-New RPG Called Dragonborne
I’ve been collecting Gameboy games recently and was about to order this, but it was going to cost me $77 USD. Last new game I got was was DMG Deals Damage. I was disappointed with that game not even having a title screen. This looks better to me, but I don’t think I can afford it.
Re: Reminder: Wireless SNES Controllers For Switch Online Can Now Be Purchased (North America)
I’ve been waiting for this news and now it’s already too late. I guess they underestimated the demand. Do you think they will get more in stock?
Re: Video: Here's Your First Look At Armoured Mewtwo In The Upcoming Pokémon Movie
Don't like this look. If they're going to start making the Pokemon movies look like some kinda claymation or weird toy looking characters, then maybe they should just give it to someone like Tim Burton.
Re: Video: What If Super Metroid Was A 3D Classic?
I watched this in 3D without my 3DS. It's not easy on th e eyes trying to see 3D on a tablet by staring out at close range.
Re: Out Today: Resident Evil Revelations (North America)
Just got my far superior "Revelaitons" edition of the game. Now to find time to play it.
Re: Bionic Commando
Good to see this on here. I haven't played this version, but I already have the NES and GBC versions.
Re: Fluidity
@wallyobass12 Yes, it's always at noon EST. i hate waiting, but I got the demo.
It reminds me of Loco Roco for PSP and Comix Zone the way you are moving around on pages in a book and going to new panels. I'm enjoying the demo and moving my water around while trying not to lose my smaller drops that get separated, but I don't know if I like it enough to get the full version
Re: Review: BIT.TRIP RUNNER (WiiWare)
@Sean
good use of a Tom Petty reference there
Re: Brand New NES Platformer Released
Is there still going to be a review? And what other new nes games are out there?
Re: Review: Combat of Giants: Dinosaurs - Fight for Survival (DSiWare)
@Egg Miester
How about a game of Zombie Dinosaurs? Sounds like your winning combo right there.
Re: Review: Dark Void Zero (DSiWare)
@Syr (and others)
it automatically saves when you beat a level, so if you quit and come back to the game you choose continue and start whatever level you reached last. There's only 3.
Re: Review: Dark Void Zero (DSiWare)
I beat it last night. it's good. But in keeping true to it's NES origin, it froze on me once while on the second level. I guess when i started i didn't blow it out enough.
my first dsi download. A true piece of gaming history.
Re: Dark Void Zero
tempting, but it says 3 levels. are they long levels? really hope to see a review soon.
Re: Review: Blaster Master (Virtual Console / NES)
I always enjoyed this and would consider downloading it if I didn't have the Gameboy color version, which I think is the same. A good game.
Re: Review: Excitebike: World Rally (WiiWare)
This is great, but I'm still waiting for someone to make a new BaseWars.
Re: Review: UNO (DSiWare)
hmm..... I have Spider-Man Uno.
Re: Review: Castle of Magic (DSiWare)
Trying to pick my first DSiWare game. Been holding my points since I got the DSi. Maybe this one is worth my first choice.....
Re: Mini Ninjas
It's in stores, but i don't know if i want it yet