When the employees at Nintendo work more than how much they are suppose to, its not because of pressure but because they have a fun time doing what they love? Can you honestly tell me that every company can be just like Nintendo? If that's the case, then SEGA wouldn't have suffered this much by now.
@Artwark: I haven't played Colors yet so I wouldn't know. I've played every other 3D sonic game though and had trouble seeing what people like about them (yes, even the Adventure games)
Freedom Planet is better than any of the Genesis/Megadrive Sonic games, and therefore any Sonic game. Just don't play Adventure mode, the story is terrible.
Freedom Planet is better than any of the Genesis/Megadrive Sonic games, and therefore any Sonic game. Just don't play Adventure mode, the story is terrible.
Well seeing as Genesis games are 20+ years old, I'm not surprised. It's nearly impossible for me to compare games released at such different times.
Currently bored (while change when I stop being bored)
Whenever I see someone rant about the oversaturation of FPS and sports games, I feel the need to tell said person abut the oversaturation of Mascot Platfomers and Beat 'em Ups in the 90's. Platformer franchises in the 90's
Mario
Bubsy
Sonic
Tomba
Crash Bandicoot
Spyro
Earthworm Jim
Rayman
Super Castlevania 4
Mega Man X
Vectorman
Banjo-Kazooie Beat 'em Up franchises in the 90's
Streets of Rage
Final Fight
X-Men arcade game
TMNT IV: Turtles in Time
Splatterhouse
Double Dragon
The Simpsos arcade game
Battletoads
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
I don't get the praise that Kid Icarus Uprising has got really. If it weren't for the Land battles, I can agree that the game is solid and worth anyone's time. But the fact that the Land Battles demand you to do so much with little time you have, it feels rather odd for this game to get a perfect 40/40 score. Some levels are long, the fact that you have to do this in one go with little to no death and it screams achievements poorly done. I recently tried doing some achievements and I can honestly say, the ones that I have to do within certain minutes frustrated me the most.
Which leads me to another problem I have with Sora and that's how Sakurai-San intends to be a freelance game designer. I don't see how a freelance game designer will work because quite frankly, why would anyone want to hire him instead of Nintendo?
New Super Mario Bros 2 is still a good game, probably on par with the original and Wii versions. It just adds nothing new to the table and is thus really forgettable (or remembered as bad).
@Buizel: Its not bad actually. This game could be the best. The problem is that the coins do absolutely nothing which make it such a bore to play the game. Sure you get 1-ups, but that doesn't mean a thing when the whole level design easily spits out the coins right in front of you with little to no effort.
If they did something like Wario Land where the amount of coins you get alters the ending, that would have been awesome.....but it doesn't. And no, I'm not talking about that one million coins or 999999 coins you'd get for just a Tanooki suit. I'm talking about an actual game ending that will put a smile to your face. Something that happens when you save Peach.
New Super Mario Bros 2 is still a good game, probably on par with the original and Wii versions. It just adds nothing new to the table and is thus really forgettable (or remembered as bad).
I agree with this. I think I enjoyed it more than Wii, even.
I honestly don't get why fowl words are needed for video games really. If you're gonna make the game that should give the player a reason why he/she doesn't feel kiddie because of the fowl words, that is a horrible way to do it. Visuals of a game don't judge what the game is honestly. I like Kirby and I'm a huge Mario fan and I've played a lot of Mario games and whenever a new Mario game shows up(assuming its something of my taste) I'm gonna get it no matter what. But does that mean that because these games don't have a lot of bad words, I'm acting like a kid? No. It simply means that I love platform games and that's that. If I played a platform game that focuses a lot on swearing and ruins the game experience for me, I'm most likely going to give it a pass.
If fowl language is to give gamers an excuse that they are playing adult games and games are just as good as the real world, then that also is a bad one because no matter what you say, a game is just a game with characters that aren't real. Simply having bad words to make the experience better isn't necessarily because I can think of a lot of mature rated games that don't use them and are great games to play.
I tried out Binary Domain the other day. I switched it off halfway through the first mission because I already couldn't stop rolling my eyes at the token black dude swearing in almost every single line of dialogue. It was so forced and embarrassing, really.
I may try the game again, because it was decently fun otherwise.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
@Artwark: I agree with this overall. I really wish less M rated dropped a bunch of F-bombs. A lot of games look good to me, but language (and perhaps something sexual) makes me unwilling to play, espcially when comparable games get by fine without it the language. Example: Hitman: Absolutuon later Splinter Cell Splinter Cell games use a bunch of language, while something comparable like Assassin's Creed doesn't (and older Splinter Cell games for SC). (Yes, I know AC has swearing, but they keep to PG-13 levels rather dropping a bunch of F-words.)
New Super Mario Bros 2 is still a good game, probably on par with the original and Wii versions. It just adds nothing new to the table and is thus really forgettable (or remembered as bad).
Adding nothing new is exactly why it's bad. The original was crap.
Metacritic isn't very good. Let's say that a game that I'm interested in gets a metascore of 81. That means nothing other than that critics liked it. It doesn't tell you WHY they liked it. It It doesn't explain the problems with the game. It just gives you an average of the scores. I could do that myself if I wanted to, and I'd have gotten a better idea of whether or not this game is for me.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
@Jaz007: But with that being said, I wonder what swearing means actually. Fire Emblem has mild language but it only used words like crap and butt and this shocked me when I played Awakening first because as far as I'm aware, Nintendo never enabled swearing in their games but Awakening is still an awesome game nonetheless. Then Bowser obviously curses a lot but he never says anything that bad.
Metacritic isn't very good. Let's say that a game that I'm interested in gets a metascore of 81. That means nothing other than that critics liked it. It doesn't tell you WHY they liked it. It It doesn't explain the problems with the game. It just gives you an average of the scores. I could do that myself if I wanted to, and I'd have gotten a better idea of whether or not this game is for me.
...but reviews do exactly that, and they're all well-presented and easily accessible from Metacritic. Even if you don't agree with Metacritic's rating system, it's a great tool for accessing all online reviews for a game you might be interested in.
I don't like Pokémon G/S/C/HG/SS. Wild Pokémon variety and levels far too low (Lv 25 ice types before the Lv40 Dragon gym anyone?), the difficulty skyrocketing at each Gym Leader unless you have a specific set up, and HG/SS could have fixed this but didn't, hence my disdain towards those being greater.
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