Staff Profile

Username
JamieO
First Article
News/Features
6
Reviews
23
Avg. Review Score
7.1
Article Comments
1,228
Total Articles
29
  • 42

    Super Nintendo

    Review Sunset Riders

    Bury me with my SNES

    Just for a moment, cast your thoughts towards Saturday matinee Western films and reel in all of their imagery of the Old West. Picture in your minds the characters deftly dodging stampeding cattle, guiding their trusty steed as it gallops alongside a runaway train, chasing down a stagecoach, gun fighting in uncouth taverns and...

  • 50

    Nintendo 64

    Review Star Wars: Shadows of the Empire

    Lurking in the shadows lies a foreboding adventure

    The anticipation surrounding the launch of a new console is among the most exciting moments in a gamer's calendar, and one of the most notable hardware changeovers was between Nintendo's SNES and N64. The significance of the N64 generation is not only the enhancements afforded by an extra 48-bits of...

  • 39

    GameCube

    Review 1080° Avalanche

    Dude, where's my snowboard?

    With its December 2003 GCN release, 1080° Avalanche faced a quandary which mirrored the mixed up personality of the board sport it represented. Development had to decide between following the previous 'extreme to the max' approach of SSX 3, or to continue in the vein of its N64 predecessor 1080° Snowboarding, which...

  • 35

    Super Nintendo

    Review Super Double Dragon

    Billy and Jimmy Lee star in Super Double Draggin'!

    The scene is set: grimy, littered streets patrolled by ruthless gangs, whose sole intent is to cause mayhem in the neighbourhood. This urban jungle setting for Return of Double Dragon (Super Double Dragon in the West) is as synonymous with 2D side scrolling beat-em-ups as it was with movies like The...

  • 68

    Super Nintendo

    Review Star Fox

    Pretty Foxy stuff...

    In 1993 the Mega Drive / Genesis was selling well and 2D was the bread and butter of console gaming. "Emergency, emergency… emergency, emergency! Incoming fighters prepare for launch", hailed the 16-bit Nintendo counter attack. For Sega and NEC it was too late: the swooping Nintendo Arwing squadron hammered the early...