@VoidofLight
The merger happened the year A Link Between Worlds released I think? True this could be a reason for neglecting the old style, but again I am not too worried. Nintendo will Nintendo. Not too long ago Metroid Dread released and also got good sales. Retro styled games are still made and still bought.
It would be very weird if Nintendo contracted an outside developer to make two 2d Metroid games, one of which was a post-Switch 3DS release, but then stopped having the 2D Zelda team make 2D Zeldas when the last 2D Zelda (either ALBW or LA remake, take your pick) sold more than any Metroid game ever.
also while I am sad I can't make the joke that they will sell both of them for full price each, they're obviously not remaking the Oracle games with them casually being released on NSO soon-ish
I suppose you could see Tri Force Heroes as an attempt to make another 2D-ish Zelda, with traditional linear dungeons, and mostly farmed out to a third party in the shape of Grezzo. Unfortunately, the results weren't stellar and it sold poorly.
The numbers are telling Nintendo that spending six years to make vast open world Zeldas is the way to go, and they can fill the intervening period by selling remakes, so I don't think we should be surprised that that's what they're doing.
@Matt_Barber I just wish they'd let Grezzo do a brand new singleplayer Zelda. They've proven themselves with remakes that they're capable of making 2D Zelda titles, and Triforce heroes wasn't a horrible attempt (although it isn't really playable unless you have friends). I just want something more like a Link Between Worlds, but within a brand new Hyrule, and new mechanics.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight I'd certainly like to see them get another go a it, and perhaps the next Zelda release will be just that. It'll presumably be another six years before the next open world epic is ready and even in terms of re-makes we'd mostly be looking at porting the ones made for the 3DS and Wii U.
My main point is that it's something that's been tried and I can see why they weren't in a rush to follow it up. Still, it's been nearly eight years now, so perhaps they've had enough time to reflect on what could have been done better.
I was talking to someone the other day and games came up and I mentioned I liked platformers. They immediately said 'you must like Hollow Knight then'. First off, that's definitely not the thing I would jump to when I hear the word platformer. Sure, metroidvanias have platforming, but platforming is not the whole point of them. Second, although I really like metroidvanias as a genre, I was never able to get into Hollow Knight. Something about it just makes me lost constantly. I think I prefer metroidvanias that are just a smidgen more linear or at least have different types of maps. I acknowledge it intellectually as a good game, but it's far far from my personal favorite in that (sub) genre.
I don't like Warriors games. The only one I have is Hyrule Warriors on the Wii U, I've played a good chunk of it back then, and I just did not care for it at all. Not only do the missions seem to take a very long time to finish, but I found myself constantly pressing the attack button throughout the entire time I was playing it. It's rather draining and mind-numbing on me, honestly. I've also played the demo of Age of Calamity just to see if it was any different gameplay-wise, and yeah... same thing, I still don't like it. Never played any of the Fire Emblem Warriors games and I'm not interested in those as a result.
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HD ports for more recent Nintendo games than others (21st century) are better than remakes and sometimes even remasters for them in my opinion, for different reasons. If a game like Wind Waker for example still looks phenomenal today and has aged quite well, all it needs is some control updates, higher resolution (HD of course) and some small quality of life features sprinkled in. I’m not saying we should get absolutely no remakes of games from this century, but this shouldn’t be commonplace. Having a few remasters and remakes sprinkled around here and there never hurt anyone, the Metroid Prime remaster was very well done after all. But there are so many people asking for remakes from games that hold up perfect fine today. Pikmin 1 and 2 for example. They have aged quite well. All they needed were HD, some minor fixes (pikmin plucking is automatic now, in similar fashion to 3 and 4 which is great), and modern controls to match the console’s new controllers. No need to remake them.
Older games that are still beloved but maybe haven’t really aged terribly well graphics wise like Super Mario RPG. Very good choice for a remake. Not as widely available and is quite old. Would be great for a new generation of Mario fans (maybe even the next step towards a potential Geno appearance in the next smash…)
@TheBigBlue I think it depends on the game, if it has aged that poorly, a remake can do it good, but your examples are perfect as these are all games that just don’t need remakes, they are perfect just the way they are, I mean I’m happy blue point did the remake for demon souls, but they did change a lot of stuff and a HD port like or a remaster like the dark souls games would have worked just fine.
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Normally I'd prefer a remake to be really different from the original. Because if not, I'll just play the original, I don't care about paying more for graphics. Great games are still great with worse graphics, and more poorly aged games lose whatever appeal they have when you try to modernize only the look and sound of them.
Lately Nintendo is trying way too hard to prove me wrong though (though part of that is that I know Nintendo is probably never making another Advance Wars or Mario RPG unless those remakes sell well).
@TheBigBlue Adding onto what you're saying, I personally think remakes should only be made if:
1. There's room for expansion within the source material
2. The source material in question has some issues purely brought about by being a product of it's time
3. The game being remade is an important part of the gaming landscape
I think the Kirby remakes we've had so far are an excellent example of all three: the remakes of Adventure (Nightmare in Dreamland), Super Star (Ultra) and Return to Dreamland (Deluxe) add entirely new modes/content to the original games (Meta Knightmare, Revenge of the King and Magolor Epilogue respectively), fix annoying issues present in those original games (slowdown in Adventure, forced partners in Super Star and Extra Mode in Return to Dreamland) and all three are some of the most important entries in the Kirby series (Adventure added Copy Abilities, Super Star introduced the standard style of Kirby gameplay and Return to Dreamland saved the series from potential death). Hell; you could even argue the pseudo-remake of the first Dream Land game in Super Star's Spring Breeze counts here since it added Copy Abilities to that original romp.
I'm totally fine with remasters myself as a quick and easy way to get the game in question to more people (my most anticipated release of the year is a remaster for goodness sake!) and there are certainly remakes that don't fit this criteria that I absolutely love. However, a remake is pushed from great to incredible if it manages to hit all three for me, which the Kirby ones achieve with flying colours imo.
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Other than becoming overrated in the past five years, the GameCube is my least favourite Nintendo home console because of how little exclusives are still constrained to the Nintendo GameCube.
Uh, I guess this was true with some 3rd parties at the time but people have been complaining about how Gamecube games are stuck on GCN for ages. Like off the top of my head, there have only been like 10 1st party GCN games actually put onto another platform. There's still Eternal Darkness, Wave Race: Blue Storm, 1080 Avalanche, Super Smash Bros. Melee, Mario Kart: Double Dash, F Zero GX, Kirby Air Ride, Animal Crossing, Doshin the Giant, Custom Robo, Odama, the Donkey Konga series, Battalion Wars, Fire Emblem: Path of Radiance, Star Fox Adventures, Star Fox Assault, Geist, Four Swords Adventures, Wario World, Warioware Mega Party Games, Paper Mario: The Thousand Year Door, Pokemon Channel, two Pokemon RPGs, three different Mario sports games and four different Mario Parties that have never been released on anything else. Also Chibi Robo was only ported to Wii in Japan AFAIK.
If GCN lacked exclusives its mostly because most things were on all three consoles at the time to a degree that hasn't really happened before or since (at least from major companies).
The thing about the GameCube games is that they didn't really need to be released on anything else. You could still pop the discs into a Wii, after all, and even the Wii U could be persuaded to run them natively with only a spot of modding.
It's only now that we're into the Switch era that we've finally got to the point where there are people wanting to play the games who no longer have, or never have had, the hardware to run them on.
What defines a console are the exclusives, the experiences that convince you to buy a system to begin with. Console exclusives should be constrained to the system they were designed for. Other than becoming overrated in the past five years, the GameCube is my least favourite Nintendo home console because of how little exclusives are still constrained to the Nintendo GameCube. Eternal Darkness: Sanity’s Requiem is one of the greatest horror experiences in the media. Yet, it’s published by the same people who designed the characters of Super Mario and The Legend Of Zelda.
So, for example, would you say that the original Super Mario Bros. should have never been released on anything beyond the NES? No Mario All Stars on SNES, Deluxe on GBC, Virtual Console, or NSO releases.
If so, that is certainly an unpopular opinion.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@OwlHighway1Revisited
Some peoples here just jealous / too cool with underrated game like Everybody 1-2-Switch.
They are considering that game as 0/10, but for me it is 10/10, a GOTY 2023 candidate.
@Anti-Matter How do you think it will compare to the new Warioware game? People like family party games in general, the reviewers just didn't seem to think this particular game was as polished or fun as it could be. Headbangers (the pigeon game) is coming out this year too, so there will be a lot of new motion-contol family-friendly party games on Switch this year.
As for Game of the Year, I don't think it has ever been one of my top games and it's usually a game I've never played. 😝 Those awards almost always seem to go to a particular style of game that is definitely not everyone's preferred genre.
@FishyS
Everybody 1-2-Switch to be honest is a 6/10 game, but the reason I suddenly boosted into 10/10 GOTY candidate because the gameplay potential and I'm tired to see peoples keep hating on this game so in my defence, I claimed Everybody 1-2-Switch is one of my GOTY 2023 candidate.
I said candidate that means other games during year 2023 will have potential to dethrone Everybody 1-2-Switch if I found another GOTY material.
Headbangers Rhythm Royale possibly will be my new GOTY material when I see the actual gameplay and all the mini games.
Wario mini games ? Nah... Never fan of Wario whatsoever.
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